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authorChristoph Bumiller <[email protected]>2012-04-14 23:56:56 +0200
committerChristoph Bumiller <[email protected]>2012-04-15 00:08:51 +0200
commite44089b2f79aa2dcaacf348911433d1e21235c0c (patch)
tree955d621392f0068ef8e3c98dc46195ff3916525e /src/gallium/drivers/nv30
parent69a921892d2303f1400576aa73980c28880f8654 (diff)
nvc0: add initial support for nve4+ (Kepler) chipsets
Most things that work on Fermi should work on Kepler too. There are a few performance optimizations left to do, like better placement of texture barriers and adding scheduling data to the shader instructions (without them, a thread group will be masked for 32 cycles after each single instruction issue).
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