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authorLuca Barbieri <[email protected]>2010-02-21 15:13:12 +0100
committerYounes Manton <[email protected]>2010-03-15 00:03:04 -0400
commitf9d09a2e7859a2cf025d71b7c3cb189edb6688c4 (patch)
treee53f6e5ff88aeb1bb8796822c02f20225b7e01ca /src/gallium/drivers/nv40
parent7d210fa05f286eb19398ac2f8c8f631f6f83c859 (diff)
nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40
This is the last nvfx unification patch. nv[34]0_fragtex.c are moved to the common directory nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to the common directory The separate nv30 and nv40 directories are removed from the build system
Diffstat (limited to 'src/gallium/drivers/nv40')
-rw-r--r--src/gallium/drivers/nv40/Makefile11
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c174
-rw-r--r--src/gallium/drivers/nv40/nv40_shader.h178
3 files changed, 0 insertions, 363 deletions
diff --git a/src/gallium/drivers/nv40/Makefile b/src/gallium/drivers/nv40/Makefile
deleted file mode 100644
index 8b69f9432d1..00000000000
--- a/src/gallium/drivers/nv40/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nv40
-
-C_SOURCES = \
- nv40_fragtex.c
-
-LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/nvfx
-
-include ../../Makefile.template
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
deleted file mode 100644
index 5889b5e40d5..00000000000
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ /dev/null
@@ -1,174 +0,0 @@
-#include "util/u_format.h"
-#include "nvfx_context.h"
-#include "nvfx_tex.h"
-
-void
-nv40_sampler_state_init(struct pipe_context *pipe,
- struct nvfx_sampler_state *ps,
- const struct pipe_sampler_state *cso)
-{
- if (cso->max_anisotropy >= 2) {
- /* no idea, binary driver sets it, works without it.. meh.. */
- ps->wrap |= (1 << 5);
-
- if (cso->max_anisotropy >= 16) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X;
- } else
- if (cso->max_anisotropy >= 12) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X;
- } else
- if (cso->max_anisotropy >= 10) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X;
- } else
- if (cso->max_anisotropy >= 8) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X;
- } else
- if (cso->max_anisotropy >= 6) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X;
- } else
- if (cso->max_anisotropy >= 4) {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X;
- } else {
- ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X;
- }
- }
-
- {
- float limit;
-
- limit = CLAMP(cso->lod_bias, -16.0, 15.0);
- ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff;
-
- limit = CLAMP(cso->max_lod, 0.0, 15.0);
- ps->en |= (int)(limit * 256.0) << 7;
-
- limit = CLAMP(cso->min_lod, 0.0, 15.0);
- ps->en |= (int)(limit * 256.0) << 19;
- }
-}
-
-#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w,sx,sy,sz,sw) \
-{ \
- TRUE, \
- PIPE_FORMAT_##m, \
- NV40TCL_TEX_FORMAT_FORMAT_##tf, \
- (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \
- NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \
- NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \
- NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \
- ((NV34TCL_TX_FILTER_SIGNED_RED*sx) | (NV34TCL_TX_FILTER_SIGNED_GREEN*sy) | \
- (NV34TCL_TX_FILTER_SIGNED_BLUE*sz) | (NV34TCL_TX_FILTER_SIGNED_ALPHA*sw)) \
-}
-
-struct nv40_texture_format {
- boolean defined;
- uint pipe;
- int format;
- int swizzle;
- int sign;
-};
-
-static struct nv40_texture_format
-nv40_texture_formats[] = {
- _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
- _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
- _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
- _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 0, 0, 0, 0),
- _(R16_SNORM , A16 , ZERO, ZERO, S1, ONE, X, X, X, Y, 1, 1, 1, 1),
- _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 0, 0, 0, 0),
- _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0),
- _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
- _(S8Z24_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
- _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
- _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
- {},
-};
-
-static struct nv40_texture_format *
-nv40_fragtex_format(uint pipe_format)
-{
- struct nv40_texture_format *tf = nv40_texture_formats;
-
- while (tf->defined) {
- if (tf->pipe == pipe_format)
- return tf;
- tf++;
- }
-
- NOUVEAU_ERR("unknown texture format %s\n", util_format_name(pipe_format));
- return NULL;
-}
-
-
-struct nouveau_stateobj *
-nv40_fragtex_build(struct nvfx_context *nvfx, int unit)
-{
- struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit];
- struct nvfx_miptree *nv40mt = nvfx->tex_miptree[unit];
- struct nouveau_bo *bo = nouveau_bo(nv40mt->buffer);
- struct pipe_texture *pt = &nv40mt->base;
- struct nv40_texture_format *tf;
- struct nouveau_stateobj *so;
- uint32_t txf, txs, txp;
- unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
-
- tf = nv40_fragtex_format(pt->format);
- if (!tf)
- assert(0);
-
- txf = ps->fmt;
- txf |= tf->format | 0x8000;
- txf |= ((pt->last_level + 1) << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT);
-
- if (1) /* XXX */
- txf |= NV34TCL_TX_FORMAT_NO_BORDER;
-
- switch (pt->target) {
- case PIPE_TEXTURE_CUBE:
- txf |= NV34TCL_TX_FORMAT_CUBIC;
- /* fall-through */
- case PIPE_TEXTURE_2D:
- txf |= NV34TCL_TX_FORMAT_DIMS_2D;
- break;
- case PIPE_TEXTURE_3D:
- txf |= NV34TCL_TX_FORMAT_DIMS_3D;
- break;
- case PIPE_TEXTURE_1D:
- txf |= NV34TCL_TX_FORMAT_DIMS_1D;
- break;
- default:
- NOUVEAU_ERR("Unknown target %d\n", pt->target);
- return NULL;
- }
-
- if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- txp = 0;
- } else {
- txp = nv40mt->level[0].pitch;
- txf |= NV40TCL_TEX_FORMAT_LINEAR;
- }
-
- txs = tf->swizzle;
-
- so = so_new(2, 9, 2);
- so_method(so, nvfx->screen->eng3d, NV34TCL_TX_OFFSET(unit), 8);
- so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
- NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
- so_data (so, ps->wrap);
- so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
- so_data (so, txs);
- so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/);
- so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
- pt->height0);
- so_data (so, ps->bcol);
- so_method(so, nvfx->screen->eng3d, NV40TCL_TEX_SIZE1(unit), 1);
- so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp);
-
- return so;
-}
diff --git a/src/gallium/drivers/nv40/nv40_shader.h b/src/gallium/drivers/nv40/nv40_shader.h
deleted file mode 100644
index 8d28137e9de..00000000000
--- a/src/gallium/drivers/nv40/nv40_shader.h
+++ /dev/null
@@ -1,178 +0,0 @@
-#ifndef __NV40_SHADER_H__
-#define __NV40_SHADER_H__
-
-/* Vertex programs instruction set
- *
- * The NV40 instruction set is very similar to NV30. Most fields are in
- * a slightly different position in the instruction however.
- *
- * Merged instructions
- * In some cases it is possible to put two instructions into one opcode
- * slot. The rules for when this is OK is not entirely clear to me yet.
- *
- * There are separate writemasks and dest temp register fields for each
- * grouping of instructions. There is however only one field with the
- * ID of a result register. Writing to temp/result regs is selected by
- * setting VEC_RESULT/SCA_RESULT.
- *
- * Temporary registers
- * The source/dest temp register fields have been extended by 1 bit, to
- * give a total of 32 temporary registers.
- *
- * Relative Addressing
- * NV40 can use an address register to index into vertex attribute regs.
- * This is done by putting the offset value into INPUT_SRC and setting
- * the INDEX_INPUT flag.
- *
- * Conditional execution (see NV_vertex_program{2,3} for details)
- * There is a second condition code register on NV40, it's use is enabled
- * by setting the COND_REG_SELECT_1 flag.
