diff options
author | Ben Skeggs <[email protected]> | 2008-06-29 15:59:24 +1000 |
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committer | Ben Skeggs <[email protected]> | 2008-06-29 16:00:42 +1000 |
commit | bf94027fdde51aed476e9bfdd4326aa9040440b0 (patch) | |
tree | 8e74d312e26f19ab34d05d977cf0bb3e2de2239d /src/gallium/drivers/nv50/nv50_miptree.c | |
parent | 70f0f0ebdfa40de0fe03ca94294d372b9fa4642d (diff) |
nv50: fixes after rebase + commits note on the code that was just pushed.
OK, seems a lot of people have been getting the idea that nouveau is
dying lately - I decided to commit some of the work I've been doing lately
to prove them wrong :) Progress on my side is slow due to lack of time
mainly, but I'm still around.
Firstly, don't even bother trying to use gallium on G8x/G9x yet, it won't
work. I've deliberately left all the necessary winsys changes out of the
commits for a very good reason - I don't know what we're going to need from
the DRM exactly yet and don't want to be continually breaking interfaces
as I discover additional requirements. On my side, I think I've gone
through about 3 different DRM interface changes, and have just discovered
that I may need more yet. It'd be very annoying for everyone who uses
nouveau to keep things in sync. Once I've got it sorted - I'll commit a
lot of cool stuff. Stay tuned.
Also, don't look at the shader code.. it's horribly nasty and full of hacks,
I used it as an opportunity to learn G8x GPU programs at the same time.
New semi-decent code is in works, and will follow at some point. :)
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index ec6e09aea08..f936a1f0e20 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -26,7 +26,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) break; } - pitch = ((pt->width[0] + 63) & ~63) * pt->cpp; + pitch = ((pt->width[0] + 63) & ~63) * pt->block.size; mt->buffer = ws->buffer_create(ws, 256, usage, pitch * pt->height[0]); if (!mt->buffer) { |