diff options
author | Ben Skeggs <[email protected]> | 2012-01-11 12:42:07 +0100 |
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committer | Ben Skeggs <[email protected]> | 2012-04-14 02:56:34 +1000 |
commit | a2fc42b899de22273c1df96091bfb5c636075cb0 (patch) | |
tree | d3c4981bf8b611e1cea9876e9235b142f7fd39d0 /src/gallium/drivers/nv30/nv30_query.c | |
parent | 6d1cdec3ba151168bfc3aef222fba6265dfb41fb (diff) |
nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants
The primary motivation for this rewrite was to have a maintainable driver
going forward, as nvfx was quite horrible in a lot of ways.
The driver is heavily based on the design of the nv50/nvc0 3d drivers we
already have, and uses the same common buffer/fence code. It also passes
a HEAP more piglit tests than nvfx did, supports a couple more features,
and a few more to come still probably.
The CPU footprint of this driver is far far less than nvfx, and translates
into far greater framerates in a lot of applications (unless you're using
a CPU that's way way newer than the GPUs of these generations....)
Basically, we once again have a maintained driver for these chipsets \o/
Feel free to report bugs now!
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_query.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_query.c | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c new file mode 100644 index 00000000000..fb4be31e6ad --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -0,0 +1,263 @@ +/* + * Copyright 2012 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Ben Skeggs + * + */ + +#include "nouveau/nv_object.xml.h" +#include "nv30-40_3d.xml.h" +#include "nv30_screen.h" +#include "nv30_context.h" + +#define LIST_FIRST_ENTRY(__type, __item, __field) \ + LIST_ENTRY(__type, (__item)->next, __field) + +struct nv30_query_object { + struct list_head list; + struct nouveau_heap *hw; +}; + +static volatile void * +nv30_ntfy(struct nv30_screen *screen, struct nv30_query_object *qo) +{ + struct nv04_notify *query = screen->query->data; + struct nouveau_bo *notify = screen->notify; + volatile void *ntfy = NULL; + + if (qo && qo->hw) + ntfy = (char *)notify->map + query->offset + qo->hw->start; + + return ntfy; +} + +static void +nv30_query_object_del(struct nv30_screen *screen, struct nv30_query_object **po) +{ + struct nv30_query_object *qo = *po; *po = NULL; + if (qo) { + volatile uint32_t *ntfy = nv30_ntfy(screen, qo); + while (ntfy[3] & 0xff000000) { + } + nouveau_heap_free(&qo->hw); + LIST_DEL(&qo->list); + FREE(qo); + } +} + +static struct nv30_query_object * +nv30_query_object_new(struct nv30_screen *screen) +{ + struct nv30_query_object *oq, *qo = CALLOC_STRUCT(nv30_query_object); + volatile uint32_t *ntfy; + + if (!qo) + return NULL; + + /* allocate a new hw query object, if no hw objects left we need to + * spin waiting for one to become free + */ + while (nouveau_heap_alloc(screen->query_heap, 32, NULL, &qo->hw)) { + oq = LIST_FIRST_ENTRY(struct nv30_query_object, &screen->queries, list); + nv30_query_object_del(screen, &oq); + } + + LIST_ADDTAIL(&qo->list, &screen->queries); + + ntfy = nv30_ntfy(screen, qo); + ntfy[0] = 0x00000000; + ntfy[1] = 0x00000000; + ntfy[2] = 0x00000000; + ntfy[3] = 0x01000000; + return qo; +} + +struct nv30_query { + struct nv30_query_object *qo[2]; + unsigned type; + uint32_t report; + uint32_t enable; + uint64_t result; +}; + +static INLINE struct nv30_query * +nv30_query(struct pipe_query *pipe) +{ + return (struct nv30_query *)pipe; +} + +static struct pipe_query * +nv30_query_create(struct pipe_context *pipe, unsigned type) +{ + struct nv30_query *q = CALLOC_STRUCT(nv30_query); + if (!q) + return NULL; + + q->type = type; + + switch (q->type) { + case PIPE_QUERY_TIME_ELAPSED: + q->enable = 0x0000; + q->report = 1; + break; + case PIPE_QUERY_OCCLUSION_COUNTER: + q->enable = NV30_3D_QUERY_ENABLE; + q->report = 1; + break; + case NV30_QUERY_ZCULL_0: + case NV30_QUERY_ZCULL_1: + case NV30_QUERY_ZCULL_2: + case NV30_QUERY_ZCULL_3: + q->enable = 0x1804; + q->report = 2 + (q->type - NV30_QUERY_ZCULL_0); + break; + default: + FREE(q); + return NULL; + } + + return (struct pipe_query *)q; +} + +static void +nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq) +{ + FREE(pq); +} + +static void +nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + struct nouveau_pushbuf *push = nv30->base.pushbuf; + + switch (q->type) { + case PIPE_QUERY_TIME_ELAPSED: + q->qo[0] = nv30_query_object_new(nv30->screen); + if (q->qo[0]) { + BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); + PUSH_DATA (push, (q->report << 24) | q->qo[0]->hw->start); + } + break; + default: + BEGIN_NV04(push, NV30_3D(QUERY_RESET), 1); + PUSH_DATA (push, q->report); + break; + } + + if (q->enable) { + BEGIN_NV04(push, SUBC_3D(q->enable), 1); + PUSH_DATA (push, 1); + } +} + +static void +nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nv30_query *q = nv30_query(pq); + struct nouveau_pushbuf *push = nv30->base.pushbuf; + + q->qo[1] = nv30_query_object_new(screen); + if (q->qo[1]) { + BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); + PUSH_DATA (push, (q->report << 24) | q->qo[1]->hw->start); + } + + if (q->enable) { + BEGIN_NV04(push, SUBC_3D(q->enable), 1); + PUSH_DATA (push, 0); + } + PUSH_KICK (push); +} + +static boolean +nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq, + boolean wait, void *result) +{ + struct nv30_screen *screen = nv30_screen(pipe->screen); + struct nv30_query *q = nv30_query(pq); + volatile uint32_t *ntfy0 = nv30_ntfy(screen, q->qo[0]); + volatile uint32_t *ntfy1 = nv30_ntfy(screen, q->qo[1]); + uint64_t *res64 = result; + + if (ntfy1) { + while (ntfy1[3] & 0xff000000) { + if (!wait) + return FALSE; + } + + switch (q->type) { + case PIPE_QUERY_TIME_ELAPSED: + q->result = *(uint64_t *)&ntfy1[0] - *(uint64_t *)&ntfy0[0]; + break; + default: + q->result = ntfy1[2]; + break; + } + + nv30_query_object_del(screen, &q->qo[0]); + nv30_query_object_del(screen, &q->qo[1]); + } + + *res64 = q->result; + return TRUE; +} + +static void +nv40_query_render_condition(struct pipe_context *pipe, + struct pipe_query *pq, uint mode) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + struct nouveau_pushbuf *push = nv30->base.pushbuf; + + if (!pq) { + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0x01000000); + return; + } + + if (mode == PIPE_RENDER_COND_WAIT || + mode == PIPE_RENDER_COND_BY_REGION_WAIT) { + BEGIN_NV04(push, SUBC_3D(0x0110), 1); + PUSH_DATA (push, 0); + } + + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0x02000000 | q->qo[1]->hw->start); +} + +void +nv30_query_init(struct pipe_context *pipe) +{ + struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; + + pipe->create_query = nv30_query_create; + pipe->destroy_query = nv30_query_destroy; + pipe->begin_query = nv30_query_begin; + pipe->end_query = nv30_query_end; + pipe->get_query_result = nv30_query_result; + if (eng3d->oclass >= NV40_3D_CLASS) + pipe->render_condition = nv40_query_render_condition; +} |