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authorBen Skeggs <[email protected]>2011-03-01 12:26:20 +1000
committerBen Skeggs <[email protected]>2011-03-01 14:44:43 +1000
commit79079141fa7cbf395d1ffc77364ac301d9824211 (patch)
treef891d7925be9edf943827cf3d702dcdb94378419 /src/gallium/drivers/nv50/nv50_resource.h
parent5c1c4f8593073c0bad9bada9234657dda1b25ff0 (diff)
nv50: move onto common linear buffer manager
Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_resource.h')
-rw-r--r--src/gallium/drivers/nv50/nv50_resource.h141
1 files changed, 5 insertions, 136 deletions
diff --git a/src/gallium/drivers/nv50/nv50_resource.h b/src/gallium/drivers/nv50/nv50_resource.h
index 64563421fd0..76229298f7c 100644
--- a/src/gallium/drivers/nv50/nv50_resource.h
+++ b/src/gallium/drivers/nv50/nv50_resource.h
@@ -6,112 +6,14 @@
#include "util/u_double_list.h"
#define NOUVEAU_NVC0
#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_buffer.h"
#undef NOUVEAU_NVC0
-struct pipe_resource;
-struct nouveau_bo;
-struct nv50_context;
-
-#define NV50_BUFFER_SCORE_MIN -25000
-#define NV50_BUFFER_SCORE_MAX 25000
-#define NV50_BUFFER_SCORE_VRAM_THRESHOLD 20000
-
-/* DIRTY: buffer was (or will be after the next flush) written to by GPU and
- * resource->data has not been updated to reflect modified VRAM contents
- *
- * USER_MEMORY: resource->data is a pointer to client memory and may change
- * between GL calls
- */
-#define NV50_BUFFER_STATUS_DIRTY (1 << 0)
-#define NV50_BUFFER_STATUS_USER_MEMORY (1 << 7)
-
-/* Resources, if mapped into the GPU's address space, are guaranteed to
- * have constant virtual addresses.
- * The address of a resource will lie within the nouveau_bo referenced,
- * and this bo should be added to the memory manager's validation list.
- */
-struct nv50_resource {
- struct pipe_resource base;
- const struct u_resource_vtbl *vtbl;
-
- uint8_t *data;
- struct nouveau_bo *bo;
- uint32_t offset;
-
- uint8_t status;
- uint8_t domain;
-
- int16_t score; /* low if mapped very often, if high can move to VRAM */
-
- struct nouveau_fence *fence;
- struct nouveau_fence *fence_wr;
-
- struct nouveau_mm_allocation *mm;
-};
-
void
-nv50_buffer_release_gpu_storage(struct nv50_resource *);
-
-boolean
-nv50_buffer_download(struct nv50_context *, struct nv50_resource *,
- unsigned start, unsigned size);
-
-boolean
-nv50_buffer_migrate(struct nv50_context *,
- struct nv50_resource *, unsigned domain);
-
-static INLINE void
-nv50_buffer_adjust_score(struct nv50_context *nv50, struct nv50_resource *res,
- int16_t score)
-{
- if (score < 0) {
- if (res->score > NV50_BUFFER_SCORE_MIN)
- res->score += score;
- } else
- if (score > 0){
- if (res->score < NV50_BUFFER_SCORE_MAX)
- res->score += score;
- if (res->domain == NOUVEAU_BO_GART &&
- res->score > NV50_BUFFER_SCORE_VRAM_THRESHOLD)
- nv50_buffer_migrate(nv50, res, NOUVEAU_BO_VRAM);
- }
-}
-
-/* XXX: wait for fence (atm only using this for vertex push) */
-static INLINE void *
-nv50_resource_map_offset(struct nv50_context *nv50,
- struct nv50_resource *res, uint32_t offset,
- uint32_t flags)
-{
- void *map;
-
- nv50_buffer_adjust_score(nv50, res, -250);
-
- if ((res->domain == NOUVEAU_BO_VRAM) &&
- (res->status & NV50_BUFFER_STATUS_DIRTY))
- nv50_buffer_download(nv50, res, 0, res->base.width0);
-
- if ((res->domain != NOUVEAU_BO_GART) ||
- (res->status & NV50_BUFFER_STATUS_USER_MEMORY))
- return res->data + offset;
-
- if (res->mm)
- flags |= NOUVEAU_BO_NOSYNC;
-
- if (nouveau_bo_map_range(res->bo, res->offset + offset,
- res->base.width0, flags))
- return NULL;
-
- map = res->bo->map;
- nouveau_bo_unmap(res->bo);
- return map;
-}
+nv50_init_resource_functions(struct pipe_context *pcontext);
-static INLINE void
-nv50_resource_unmap(struct nv50_resource *res)
-{
- /* no-op */
-}
+void
+nv50_screen_init_resource_functions(struct pipe_screen *pscreen);
#define NV50_TILE_DIM_SHIFT(m, d) (((m) >> (d * 4)) & 0xf)
@@ -133,7 +35,7 @@ struct nv50_miptree_level {
#define NV50_MAX_TEXTURE_LEVELS 16
struct nv50_miptree {
- struct nv50_resource base;
+ struct nv04_resource base;
struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS];
uint32_t total_size;
uint32_t layer_stride;
@@ -146,25 +48,6 @@ nv50_miptree(struct pipe_resource *pt)
return (struct nv50_miptree *)pt;
}
-static INLINE struct nv50_resource *
-nv50_resource(struct pipe_resource *resource)
-{
- return (struct nv50_resource *)resource;
-}
-
-/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
-static INLINE boolean
-nv50_resource_mapped_by_gpu(struct pipe_resource *resource)
-{
- return nv50_resource(resource)->domain != 0;
-}
-
-void
-nv50_init_resource_functions(struct pipe_context *pcontext);
-
-void
-nv50_screen_init_resource_functions(struct pipe_screen *pscreen);
-
/* Internal functions:
*/
struct pipe_resource *
@@ -176,17 +59,6 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *template,
struct winsys_handle *whandle);
-struct pipe_resource *
-nv50_buffer_create(struct pipe_screen *pscreen,
- const struct pipe_resource *templ);
-
-struct pipe_resource *
-nv50_user_buffer_create(struct pipe_screen *screen,
- void *ptr,
- unsigned bytes,
- unsigned usage);
-
-
struct pipe_surface *
nv50_miptree_surface_new(struct pipe_context *,
struct pipe_resource *,
@@ -195,7 +67,4 @@ nv50_miptree_surface_new(struct pipe_context *,
void
nv50_miptree_surface_del(struct pipe_context *, struct pipe_surface *);
-boolean
-nv50_user_buffer_upload(struct nv50_resource *, unsigned base, unsigned size);
-
#endif