- *
- * Texture lookup
- * TODO
- */
-
-/* ---- OPCODE BITS 127:96 / data DWORD 0 --- */
-#define NV40_VP_INST_VEC_RESULT (1 << 30)
-/* uncertain.. */
-#define NV40_VP_INST_COND_UPDATE_ENABLE ((1 << 14)|1<<29)
-/* use address reg as index into attribs */
-#define NV40_VP_INST_INDEX_INPUT (1 << 27)
-#define NV40_VP_INST_COND_REG_SELECT_1 (1 << 25)
-#define NV40_VP_INST_ADDR_REG_SELECT_1 (1 << 24)
-#define NV40_VP_INST_SRC2_ABS (1 << 23)
-#define NV40_VP_INST_SRC1_ABS (1 << 22)
-#define NV40_VP_INST_SRC0_ABS (1 << 21)
-#define NV40_VP_INST_VEC_DEST_TEMP_SHIFT 15
-#define NV40_VP_INST_VEC_DEST_TEMP_MASK (0x1F << 15)
-#define NV40_VP_INST_COND_TEST_ENABLE (1 << 13)
-#define NV40_VP_INST_COND_SHIFT 10
-#define NV40_VP_INST_COND_MASK (0x7 << 10)
-#define NV40_VP_INST_COND_SWZ_X_SHIFT 8
-#define NV40_VP_INST_COND_SWZ_X_MASK (3 << 8)
-#define NV40_VP_INST_COND_SWZ_Y_SHIFT 6
-#define NV40_VP_INST_COND_SWZ_Y_MASK (3 << 6)
-#define NV40_VP_INST_COND_SWZ_Z_SHIFT 4
-#define NV40_VP_INST_COND_SWZ_Z_MASK (3 << 4)
-#define NV40_VP_INST_COND_SWZ_W_SHIFT 2
-#define NV40_VP_INST_COND_SWZ_W_MASK (3 << 2)
-#define NV40_VP_INST_COND_SWZ_ALL_SHIFT 2
-#define NV40_VP_INST_COND_SWZ_ALL_MASK (0xFF << 2)
-#define NV40_VP_INST_ADDR_SWZ_SHIFT 0
-#define NV40_VP_INST_ADDR_SWZ_MASK (0x03 << 0)
-#define NV40_VP_INST0_KNOWN ( \
- NV40_VP_INST_INDEX_INPUT | \
- NV40_VP_INST_COND_REG_SELECT_1 | \
- NV40_VP_INST_ADDR_REG_SELECT_1 | \
- NV40_VP_INST_SRC2_ABS | \
- NV40_VP_INST_SRC1_ABS | \
- NV40_VP_INST_SRC0_ABS | \
- NV40_VP_INST_VEC_DEST_TEMP_MASK | \
- NV40_VP_INST_COND_TEST_ENABLE | \
- NV40_VP_INST_COND_MASK | \
- NV40_VP_INST_COND_SWZ_ALL_MASK | \
- NV40_VP_INST_ADDR_SWZ_MASK)
-
-/* ---- OPCODE BITS 95:64 / data DWORD 1 --- */
-#define NV40_VP_INST_VEC_OPCODE_SHIFT 22
-#define NV40_VP_INST_VEC_OPCODE_MASK (0x1F << 22)
-#define NV40_VP_INST_SCA_OPCODE_SHIFT 27
-#define NV40_VP_INST_SCA_OPCODE_MASK (0x1F << 27)
-#define NV40_VP_INST_CONST_SRC_SHIFT 12
-#define NV40_VP_INST_CONST_SRC_MASK (0xFF << 12)
-#define NV40_VP_INST_INPUT_SRC_SHIFT 8
-#define NV40_VP_INST_INPUT_SRC_MASK (0x0F << 8)
-#define NV40_VP_INST_SRC0H_SHIFT 0
-#define NV40_VP_INST_SRC0H_MASK (0xFF << 0)
-#define NV40_VP_INST1_KNOWN ( \
- NV40_VP_INST_VEC_OPCODE_MASK | \
- NV40_VP_INST_SCA_OPCODE_MASK | \
- NV40_VP_INST_CONST_SRC_MASK | \
- NV40_VP_INST_INPUT_SRC_MASK | \
- NV40_VP_INST_SRC0H_MASK \
- )
-
-/* ---- OPCODE BITS 63:32 / data DWORD 2 --- */
-#define NV40_VP_INST_SRC0L_SHIFT 23
-#define NV40_VP_INST_SRC0L_MASK (0x1FF << 23)
-#define NV40_VP_INST_SRC1_SHIFT 6
-#define NV40_VP_INST_SRC1_MASK (0x1FFFF << 6)
-#define NV40_VP_INST_SRC2H_SHIFT 0
-#define NV40_VP_INST_SRC2H_MASK (0x3F << 0)
-#define NV40_VP_INST_IADDRH_SHIFT 0
-#define NV40_VP_INST_IADDRH_MASK (0x1F << 0)
-
-/* ---- OPCODE BITS 31:0 / data DWORD 3 --- */
