diff options
author | Michel Dänzer <[email protected]> | 2009-03-04 11:58:48 +0100 |
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committer | Michel Dänzer <[email protected]> | 2009-03-04 11:58:48 +0100 |
commit | 5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch) | |
tree | a57289f14d69f1977dfaee592af908052d726b8c /src/gallium/drivers/nv30/nv30_fragprog.c | |
parent | 60041203d5847de8ab71842a6ce5d33d96cc4930 (diff) |
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h.
This has some consequences related to struct pipe_buffer:
* The screen member of struct pipe_buffer must be initialized, or
pipe_buffer_reference() will crash trying to destroy a buffer with reference
count 0. u_simple_screen takes care of this, but I may have missed some of
the drivers not using it.
* Except for rare exceptions deep in winsys code, buffers must always be
allocated via pipe_buffer_create() or via screen->*buffer_create() rather
than via winsys->*buffer_create().
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_fragprog.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_fragprog.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 320ba3f4bf4..0da392fed33 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -834,6 +834,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) struct nv30_fragment_program *fp = nv30->fragprog; struct pipe_buffer *constbuf = nv30->constbuf[PIPE_SHADER_FRAGMENT]; + struct pipe_screen *screen = nv30->pipe.screen; struct pipe_winsys *ws = nv30->pipe.winsys; struct nouveau_stateobj *so; boolean new_consts = FALSE; @@ -849,7 +850,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) return FALSE; } - fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4); + fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); so = so_new(8, 1); |