diff options
author | Ben Skeggs <[email protected]> | 2008-02-16 17:23:12 +1100 |
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committer | Ben Skeggs <[email protected]> | 2008-02-16 17:23:12 +1100 |
commit | 26add9288c88108e3485ffc57c51ea9bdc0ee719 (patch) | |
tree | 925c82d660e68ec0022c67a0b970b41cc98e6b52 /src/gallium/drivers/nv40/nv40_state.h | |
parent | 87e3301533aa4d3e6e98db139887ebba3d217f7d (diff) |
nouveau: match gallium code reorginisation.
That was... fun..
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_state.h')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_state.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h new file mode 100644 index 00000000000..e82ab9de98a --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -0,0 +1,80 @@ +#ifndef __NV40_STATE_H__ +#define __NV40_STATE_H__ + +#include "pipe/p_state.h" + +struct nv40_sampler_state { + uint32_t fmt; + uint32_t wrap; + uint32_t en; + uint32_t filt; + uint32_t bcol; +}; + +struct nv40_vertex_program_exec { + uint32_t data[4]; + boolean has_branch_offset; + int const_index; +}; + +struct nv40_vertex_program_data { + int index; /* immediates == -1 */ + float value[4]; +}; + +struct nv40_vertex_program { + const struct pipe_shader_state *pipe; + + boolean translated; + struct nv40_vertex_program_exec *insns; + unsigned nr_insns; + struct nv40_vertex_program_data *consts; + unsigned nr_consts; + + struct nouveau_resource *exec; + unsigned exec_start; + struct nouveau_resource *data; + unsigned data_start; + unsigned data_start_min; + + uint32_t ir; + uint32_t or; +}; + +struct nv40_fragment_program_data { + unsigned offset; + unsigned index; +}; + +struct nv40_fragment_program { + const struct pipe_shader_state *pipe; + + boolean translated; + boolean on_hw; + unsigned samplers; + + uint32_t *insn; + int insn_len; + + struct nv40_fragment_program_data *consts; + unsigned nr_consts; + + struct pipe_buffer *buffer; + + uint32_t fp_control; + struct nouveau_stateobj *so; +}; + +struct nv40_miptree { + struct pipe_texture base; + + struct pipe_buffer *buffer; + uint total_size; + + struct { + uint pitch; + uint *image_offset; + } level[PIPE_MAX_TEXTURE_LEVELS]; +}; + +#endif |