diff options
author | Luca Barbieri <[email protected]> | 2010-02-21 15:13:12 +0100 |
---|---|---|
committer | Younes Manton <[email protected]> | 2010-03-15 00:03:04 -0400 |
commit | f9d09a2e7859a2cf025d71b7c3cb189edb6688c4 (patch) | |
tree | e53f6e5ff88aeb1bb8796822c02f20225b7e01ca /src/gallium/drivers/nv30 | |
parent | 7d210fa05f286eb19398ac2f8c8f631f6f83c859 (diff) |
nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40
This is the last nvfx unification patch.
nv[34]0_fragtex.c are moved to the common directory
nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to
the common directory
The separate nv30 and nv40 directories are removed from the build
system
Diffstat (limited to 'src/gallium/drivers/nv30')
-rw-r--r-- | src/gallium/drivers/nv30/Makefile | 11 | ||||
-rw-r--r-- | src/gallium/drivers/nv30/nv30_fragtex.c | 148 | ||||
-rw-r--r-- | src/gallium/drivers/nv30/nv30_shader.h | 169 |
3 files changed, 0 insertions, 328 deletions
diff --git a/src/gallium/drivers/nv30/Makefile b/src/gallium/drivers/nv30/Makefile deleted file mode 100644 index 70741101d65..00000000000 --- a/src/gallium/drivers/nv30/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = nv30 - -C_SOURCES = \ - nv30_fragtex.c - -LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/nvfx - -include ../../Makefile.template diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c deleted file mode 100644 index 081362d1509..00000000000 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ /dev/null @@ -1,148 +0,0 @@ -#include "util/u_format.h" - -#include "nvfx_context.h" -#include "nouveau/nouveau_util.h" -#include "nvfx_tex.h" - -void -nv30_sampler_state_init(struct pipe_context *pipe, - struct nvfx_sampler_state *ps, - const struct pipe_sampler_state *cso) -{ - if (cso->max_anisotropy >= 8) { - ps->en |= NV34TCL_TX_ENABLE_ANISO_8X; - } else - if (cso->max_anisotropy >= 4) { - ps->en |= NV34TCL_TX_ENABLE_ANISO_4X; - } else - if (cso->max_anisotropy >= 2) { - ps->en |= NV34TCL_TX_ENABLE_ANISO_2X; - } - - { - float limit; - - limit = CLAMP(cso->lod_bias, -16.0, 15.0); - ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff; - - limit = CLAMP(cso->max_lod, 0.0, 15.0); - ps->en |= (int)(limit) << 14 /*NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT*/; - - limit = CLAMP(cso->min_lod, 0.0, 15.0); - ps->en |= (int)(limit) << 26 /*NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT*/; - } -} - -#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ -{ \ - TRUE, \ - PIPE_FORMAT_##m, \ - NV34TCL_TX_FORMAT_FORMAT_##tf, \ - (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \ - NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \ - NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \ - NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w) \ -} - -struct nv30_texture_format { - boolean defined; - uint pipe; - int format; - int swizzle; -}; - -static struct nv30_texture_format -nv30_texture_formats[] = { - _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W), - _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W), - _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W), - _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W), - _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W), - _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X), - _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X), - _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X), - _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y), - _(Z16_UNORM , R5G6B5 , S1, S1, S1, ONE, X, X, X, X), - _(S8Z24_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X), - _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W), - _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W), - _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W), - _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W), - {}, -}; - -static struct nv30_texture_format * -nv30_fragtex_format(uint pipe_format) -{ - struct nv30_texture_format *tf = nv30_texture_formats; - - while (tf->defined) { - if (tf->pipe == pipe_format) - return tf; - tf++; - } - - NOUVEAU_ERR("unknown texture format %s\n", util_format_name(pipe_format)); - return NULL; -} - - -struct nouveau_stateobj * -nv30_fragtex_build(struct nvfx_context *nvfx, int unit) -{ - struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit]; - struct nvfx_miptree *nv30mt = nvfx->tex_miptree[unit]; - struct pipe_texture *pt = &nv30mt->base; - struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer); - struct nv30_texture_format *tf; - struct nouveau_stateobj *so; - uint32_t txf, txs; - unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; - - tf = nv30_fragtex_format(pt->format); - if (!tf) - return NULL; - - txf = tf->format; - txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); - txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; - txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; - txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; - txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; - - switch (pt->target) { - case PIPE_TEXTURE_CUBE: - txf |= NV34TCL_TX_FORMAT_CUBIC; - /* fall-through */ - case PIPE_TEXTURE_2D: - txf |= NV34TCL_TX_FORMAT_DIMS_2D; - break; - case PIPE_TEXTURE_3D: - txf |= NV34TCL_TX_FORMAT_DIMS_3D; - break; - case PIPE_TEXTURE_1D: - txf |= NV34TCL_TX_FORMAT_DIMS_1D; - break; - default: - NOUVEAU_ERR("Unknown target %d\n", pt->target); - return NULL; - } - - txs = tf->swizzle; - - so = so_new(1, 8, 2); - so_method(so, nvfx->screen->eng3d, NV34TCL_TX_OFFSET(unit), 8); - so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); - so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, - NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1); - so_data (so, ps->wrap); - so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); - so_data (so, txs); - so_data (so, ps->filt | 0x2000 /*voodoo*/); - so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | - pt->height0); - so_data (so, ps->bcol); - - return so; -} - diff --git a/src/gallium/drivers/nv30/nv30_shader.h b/src/gallium/drivers/nv30/nv30_shader.h deleted file mode 100644 index f19efb5aa4d..00000000000 --- a/src/gallium/drivers/nv30/nv30_shader.h +++ /dev/null @@ -1,169 +0,0 @@ -#ifndef __NV30_SHADER_H__ -#define __NV30_SHADER_H__ - -/* Vertex programs instruction set - * - * 128bit opcodes, split into 4 32-bit ones for ease of use. - * - * Non-native instructions - * ABS - MOV + NV40_VP_INST0_DEST_ABS - * POW - EX2 + MUL + LG2 - * SUB - ADD, second source negated - * SWZ - MOV - * XPD - - * - * Register access - * - Only one INPUT can be accessed per-instruction (move extras into TEMPs) - * - Only one CONST can be accessed per-instruction (move extras into TEMPs) - * - * Relative Addressing - * According to the value returned for - * MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB - * - * there are only two address registers available. The destination in the - * ARL instruction is set to TEMP <n> (The temp isn't actually written). - * - * When using vanilla ARB_v_p, the proprietary driver will squish both the - * available ADDRESS regs into the first hardware reg in the X and Y - * components. - * - * To use an address reg as an index into consts, the CONST_SRC is set to - * (const_base + offset) and INDEX_CONST is set. - * - * To access the second address reg use ADDR_REG_SELECT_1. A particular - * component of the address regs is selected with ADDR_SWZ. - * - * Only one address register can be accessed per instruction. - * - * Conditional execution (see NV_vertex_program{2,3} for details) Conditional - * execution of an instruction is enabled by setting COND_TEST_ENABLE, and - * selecting the condition which will allow the test to pass with - * COND_{FL,LT,...}. It is possible to swizzle the values in the condition - * register, which allows for testing against an individual component. - * - * Branching: - * - * The BRA/CAL instructions seem to follow a slightly different opcode - * layout. The destination instruction ID (IADDR) overlaps a source field. - * Instruction ID's seem to be numbered based on the UPLOAD_FROM_ID FIFO - * command, and is incremented automatically on each UPLOAD_INST FIFO - * command. - * - * Conditional branching is achieved by using the condition tests described - * above. There doesn't appear to be dedicated looping instructions, but - * this can be done using a temp reg + conditional branching. - * - * Subroutines may be uploaded before the main program itself, but the first - * executed instruction is determined by the PROGRAM_START_ID FIFO command. - * - */ - -/* DWORD 0 */ - -#define NV30_VP_INST_ADDR_REG_SELECT_1 (1 << 24) -#define NV30_VP_INST_SRC2_ABS (1 << 23) /* guess */ -#define NV30_VP_INST_SRC1_ABS (1 << 22) /* guess */ -#define NV30_VP_INST_SRC0_ABS (1 << 21) /* guess */ -#define NV30_VP_INST_VEC_RESULT (1 << 20) -#define NV30_VP_INST_DEST_TEMP_ID_SHIFT 16 -#define NV30_VP_INST_DEST_TEMP_ID_MASK (0x0F << 16) -#define NV30_VP_INST_COND_UPDATE_ENABLE (1<<15) -#define NV30_VP_INST_VEC_DEST_TEMP_MASK (0xF << 16) -#define NV30_VP_INST_COND_TEST_ENABLE (1<<14) -#define NV30_VP_INST_COND_SHIFT 11 -#define NV30_VP_INST_COND_MASK (0x07 << 11) -#define NV30_VP_INST_COND_SWZ_X_SHIFT 9 -#define NV30_VP_INST_COND_SWZ_X_MASK (0x03 << 9) -#define NV30_VP_INST_COND_SWZ_Y_SHIFT 7 -#define NV30_VP_INST_COND_SWZ_Y_MASK (0x03 << 7) -#define NV30_VP_INST_COND_SWZ_Z_SHIFT 5 -#define NV30_VP_INST_COND_SWZ_Z_MASK (0x03 << 5) -#define NV30_VP_INST_COND_SWZ_W_SHIFT 3 -#define NV30_VP_INST_COND_SWZ_W_MASK (0x03 << 3) -#define NV30_VP_INST_COND_SWZ_ALL_SHIFT 3 -#define NV30_VP_INST_COND_SWZ_ALL_MASK (0xFF << 3) -#define NV30_VP_INST_ADDR_SWZ_SHIFT 1 -#define NV30_VP_INST_ADDR_SWZ_MASK (0x03 << 1) -#define NV30_VP_INST_SCA_OPCODEH_SHIFT 0 -#define NV30_VP_INST_SCA_OPCODEH_MASK (0x01 << 0) - -/* DWORD 1 */ -#define NV30_VP_INST_SCA_OPCODEL_SHIFT 28 -#define NV30_VP_INST_SCA_OPCODEL_MASK (0x0F << 28) -#define NV30_VP_INST_VEC_OPCODE_SHIFT 23 -#define NV30_VP_INST_VEC_OPCODE_MASK (0x1F << 23) -#define NV30_VP_INST_CONST_SRC_SHIFT 14 -#define NV30_VP_INST_CONST_SRC_MASK (0xFF << 14) -#define NV30_VP_INST_INPUT_SRC_SHIFT 9 /*NV20*/ -#define NV30_VP_INST_INPUT_SRC_MASK (0x0F << 9) /*NV20*/ -#define NV30_VP_INST_SRC0H_SHIFT 0 /*NV20*/ -#define NV30_VP_INST_SRC0H_MASK (0x1FF << 0) /*NV20*/ - -/* Please note: the IADDR fields overlap other fields because they are used - * only for branch instructions. See Branching: label above - * - * DWORD 2 - */ -#define NV30_VP_INST_SRC0L_SHIFT 26 /*NV20*/ -#define NV30_VP_INST_SRC0L_MASK (0x3F <<26) /* NV30_VP_SRC0_LOW_MASK << 26 */ -#define NV30_VP_INST_SRC1_SHIFT 11 /*NV20*/ -#define NV30_VP_INST_SRC1_MASK (0x7FFF<<11) /*NV20*/ -#define NV30_VP_INST_SRC2H_SHIFT 0 /*NV20*/ -#define NV30_VP_INST_SRC2H_MASK (0x7FF << 0) /* NV30_VP_SRC2_HIGH_MASK >> 4*/ -#define NV30_VP_INST_IADDR_SHIFT 2 -#define NV30_VP_INST_IADDR_MASK (0xF << 28) /* NV30_VP_SRC2_LOW_MASK << 28 */ - -/* DWORD 3 */ -#define NV30_VP_INST_SRC2L_SHIFT 28 /*NV20*/ -#define NV30_VP_INST_SRC2L_MASK (0x0F <<28) /*NV20*/ -#define NV30_VP_INST_STEMP_WRITEMASK_SHIFT 24 -#define NV30_VP_INST_STEMP_WRITEMASK_MASK (0x0F << 24) -#define NV30_VP_INST_VTEMP_WRITEMASK_SHIFT 20 -#define NV30_VP_INST_VTEMP_WRITEMASK_MASK (0x0F << 20) -#define NV30_VP_INST_SDEST_WRITEMASK_SHIFT 16 -#define NV30_VP_INST_SDEST_WRITEMASK_MASK (0x0F << 16) -#define NV30_VP_INST_VDEST_WRITEMASK_SHIFT 12 /*NV20*/ -#define NV30_VP_INST_VDEST_WRITEMASK_MASK (0x0F << 12) /*NV20*/ -#define NV30_VP_INST_DEST_SHIFT 2 -#define NV30_VP_INST_DEST_MASK (0x0F << 2) -# define NV30_VP_INST_DEST_POS 0 -# define NV30_VP_INST_DEST_BFC0 1 -# define NV30_VP_INST_DEST_BFC1 2 -# define NV30_VP_INST_DEST_COL0 3 -# define NV30_VP_INST_DEST_COL1 4 -# define NV30_VP_INST_DEST_FOGC 5 -# define NV30_VP_INST_DEST_PSZ 6 -# define NV30_VP_INST_DEST_TC(n) (8+n) - -/* Useful to split the source selection regs into their pieces */ -#define NV30_VP_SRC0_HIGH_SHIFT 6 -#define NV30_VP_SRC0_HIGH_MASK 0x00007FC0 -#define NV30_VP_SRC0_LOW_MASK 0x0000003F -#define NV30_VP_SRC2_HIGH_SHIFT 4 -#define NV30_VP_SRC2_HIGH_MASK 0x00007FF0 -#define NV30_VP_SRC2_LOW_MASK 0x0000000F - - -/* Source-register definition - matches NV20 exactly */ -#define NV30_VP_SRC_NEGATE (1<<14) -#define NV30_VP_SRC_SWZ_X_SHIFT 12 -#define NV30_VP_SRC_REG_SWZ_X_MASK (0x03 <<12) -#define NV30_VP_SRC_SWZ_Y_SHIFT 10 -#define NV30_VP_SRC_REG_SWZ_Y_MASK (0x03 <<10) -#define NV30_VP_SRC_SWZ_Z_SHIFT 8 -#define NV30_VP_SRC_REG_SWZ_Z_MASK (0x03 << 8) -#define NV30_VP_SRC_SWZ_W_SHIFT 6 -#define NV30_VP_SRC_REG_SWZ_W_MASK (0x03 << 6) -#define NV30_VP_SRC_REG_SWZ_ALL_SHIFT 6 -#define NV30_VP_SRC_REG_SWZ_ALL_MASK (0xFF << 6) -#define NV30_VP_SRC_TEMP_SRC_SHIFT 2 -#define NV30_VP_SRC_REG_TEMP_ID_MASK (0x0F << 0) -#define NV30_VP_SRC_REG_TYPE_SHIFT 0 -#define NV30_VP_SRC_REG_TYPE_MASK (0x03 << 0) -#define NV30_VP_SRC_REG_TYPE_TEMP 1 -#define NV30_VP_SRC_REG_TYPE_INPUT 2 -#define NV30_VP_SRC_REG_TYPE_CONST 3 /* guess */ - -#include "nvfx_shader.h" - -#endif |