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authorLuca Barbieri <[email protected]>2010-02-21 02:26:25 +0100
committerYounes Manton <[email protected]>2010-03-15 00:03:02 -0400
commitd9e396ce4a124529fa92ad967f2b3ff72534079b (patch)
tree4e5602992044650eb47450c9e3b296b377cb336b /src/gallium/drivers/nv30/nv30_shader.h
parentcd0d03adab65a9586e0c5d60e9ee487677914f3b (diff)
nv30, nv40: non-trivially partially unify nv[34]0_shader.h
shader.h is similar, except for the following differences: 1. The instruction sets are not exactly the same, but mostly similar 2. Vertex program fields are in different bit positions This patch unifies all parts of nv[34]0_shader.h except the vertex program fields. Vertex opcodes are also changed so that the constant names includes SCA if it is a scalar opcode and VEC if it is a vector opcode.
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_shader.h')
-rw-r--r--src/gallium/drivers/nv30/nv30_shader.h323
1 files changed, 1 insertions, 322 deletions
diff --git a/src/gallium/drivers/nv30/nv30_shader.h b/src/gallium/drivers/nv30/nv30_shader.h
index dd3a36f78f3..f19efb5aa4d 100644
--- a/src/gallium/drivers/nv30/nv30_shader.h
+++ b/src/gallium/drivers/nv30/nv30_shader.h
@@ -72,14 +72,6 @@
#define NV30_VP_INST_COND_TEST_ENABLE (1<<14)
#define NV30_VP_INST_COND_SHIFT 11
#define NV30_VP_INST_COND_MASK (0x07 << 11)
-# define NV30_VP_INST_COND_FL 0 /* guess */
-# define NV30_VP_INST_COND_LT 1
-# define NV30_VP_INST_COND_EQ 2
-# define NV30_VP_INST_COND_LE 3
-# define NV30_VP_INST_COND_GT 4
-# define NV30_VP_INST_COND_NE 5
-# define NV30_VP_INST_COND_GE 6
-# define NV30_VP_INST_COND_TR 7 /* guess */
#define NV30_VP_INST_COND_SWZ_X_SHIFT 9
#define NV30_VP_INST_COND_SWZ_X_MASK (0x03 << 9)
#define NV30_VP_INST_COND_SWZ_Y_SHIFT 7
@@ -98,59 +90,12 @@
/* DWORD 1 */
#define NV30_VP_INST_SCA_OPCODEL_SHIFT 28
#define NV30_VP_INST_SCA_OPCODEL_MASK (0x0F << 28)
-# define NV30_VP_INST_OP_NOP 0x00
-# define NV30_VP_INST_OP_RCP 0x02
-# define NV30_VP_INST_OP_RCC 0x03
-# define NV30_VP_INST_OP_RSQ 0x04
-# define NV30_VP_INST_OP_EXP 0x05
-# define NV30_VP_INST_OP_LOG 0x06
-# define NV30_VP_INST_OP_LIT 0x07
-# define NV30_VP_INST_OP_BRA 0x09
-# define NV30_VP_INST_OP_CAL 0x0B
-# define NV30_VP_INST_OP_RET 0x0C
-# define NV30_VP_INST_OP_LG2 0x0D
-# define NV30_VP_INST_OP_EX2 0x0E
-# define NV30_VP_INST_OP_SIN 0x0F
-# define NV30_VP_INST_OP_COS 0x10
#define NV30_VP_INST_VEC_OPCODE_SHIFT 23
#define NV30_VP_INST_VEC_OPCODE_MASK (0x1F << 23)
-# define NV30_VP_INST_OP_NOPV 0x00
-# define NV30_VP_INST_OP_MOV 0x01
-# define NV30_VP_INST_OP_MUL 0x02
-# define NV30_VP_INST_OP_ADD 0x03
-# define NV30_VP_INST_OP_MAD 0x04
-# define NV30_VP_INST_OP_DP3 0x05
-# define NV30_VP_INST_OP_DP4 0x07
-# define NV30_VP_INST_OP_DPH 0x06
