diff options
author | Christoph Bumiller <[email protected]> | 2009-10-31 20:46:59 +0100 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2009-10-31 20:51:09 +0100 |
commit | 1cc16e1b831cef8e1573cc998cee3e55179bb830 (patch) | |
tree | 631c2ee863ea4d896eb35740e5323d33c81f2003 /src/gallium/drivers/nv50/nv50_miptree.c | |
parent | 91232b7004d7a9fbf4f99bb9ec4e5eea8e1c6eef (diff) |
nv50: fix textures with block size != cpp
First, using width * block size as pitch is evidently
wrong if a block contains more than 1 texel.
For tiled textures, since a block occupies a contiguous
area of memory, y addressing in m2mf has to be done by
block index, not the y coordinate itself.
This should fix compressed textures.
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 93479a0314a..229a59cb743 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -26,6 +26,16 @@ #include "nv50_context.h" +static INLINE uint32_t +get_tile_mode(unsigned ny) +{ + if (ny > 32) return 4; + if (ny > 16) return 3; + if (ny > 8) return 2; + if (ny > 4) return 1; + return 0; +} + static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { @@ -34,7 +44,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) struct pipe_texture *pt = &mt->base.base; unsigned width = tmp->width[0], height = tmp->height[0]; unsigned depth = tmp->depth[0]; - uint32_t tile_mode, tile_flags, tile_h; + uint32_t tile_flags; int ret, i, l; *pt = *tmp; @@ -57,13 +67,6 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) break; } - if (pt->height[0] > 32) tile_mode = 4; - else if (pt->height[0] > 16) tile_mode = 3; - else if (pt->height[0] > 8) tile_mode = 2; - else if (pt->height[0] > 4) tile_mode = 1; - else tile_mode = 0; - tile_h = 1 << (tile_mode + 2); - switch (pt->target) { case PIPE_TEXTURE_3D: mt->image_nr = pt->depth[0]; @@ -86,28 +89,22 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->width[l] * pt->block.size, 64); - lvl->tile_mode = tile_mode; + lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); + lvl->tile_mode = get_tile_mode(pt->nblocksy[l]); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); depth = MAX2(1, depth >> 1); - - if (tile_mode && height <= (tile_h >> 1)) { - tile_mode--; - tile_h >>= 1; - } } for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; - tile_h = 1 << (lvl->tile_mode + 2); + unsigned tile_ny = 1 << (lvl->tile_mode + 2); - size = align(pt->width[l], 8) * pt->block.size; - size = align(size, 64); - size *= align(pt->height[l], tile_h); + size = align(pt->nblocksx[l] * pt->block.size, 64); + size *= align(pt->nblocksy[l], tile_ny); lvl->image_offset[i] = mt->total_size; |