-#define NV40_VP_INST_IADDRL_SHIFT 29
-#define NV40_VP_INST_IADDRL_MASK (7 << 29)
-#define NV40_VP_INST_SRC2L_SHIFT 21
-#define NV40_VP_INST_SRC2L_MASK (0x7FF << 21)
-#define NV40_VP_INST_SCA_WRITEMASK_SHIFT 17
-#define NV40_VP_INST_SCA_WRITEMASK_MASK (0xF << 17)
-# define NV40_VP_INST_SCA_WRITEMASK_X (1 << 20)
-# define NV40_VP_INST_SCA_WRITEMASK_Y (1 << 19)
-# define NV40_VP_INST_SCA_WRITEMASK_Z (1 << 18)
-# define NV40_VP_INST_SCA_WRITEMASK_W (1 << 17)
-#define NV40_VP_INST_VEC_WRITEMASK_SHIFT 13
-#define NV40_VP_INST_VEC_WRITEMASK_MASK (0xF << 13)
-# define NV40_VP_INST_VEC_WRITEMASK_X (1 << 16)
-# define NV40_VP_INST_VEC_WRITEMASK_Y (1 << 15)
-# define NV40_VP_INST_VEC_WRITEMASK_Z (1 << 14)
-# define NV40_VP_INST_VEC_WRITEMASK_W (1 << 13)
-#define NV40_VP_INST_SCA_RESULT (1 << 12)
-#define NV40_VP_INST_SCA_DEST_TEMP_SHIFT 7
-#define NV40_VP_INST_SCA_DEST_TEMP_MASK (0x1F << 7)
-#define NV40_VP_INST_DEST_SHIFT 2
-#define NV40_VP_INST_DEST_MASK (31 << 2)
-# define NV40_VP_INST_DEST_POS 0
-# define NV40_VP_INST_DEST_COL0 1
-# define NV40_VP_INST_DEST_COL1 2
-# define NV40_VP_INST_DEST_BFC0 3
-# define NV40_VP_INST_DEST_BFC1 4
-# define NV40_VP_INST_DEST_FOGC 5
-# define NV40_VP_INST_DEST_PSZ 6
-# define NV40_VP_INST_DEST_TC0 7
-# define NV40_VP_INST_DEST_TC(n) (7+n)
-# define NV40_VP_INST_DEST_TEMP 0x1F
-#define NV40_VP_INST_INDEX_CONST (1 << 1)
-#define NV40_VP_INST3_KNOWN ( \
- NV40_VP_INST_SRC2L_MASK |\
- NV40_VP_INST_SCA_WRITEMASK_MASK |\
- NV40_VP_INST_VEC_WRITEMASK_MASK |\
- NV40_VP_INST_SCA_DEST_TEMP_MASK |\
- NV40_VP_INST_DEST_MASK |\
- NV40_VP_INST_INDEX_CONST)
-
-/* Useful to split the source selection regs into their pieces */
-#define NV40_VP_SRC0_HIGH_SHIFT 9
-#define NV40_VP_SRC0_HIGH_MASK 0x0001FE00
-#define NV40_VP_SRC0_LOW_MASK 0x000001FF
-#define NV40_VP_SRC2_HIGH_SHIFT 11
-#define NV40_VP_SRC2_HIGH_MASK 0x0001F800
-#define NV40_VP_SRC2_LOW_MASK 0x000007FF
-
-/* Source selection - these are the bits you fill NV40_VP_INST_SRCn with */
-#define NV40_VP_SRC_NEGATE (1 << 16)
-#define NV40_VP_SRC_SWZ_X_SHIFT 14
-#define NV40_VP_SRC_SWZ_X_MASK (3 << 14)
-#define NV40_VP_SRC_SWZ_Y_SHIFT 12
-#define NV40_VP_SRC_SWZ_Y_MASK (3 << 12)
-#define NV40_VP_SRC_SWZ_Z_SHIFT 10
-#define NV40_VP_SRC_SWZ_Z_MASK (3 << 10)
-#define NV40_VP_SRC_SWZ_W_SHIFT 8
-#define NV40_VP_SRC_SWZ_W_MASK (3 << 8)
-#define NV40_VP_SRC_SWZ_ALL_SHIFT 8
-#define NV40_VP_SRC_SWZ_ALL_MASK (0xFF << 8)
-#define NV40_VP_SRC_TEMP_SRC_SHIFT 2
-#define NV40_VP_SRC_TEMP_SRC_MASK (0x1F << 2)
-#define NV40_VP_SRC_REG_TYPE_SHIFT 0
-#define NV40_VP_SRC_REG_TYPE_MASK (3 << 0)
-# define NV40_VP_SRC_REG_TYPE_UNK0 0
-# define NV40_VP_SRC_REG_TYPE_TEMP 1
-# define NV40_VP_SRC_REG_TYPE_INPUT 2
-# define NV40_VP_SRC_REG_TYPE_CONST 3
-
-#include "nvfx_shader.h"
-
-#endif
-