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authorBen Skeggs <[email protected]>2008-02-16 17:23:12 +1100
committerBen Skeggs <[email protected]>2008-02-16 17:23:12 +1100
commit26add9288c88108e3485ffc57c51ea9bdc0ee719 (patch)
tree925c82d660e68ec0022c67a0b970b41cc98e6b52 /src/gallium/drivers/nv40/nv40_state.h
parent87e3301533aa4d3e6e98db139887ebba3d217f7d (diff)
nouveau: match gallium code reorginisation.
That was... fun..
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_state.h')
-rw-r--r--src/gallium/drivers/nv40/nv40_state.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h
new file mode 100644
index 00000000000..e82ab9de98a
--- /dev/null
+++ b/src/gallium/drivers/nv40/nv40_state.h
@@ -0,0 +1,80 @@
+#ifndef __NV40_STATE_H__
+#define __NV40_STATE_H__
+
+#include "pipe/p_state.h"
+
+struct nv40_sampler_state {
+ uint32_t fmt;
+ uint32_t wrap;
+ uint32_t en;
+ uint32_t filt;
+ uint32_t bcol;
+};
+
+struct nv40_vertex_program_exec {
+ uint32_t data[4];
+ boolean has_branch_offset;
+ int const_index;
+};
+
+struct nv40_vertex_program_data {
+ int index; /* immediates == -1 */
+ float value[4];
+};
+
+struct nv40_vertex_program {
+ const struct pipe_shader_state *pipe;
+
+ boolean translated;
+ struct nv40_vertex_program_exec *insns;
+ unsigned nr_insns;
+ struct nv40_vertex_program_data *consts;
+ unsigned nr_consts;
+
+ struct nouveau_resource *exec;
+ unsigned exec_start;
+ struct nouveau_resource *data;
+ unsigned data_start;
+ unsigned data_start_min;
+
+ uint32_t ir;
+ uint32_t or;
+};
+
+struct nv40_fragment_program_data {
+ unsigned offset;
+ unsigned index;
+};
+
+struct nv40_fragment_program {
+ const struct pipe_shader_state *pipe;
+
+ boolean translated;
+ boolean on_hw;
+ unsigned samplers;
+
+ uint32_t *insn;
+ int insn_len;
+
+ struct nv40_fragment_program_data *consts;
+ unsigned nr_consts;
+
+ struct pipe_buffer *buffer;
+
+ uint32_t fp_control;
+ struct nouveau_stateobj *so;
+};
+
+struct nv40_miptree {
+ struct pipe_texture base;
+
+ struct pipe_buffer *buffer;
+ uint total_size;
+
+ struct {
+ uint pitch;
+ uint *image_offset;
+ } level[PIPE_MAX_TEXTURE_LEVELS];
+};
+
+#endif