-# define NV30_VP_INST_OP_DST 0x08
-# define NV30_VP_INST_OP_MIN 0x09
-# define NV30_VP_INST_OP_MAX 0x0A
-# define NV30_VP_INST_OP_SLT 0x0B
-# define NV30_VP_INST_OP_SGE 0x0C
-# define NV30_VP_INST_OP_ARL 0x0D
-# define NV30_VP_INST_OP_FRC 0x0E
-# define NV30_VP_INST_OP_FLR 0x0F
-# define NV30_VP_INST_OP_SEQ 0x10
-# define NV30_VP_INST_OP_SFL 0x11
-# define NV30_VP_INST_OP_SGT 0x12
-# define NV30_VP_INST_OP_SLE 0x13
-# define NV30_VP_INST_OP_SNE 0x14
-# define NV30_VP_INST_OP_STR 0x15
-# define NV30_VP_INST_OP_SSG 0x16
-# define NV30_VP_INST_OP_ARR 0x17
-# define NV30_VP_INST_OP_ARA 0x18
#define NV30_VP_INST_CONST_SRC_SHIFT 14
#define NV30_VP_INST_CONST_SRC_MASK (0xFF << 14)
#define NV30_VP_INST_INPUT_SRC_SHIFT 9 /*NV20*/
#define NV30_VP_INST_INPUT_SRC_MASK (0x0F << 9) /*NV20*/
-# define NV30_VP_INST_IN_POS 0 /* These seem to match the bindings specified in */
-# define NV30_VP_INST_IN_WEIGHT 1 /* the ARB_v_p spec (2.14.3.1) */
-# define NV30_VP_INST_IN_NORMAL 2
-# define NV30_VP_INST_IN_COL0 3 /* Should probably confirm them all though */
-# define NV30_VP_INST_IN_COL1 4
-# define NV30_VP_INST_IN_FOGC 5
-# define NV30_VP_INST_IN_TC0 8
-# define NV30_VP_INST_IN_TC(n) (8+n)
#define NV30_VP_INST_SRC0H_SHIFT 0 /*NV20*/
#define NV30_VP_INST_SRC0H_MASK (0x1FF << 0) /*NV20*/
@@ -190,8 +135,6 @@
# define NV30_VP_INST_DEST_PSZ 6
# define NV30_VP_INST_DEST_TC(n) (8+n)
-#define NV30_VP_INST_LAST (1 << 0)
-
/* Useful to split the source selection regs into their pieces */
#define NV30_VP_SRC0_HIGH_SHIFT 6
#define NV30_VP_SRC0_HIGH_MASK 0x00007FC0
@@ -221,270 +164,6 @@
#define NV30_VP_SRC_REG_TYPE_INPUT 2
#define NV30_VP_SRC_REG_TYPE_CONST 3 /* guess */
-/*
- * Each fragment program opcode appears to be comprised of 4 32-bit values.
- *
- * 0 - Opcode, output reg/mask, ATTRIB source
- * 1 - Source 0
- * 2 - Source 1
- * 3 - Source 2
- *
- * There appears to be no special difference between result regs and temp regs.
- * result.color == R0.xyzw
- * result.depth == R1.z
- * When the fragprog contains instructions to write depth, NV30_TCL_PRIMITIVE_3D_UNK1D78=0
- * otherwise it is set to 1.
- *
- * Constants are inserted directly after the instruction that uses them.
- *
- * It appears that it's not possible to use two input registers in one
- * instruction as the input sourcing is done in the instruction dword
- * and not the source selection dwords. As such instructions such as:
- *
- * ADD result.color, fragment.color, fragment.texcoord[0];
- *
- * must be split into two MOV's and then an ADD (nvidia does this) but
- * I'm not sure why it's not just one MOV and then source the second input
- * in the ADD instruction..
- *
- * Negation of the full source is done with NV30_FP_REG_NEGATE, arbitrary
- * negation requires multiplication with a const.
