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authorLuca Barbieri <[email protected]>2010-02-20 18:37:43 +0100
committerYounes Manton <[email protected]>2010-03-15 00:03:01 -0400
commitb8e56d4cddbd9c491b940e3ce5974c526802c752 (patch)
tree6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv30/nv30_draw.c
parentd673c92810636dcc6de33d3618d494ce9f5717c1 (diff)
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_draw.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/nv30/nv30_draw.c b/src/gallium/drivers/nv30/nv30_draw.c
index 74fc138c051..5d22e78abf7 100644
--- a/src/gallium/drivers/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nv30/nv30_draw.c
@@ -4,7 +4,7 @@
struct nv30_draw_stage {
struct draw_stage draw;
- struct nv30_context *nv30;
+ struct nvfx_context *nvfx;
};
static void
@@ -43,12 +43,12 @@ nv30_draw_destroy(struct draw_stage *draw)
}
struct draw_stage *
-nv30_draw_render_stage(struct nv30_context *nv30)
+nv30_draw_render_stage(struct nvfx_context *nvfx)
{
struct nv30_draw_stage *nv30draw = CALLOC_STRUCT(nv30_draw_stage);
- nv30draw->nv30 = nv30;
- nv30draw->draw.draw = nv30->draw;
+ nv30draw->nvfx = nvfx;
+ nv30draw->draw.draw = nvfx->draw;
nv30draw->draw.point = nv30_draw_point;
nv30draw->draw.line = nv30_draw_line;
nv30draw->draw.tri = nv30_draw_tri;