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authorLuca Barbieri <[email protected]>2010-02-20 18:37:43 +0100
committerYounes Manton <[email protected]>2010-03-15 00:03:01 -0400
commitb8e56d4cddbd9c491b940e3ce5974c526802c752 (patch)
tree6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv30/nv30_clear.c
parentd673c92810636dcc6de33d3618d494ce9f5717c1 (diff)
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_clear.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_clear.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nv30/nv30_clear.c b/src/gallium/drivers/nv30/nv30_clear.c
index c4ba9266647..e7ba73de7ca 100644
--- a/src/gallium/drivers/nv30/nv30_clear.c
+++ b/src/gallium/drivers/nv30/nv30_clear.c
@@ -9,6 +9,6 @@ void
nv30_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
- util_clear(pipe, &nv30_context(pipe)->framebuffer, buffers, rgba, depth,
+ util_clear(pipe, &nvfx_context(pipe)->framebuffer, buffers, rgba, depth,
stencil);
}