- *
- * Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO/SWIZZLE_ONE
- * The temp/result regs appear to be initialised to (0.0, 0.0, 0.0, 0.0) as SWIZZLE_ZERO
- * is implemented simply by not writing to the relevant components of the destination.
- *
- * Conditional execution
- * TODO
- *
- * Non-native instructions:
- * LIT
- * LRP - MAD+MAD
- * SUB - ADD, negate second source
- * RSQ - LG2 + EX2
- * POW - LG2 + MUL + EX2
- * SCS - COS + SIN
- * XPD
- */
-
-//== Opcode / Destination selection ==
-#define NV30_FP_OP_PROGRAM_END (1 << 0)
-#define NV30_FP_OP_OUT_REG_SHIFT 1
-#define NV30_FP_OP_OUT_REG_MASK (31 << 1) /* uncertain */
-/* Needs to be set when writing outputs to get expected result.. */
-#define NV30_FP_OP_OUT_REG_HALF (1 << 7)
-#define NV30_FP_OP_COND_WRITE_ENABLE (1 << 8)
-#define NV30_FP_OP_OUTMASK_SHIFT 9
-#define NV30_FP_OP_OUTMASK_MASK (0xF << 9)
-# define NV30_FP_OP_OUT_X (1<<9)
-# define NV30_FP_OP_OUT_Y (1<<10)
-# define NV30_FP_OP_OUT_Z (1<<11)
-# define NV30_FP_OP_OUT_W (1<<12)
-/* Uncertain about these, especially the input_src values.. it's possible that
- * they can be dynamically changed.
- */
-#define NV30_FP_OP_INPUT_SRC_SHIFT 13
-#define NV30_FP_OP_INPUT_SRC_MASK (15 << 13)
-# define NV30_FP_OP_INPUT_SRC_POSITION 0x0
-# define NV30_FP_OP_INPUT_SRC_COL0 0x1
-# define NV30_FP_OP_INPUT_SRC_COL1 0x2
-# define NV30_FP_OP_INPUT_SRC_FOGC 0x3
-# define NV30_FP_OP_INPUT_SRC_TC0 0x4
-# define NV30_FP_OP_INPUT_SRC_TC(n) (0x4 + n)
-#define NV30_FP_OP_TEX_UNIT_SHIFT 17
-#define NV30_FP_OP_TEX_UNIT_MASK (0xF << 17) /* guess */
-#define NV30_FP_OP_PRECISION_SHIFT 22
-#define NV30_FP_OP_PRECISION_MASK (3 << 22)
-# define NV30_FP_PRECISION_FP32 0
-# define NV30_FP_PRECISION_FP16 1
-# define NV30_FP_PRECISION_FX12 2
-#define NV30_FP_OP_OPCODE_SHIFT 24
-#define NV30_FP_OP_OPCODE_MASK (0x3F << 24)
-# define NV30_FP_OP_OPCODE_NOP 0x00
-# define NV30_FP_OP_OPCODE_MOV 0x01
-# define NV30_FP_OP_OPCODE_MUL 0x02
-# define NV30_FP_OP_OPCODE_ADD 0x03
-# define NV30_FP_OP_OPCODE_MAD 0x04
-# define NV30_FP_OP_OPCODE_DP3 0x05
-# define NV30_FP_OP_OPCODE_DP4 0x06
-# define NV30_FP_OP_OPCODE_DST 0x07
-# define NV30_FP_OP_OPCODE_MIN 0x08
-# define NV30_FP_OP_OPCODE_MAX 0x09
-# define NV30_FP_OP_OPCODE_SLT 0x0A
-# define NV30_FP_OP_OPCODE_SGE 0x0B
-# define NV30_FP_OP_OPCODE_SLE 0x0C
-# define NV30_FP_OP_OPCODE_SGT 0x0D
-# define NV30_FP_OP_OPCODE_SNE 0x0E
