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authorBen Skeggs <[email protected]>2012-01-11 12:42:07 +0100
committerBen Skeggs <[email protected]>2012-04-14 02:56:34 +1000
commita2fc42b899de22273c1df96091bfb5c636075cb0 (patch)
treed3c4981bf8b611e1cea9876e9235b142f7fd39d0 /src/gallium/drivers/nv30/nv30_query.c
parent6d1cdec3ba151168bfc3aef222fba6265dfb41fb (diff)
nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants
The primary motivation for this rewrite was to have a maintainable driver going forward, as nvfx was quite horrible in a lot of ways. The driver is heavily based on the design of the nv50/nvc0 3d drivers we already have, and uses the same common buffer/fence code. It also passes a HEAP more piglit tests than nvfx did, supports a couple more features, and a few more to come still probably. The CPU footprint of this driver is far far less than nvfx, and translates into far greater framerates in a lot of applications (unless you're using a CPU that's way way newer than the GPUs of these generations....) Basically, we once again have a maintained driver for these chipsets \o/ Feel free to report bugs now!
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_query.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_query.c263
1 files changed, 263 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c
new file mode 100644
index 00000000000..fb4be31e6ad
--- /dev/null
+++ b/src/gallium/drivers/nv30/nv30_query.c
@@ -0,0 +1,263 @@
+/*
+ * Copyright 2012 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Ben Skeggs
+ *
+ */
+
+#include "nouveau/nv_object.xml.h"
+#include "nv30-40_3d.xml.h"
+#include "nv30_screen.h"
+#include "nv30_context.h"
+
+#define LIST_FIRST_ENTRY(__type, __item, __field) \
+ LIST_ENTRY(__type, (__item)->next, __field)
+
+struct nv30_query_object {
+ struct list_head list;
+ struct nouveau_heap *hw;
+};
+
+static volatile void *
+nv30_ntfy(struct nv30_screen *screen, struct nv30_query_object *qo)
+{
+ struct nv04_notify *query = screen->query->data;
+ struct nouveau_bo *notify = screen->notify;
+ volatile void *ntfy = NULL;
+
+ if (qo && qo->hw)
+ ntfy = (char *)notify->map + query->offset + qo->hw->start;
+
+ return ntfy;
+}
+
+static void
+nv30_query_object_del(struct nv30_screen *screen, struct nv30_query_object **po)
+{
+ struct nv30_query_object *qo = *po; *po = NULL;
+ if (qo) {
+ volatile uint32_t *ntfy = nv30_ntfy(screen, qo);
+ while (ntfy[3] & 0xff000000) {
+ }
+ nouveau_heap_free(&qo->hw);
+ LIST_DEL(&qo->list);
+ FREE(qo);
+ }
+}
+
+static struct nv30_query_object *
+nv30_query_object_new(struct nv30_screen *screen)
+{
+ struct nv30_query_object *oq, *qo = CALLOC_STRUCT(nv30_query_object);
+ volatile uint32_t *ntfy;
+
+ if (!qo)
+ return NULL;
+
+ /* allocate a new hw query object, if no hw objects left we need to
+ * spin waiting for one to become free
+ */
+ while (nouveau_heap_alloc(screen->query_heap, 32, NULL, &qo->hw)) {
+ oq = LIST_FIRST_ENTRY(struct nv30_query_object, &screen->queries, list);
+ nv30_query_object_del(screen, &oq);
+ }
+
+ LIST_ADDTAIL(&qo->list, &screen->queries);
+
+ ntfy = nv30_ntfy(screen, qo);
+ ntfy[0] = 0x00000000;
+ ntfy[1] = 0x00000000;
+ ntfy[2] = 0x00000000;
+ ntfy[3] = 0x01000000;
+ return qo;
+}
+
+struct nv30_query {
+ struct nv30_query_object *qo[2];
+ unsigned type;
+ uint32_t report;
+ uint32_t enable;
+ uint64_t result;
+};
+
+static INLINE struct nv30_query *
+nv30_query(struct pipe_query *pipe)
+{
+ return (struct nv30_query *)pipe;
+}
+
+static struct pipe_query *
+nv30_query_create(struct pipe_context *pipe, unsigned type)
