diff options
author | Pekka Paalanen <[email protected]> | 2008-11-08 17:20:19 +0200 |
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committer | Pekka Paalanen <[email protected]> | 2008-11-08 17:20:19 +0200 |
commit | 83bb81856066101dff85fdebea32df55ed8de4c5 (patch) | |
tree | 68006b44ad43bb54df2853304f2e5ba43bfc18b0 /src/gallium/drivers/nv20/nv20_state_emit.c | |
parent | f910371b3736e7d09b82d42e0dd1295482817883 (diff) |
Nouveau: Rename nv20/ files as nv20.
Signed-off-by: Pekka Paalanen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv20/nv20_state_emit.c')
-rw-r--r-- | src/gallium/drivers/nv20/nv20_state_emit.c | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c new file mode 100644 index 00000000000..46c7e1d7536 --- /dev/null +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -0,0 +1,303 @@ +#include "nv10_context.h" +#include "nv10_state.h" + +static void nv10_state_emit_blend(struct nv10_context* nv10) +{ + struct nv10_blend_state *b = nv10->blend; + + BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (b->d_enable); + + BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (b->b_enable); + OUT_RING (b->b_srcfunc); + OUT_RING (b->b_dstfunc); + + BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (b->c_mask); +} + +static void nv10_state_emit_blend_color(struct nv10_context* nv10) +{ + struct pipe_blend_color *c = nv10->blend_color; + + BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + (float_to_ubyte(c->color[0]) << 16)| + (float_to_ubyte(c->color[1]) << 8) | + (float_to_ubyte(c->color[2]) << 0)); +} + +static void nv10_state_emit_rast(struct nv10_context* nv10) +{ + struct nv10_rasterizer_state *r = nv10->rast; + + BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (r->shade_model); + OUT_RING (r->line_width); + + + BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (r->point_size); + + BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (r->poly_mode_front); + OUT_RING (r->poly_mode_back); + + + BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (r->cull_face); + OUT_RING (r->front_face); + + BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (r->line_smooth_en); + OUT_RING (r->poly_smooth_en); + + BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (r->cull_face_en); +} + +static void nv10_state_emit_dsa(struct nv10_context* nv10) +{ + struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + + BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (d->depth.func); + + BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (d->depth.write_enable); + + BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (d->depth.test_enable); + +#if 0 + BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (d->stencil.enable); + BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); +#endif + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (d->alpha.enabled); + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (d->alpha.func); + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (d->alpha.ref); +} + +static void nv10_state_emit_viewport(struct nv10_context* nv10) +{ +} + +static void nv10_state_emit_scissor(struct nv10_context* nv10) +{ + // XXX this is so not working +/* struct pipe_scissor_state *s = nv10->scissor; + BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); + OUT_RING (((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ +} + +static void nv10_state_emit_framebuffer(struct nv10_context* nv10) +{ + struct pipe_framebuffer_state* fb = nv10->framebuffer; + struct pipe_surface *rt, *zeta = NULL; + uint32_t rt_format, w, h; + int colour_format = 0, zeta_format = 0; + + w = fb->cbufs[0]->width; + h = fb->cbufs[0]->height; + colour_format = fb->cbufs[0]->format; + rt = fb->cbufs[0]; + + if (fb->zsbuf) { + if (colour_format) { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } else { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + } + + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5; + break; + default: + assert(0); + } + + if (zeta) { + BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (rt->stride | (zeta->stride << 16)); + } else { + BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (rt->stride | (rt->stride << 16)); + } + + nv10->rt[0] = rt->buffer; + + if (zeta_format) + { + nv10->zeta = zeta->buffer; + } + + BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING ((w << 16) | 0); + OUT_RING ((h << 16) | 0); + OUT_RING (rt_format); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (((h - 1) << 16) | 0 | 0x08000800); +} + +static void nv10_vertex_layout(struct nv10_context *nv10) +{ + struct nv10_fragment_program *fp = nv10->fragprog.current; + uint32_t src = 0; + int i; + struct vertex_info vinfo; + + memset(&vinfo, 0, sizeof(vinfo)); + + for (i = 0; i < fp->info.num_inputs; i++) { + switch (fp->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + case TGSI_SEMANTIC_COLOR: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + default: + case TGSI_SEMANTIC_GENERIC: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + case TGSI_SEMANTIC_FOG: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + } + } + draw_compute_vertex_size(&vinfo); +} + +void +nv10_emit_hw_state(struct nv10_context *nv10) +{ + int i; + + if (nv10->dirty & NV10_NEW_VERTPROG) { + //nv10_vertprog_bind(nv10, nv10->vertprog.current); + nv10->dirty &= ~NV10_NEW_VERTPROG; + } + + if (nv10->dirty & NV10_NEW_FRAGPROG) { + nv10_fragprog_bind(nv10, nv10->fragprog.current); + /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */ + nv10->dirty_samplers |= (1<<10); + nv10->dirty_samplers = 0; + } + + if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) { + nv10_fragtex_bind(nv10); + nv10->dirty &= ~NV10_NEW_FRAGPROG; + } + + if (nv10->dirty & NV10_NEW_VTXARRAYS) { + nv10->dirty &= ~NV10_NEW_VTXARRAYS; + nv10_vertex_layout(nv10); + nv10_vtxbuf_bind(nv10); + } + + if (nv10->dirty & NV10_NEW_BLEND) { + nv10->dirty &= ~NV10_NEW_BLEND; + nv10_state_emit_blend(nv10); + } + + if (nv10->dirty & NV10_NEW_BLENDCOL) { + nv10->dirty &= ~NV10_NEW_BLENDCOL; + nv10_state_emit_blend_color(nv10); + } + + if (nv10->dirty & NV10_NEW_RAST) { + nv10->dirty &= ~NV10_NEW_RAST; + nv10_state_emit_rast(nv10); + } + + if (nv10->dirty & NV10_NEW_DSA) { + nv10->dirty &= ~NV10_NEW_DSA; + nv10_state_emit_dsa(nv10); + } + + if (nv10->dirty & NV10_NEW_VIEWPORT) { + nv10->dirty &= ~NV10_NEW_VIEWPORT; + nv10_state_emit_viewport(nv10); + } + + if (nv10->dirty & NV10_NEW_SCISSOR) { + nv10->dirty &= ~NV10_NEW_SCISSOR; + nv10_state_emit_scissor(nv10); + } + + if (nv10->dirty & NV10_NEW_FRAMEBUFFER) { + nv10->dirty &= ~NV10_NEW_FRAMEBUFFER; + nv10_state_emit_framebuffer(nv10); + } + + /* Emit relocs for every referenced buffer. + * This is to ensure the bufmgr has an accurate idea of how + * the buffer is used. This isn't very efficient, but we don't + * seem to take a significant performance hit. Will be improved + * at some point. Vertex arrays are emitted by nv10_vbo.c + */ + + /* Render target */ +// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly +// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + if (nv10->zeta) { +// XXX +// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + /* XXX for when we allocate LMA on nv17 */ +/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(nv10->zeta + lma_offset);*/ + } + + /* Vertex buffer */ + BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + /* Texture images */ + for (i = 0; i < 2; i++) { + if (!(nv10->fp_samplers & (1 << i))) + continue; + BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | + NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, + NV10TCL_TX_FORMAT_DMA1); + } +} + |