-# define NV30_FP_OP_OPCODE_SEQ 0x0F
-# define NV30_FP_OP_OPCODE_FRC 0x10
-# define NV30_FP_OP_OPCODE_FLR 0x11
-# define NV30_FP_OP_OPCODE_KIL 0x12
-# define NV30_FP_OP_OPCODE_PK4B 0x13
-# define NV30_FP_OP_OPCODE_UP4B 0x14
-# define NV30_FP_OP_OPCODE_DDX 0x15 /* can only write XY */
-# define NV30_FP_OP_OPCODE_DDY 0x16 /* can only write XY */
-# define NV30_FP_OP_OPCODE_TEX 0x17
-# define NV30_FP_OP_OPCODE_TXP 0x18
-# define NV30_FP_OP_OPCODE_TXD 0x19
-# define NV30_FP_OP_OPCODE_RCP 0x1A
-# define NV30_FP_OP_OPCODE_RSQ 0x1B
-# define NV30_FP_OP_OPCODE_EX2 0x1C
-# define NV30_FP_OP_OPCODE_LG2 0x1D
-# define NV30_FP_OP_OPCODE_LIT 0x1E
-# define NV30_FP_OP_OPCODE_LRP 0x1F
-# define NV30_FP_OP_OPCODE_STR 0x20
-# define NV30_FP_OP_OPCODE_SFL 0x21
-# define NV30_FP_OP_OPCODE_COS 0x22
-# define NV30_FP_OP_OPCODE_SIN 0x23
-# define NV30_FP_OP_OPCODE_PK2H 0x24
-# define NV30_FP_OP_OPCODE_UP2H 0x25
-# define NV30_FP_OP_OPCODE_POW 0x26
-# define NV30_FP_OP_OPCODE_PK4UB 0x27
-# define NV30_FP_OP_OPCODE_UP4UB 0x28
-# define NV30_FP_OP_OPCODE_PK2US 0x29
-# define NV30_FP_OP_OPCODE_UP2US 0x2A
-# define NV30_FP_OP_OPCODE_DP2A 0x2E
-# define NV30_FP_OP_OPCODE_TXB 0x31
-# define NV30_FP_OP_OPCODE_RFL 0x36
-# define NV30_FP_OP_OPCODE_DIV 0x3A
-#define NV30_FP_OP_OUT_SAT (1 << 31)
-
-/* high order bits of SRC0 */
-#define NV30_FP_OP_OUT_ABS (1 << 29)
-#define NV30_FP_OP_COND_SWZ_W_SHIFT 27
-#define NV30_FP_OP_COND_SWZ_W_MASK (3 << 27)
-#define NV30_FP_OP_COND_SWZ_Z_SHIFT 25
-#define NV30_FP_OP_COND_SWZ_Z_MASK (3 << 25)
-#define NV30_FP_OP_COND_SWZ_Y_SHIFT 23
-#define NV30_FP_OP_COND_SWZ_Y_MASK (3 << 23)
-#define NV30_FP_OP_COND_SWZ_X_SHIFT 21
-#define NV30_FP_OP_COND_SWZ_X_MASK (3 << 21)
-#define NV30_FP_OP_COND_SWZ_ALL_SHIFT 21
-#define NV30_FP_OP_COND_SWZ_ALL_MASK (0xFF << 21)
-#define NV30_FP_OP_COND_SHIFT 18
-#define NV30_FP_OP_COND_MASK (0x07 << 18)
-# define NV30_FP_OP_COND_FL 0
-# define NV30_FP_OP_COND_LT 1
-# define NV30_FP_OP_COND_EQ 2
-# define NV30_FP_OP_COND_LE 3
-# define NV30_FP_OP_COND_GT 4
-# define NV30_FP_OP_COND_NE 5
-# define NV30_FP_OP_COND_GE 6
-# define NV30_FP_OP_COND_TR 7
-
-/* high order bits of SRC1 */
-#define NV30_FP_OP_DST_SCALE_SHIFT 28
-#define NV30_FP_OP_DST_SCALE_MASK (3 << 28)
-#define NV30_FP_OP_DST_SCALE_1X 0
-#define NV30_FP_OP_DST_SCALE_2X 1
-#define NV30_FP_OP_DST_SCALE_4X 2
-#define NV30_FP_OP_DST_SCALE_8X 3