+{
+ struct nv30_query *q = CALLOC_STRUCT(nv30_query);
+ if (!q)
+ return NULL;
+
+ q->type = type;
+
+ switch (q->type) {
+ case PIPE_QUERY_TIME_ELAPSED:
+ q->enable = 0x0000;
+ q->report = 1;
+ break;
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ q->enable = NV30_3D_QUERY_ENABLE;
+ q->report = 1;
+ break;
+ case NV30_QUERY_ZCULL_0:
+ case NV30_QUERY_ZCULL_1:
+ case NV30_QUERY_ZCULL_2:
+ case NV30_QUERY_ZCULL_3:
+ q->enable = 0x1804;
+ q->report = 2 + (q->type - NV30_QUERY_ZCULL_0);
+ break;
+ default:
+ FREE(q);
+ return NULL;
+ }
+
+ return (struct pipe_query *)q;
+}
+
+static void
+nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ FREE(pq);
+}
+
+static void
+nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_query *q = nv30_query(pq);
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+
+ switch (q->type) {
+ case PIPE_QUERY_TIME_ELAPSED:
+ q->qo[0] = nv30_query_object_new(nv30->screen);
+ if (q->qo[0]) {
+ BEGIN_NV04(push, NV30_3D(QUERY_GET), 1);
+ PUSH_DATA (push, (q->report << 24) | q->qo[0]->hw->start);
+ }
+ break;
+ default:
+ BEGIN_NV04(push, NV30_3D(QUERY_RESET), 1);
+ PUSH_DATA (push, q->report);
+ break;
+ }
+
+ if (q->enable) {
+ BEGIN_NV04(push, SUBC_3D(q->enable), 1);
+ PUSH_DATA (push, 1);
+ }
+}
+
+static void
+nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_screen *screen = nv30->screen;
+ struct nv30_query *q = nv30_query(pq);
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+
+ q->qo[1] = nv30_query_object_new(screen);
+ if (q->qo[1]) {
+ BEGIN_NV04(push, NV30_3D(QUERY_GET), 1);
+ PUSH_DATA (push, (q->report << 24) | q->qo[1]->hw->start);
+ }
+
+ if (q->enable) {
+ BEGIN_NV04(push, SUBC_3D(q->enable), 1);
+ PUSH_DATA (push, 0);
+ }
+ PUSH_KICK (push);
+}
+
+static boolean
+nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq,
+ boolean wait, void *result)
+{
+ struct nv30_screen *screen = nv30_screen(pipe->screen);
+ struct nv30_query *q = nv30_query(pq);
+ volatile uint32_t *ntfy0 = nv30_ntfy(screen, q->qo[0]);
+ volatile uint32_t *ntfy1 = nv30_ntfy(screen, q->qo[1]);
+ uint64_t *res64 = result;
+
+ if (ntfy1) {
+ while (ntfy1[3] & 0xff000000) {
+ if (!wait)
+ return FALSE;
+ }
+
+ switch (q->type) {
+ case PIPE_QUERY_TIME_ELAPSED:
+ q->result = *(uint64_t *)&ntfy1[0] - *(uint64_t *)&ntfy0[0];
+ break;
+ default:
+ q->result = ntfy1[2];
+ break;
+ }
+
+ nv30_query_object_del(screen, &q->qo[0]);
+ nv30_query_object_del(screen, &q->qo[1]);
+ }
+
+ *res64 = q->result;
+ return TRUE;
+}
+
+static void
+nv40_query_render_condition(struct pipe_context *pipe,
+ struct pipe_query *pq, uint mode)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_query *q = nv30_query(pq);
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+
+ if (!pq) {
+ BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
+ PUSH_DATA (push, 0x01000000);
+ return;
+ }
+
+ if (mode == PIPE_RENDER_COND_WAIT ||
+ mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
+ BEGIN_NV04(push, SUBC_3D(0x0110), 1);
+ PUSH_DATA (push, 0);
+ }
+
+ BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
+ PUSH_DATA (push, 0x02000000 | q->qo[1]->hw->start);
+}
+
+void
+nv30_query_init(struct pipe_context *pipe)
+{
+ struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
+
+ pipe->create_query = nv30_query_create;
+ pipe->destroy_query = nv30_query_destroy;
+ pipe->begin_query = nv30_query_begin;
+ pipe->end_query = nv30_query_end;
+ pipe->get_query_result = nv30_query_result;
+ if (eng3d->oclass >= NV40_3D_CLASS)
+ pipe->render_condition = nv40_query_render_condition;
+}