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authorMichal Krol <[email protected]>2010-01-25 12:36:50 +0100
committerMichal Krol <[email protected]>2010-01-28 14:07:53 +0100
commit9851644435f991a1a1bbb145333a97601627b37d (patch)
tree20351d0e1cdf5e0bb80d928cad27b77fbb7015af /src/gallium/drivers/nv20
parent44ac4c4e2c7890236ee7e9cd0cf82b58710d57ef (diff)
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Diffstat (limited to 'src/gallium/drivers/nv20')
-rw-r--r--src/gallium/drivers/nv20/nv20_vbo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 52991a0d856..6dc95389013 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -45,7 +45,7 @@ void nv20_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
nv20->constbuf[PIPE_SHADER_VERTEX],
nv20->constbuf_nr[PIPE_SHADER_VERTEX]);