-#define NV30_FP_OP_DST_SCALE_INV_2X 5
-#define NV30_FP_OP_DST_SCALE_INV_4X 6
-#define NV30_FP_OP_DST_SCALE_INV_8X 7
-
-
-/* high order bits of SRC2 */
-#define NV30_FP_OP_INDEX_INPUT (1 << 30)
-
-//== Register selection ==
-#define NV30_FP_REG_TYPE_SHIFT 0
-#define NV30_FP_REG_TYPE_MASK (3 << 0)
-# define NV30_FP_REG_TYPE_TEMP 0
-# define NV30_FP_REG_TYPE_INPUT 1
-# define NV30_FP_REG_TYPE_CONST 2
-#define NV30_FP_REG_SRC_SHIFT 2 /* uncertain */
-#define NV30_FP_REG_SRC_MASK (31 << 2)
-#define NV30_FP_REG_SRC_HALF (1 << 8)
-#define NV30_FP_REG_SWZ_ALL_SHIFT 9
-#define NV30_FP_REG_SWZ_ALL_MASK (255 << 9)
-#define NV30_FP_REG_SWZ_X_SHIFT 9
-#define NV30_FP_REG_SWZ_X_MASK (3 << 9)
-#define NV30_FP_REG_SWZ_Y_SHIFT 11
-#define NV30_FP_REG_SWZ_Y_MASK (3 << 11)
-#define NV30_FP_REG_SWZ_Z_SHIFT 13
-#define NV30_FP_REG_SWZ_Z_MASK (3 << 13)
-#define NV30_FP_REG_SWZ_W_SHIFT 15
-#define NV30_FP_REG_SWZ_W_MASK (3 << 15)
-# define NV30_FP_SWIZZLE_X 0
-# define NV30_FP_SWIZZLE_Y 1
-# define NV30_FP_SWIZZLE_Z 2
-# define NV30_FP_SWIZZLE_W 3
-#define NV30_FP_REG_NEGATE (1 << 17)
-
-#define NV30SR_NONE 0
-#define NV30SR_OUTPUT 1
-#define NV30SR_INPUT 2
-#define NV30SR_TEMP 3
-#define NV30SR_CONST 4
-
-struct nv30_sreg {
- int type;
- int index;
-
- int dst_scale;
-
- int negate;
- int abs;
- int swz[4];
-
- int cc_update;
- int cc_update_reg;
- int cc_test;
- int cc_test_reg;
- int cc_swz[4];
-};
-
-static INLINE struct nv30_sreg
-nv30_sr(int type, int index)
-{
- struct nv30_sreg temp = {
- .type = type,
- .index = index,
- .dst_scale = DEF_SCALE,
- .abs = 0,
- .negate = 0,
- .swz = { 0, 1, 2, 3 },
- .cc_update = 0,
- .cc_update_reg = 0,
- .cc_test = DEF_CTEST,
- .cc_test_reg = 0,
- .cc_swz = { 0, 1, 2, 3 },
- };
- return temp;
-}
-
-static INLINE struct nv30_sreg
-nv30_sr_swz(struct nv30_sreg src, int x, int y, int z, int w)
-{
- struct nv30_sreg dst = src;
-
- dst.swz[SWZ_X] = src.swz[x];
- dst.swz[SWZ_Y] = src.swz[y];
- dst.swz[SWZ_Z] = src.swz[z];
- dst.swz[SWZ_W] = src.swz[w];
- return dst;
-}
-
-static INLINE struct nv30_sreg
-nv30_sr_neg(struct nv30_sreg src)
-{
- src.negate = !src.negate;
- return src;
-}
-
-static INLINE struct nv30_sreg
-nv30_sr_abs(struct nv30_sreg src)
-{
- src.abs = 1;
- return src;
-}
-
-static INLINE struct nv30_sreg
-nv30_sr_scale(struct nv30_sreg src, int scale)
-{
- src.dst_scale = scale;
- return src;
-}
+#include "nvfx_shader.h"
#endif