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authorPekka Paalanen <[email protected]>2008-11-08 18:04:33 +0200
committerPekka Paalanen <[email protected]>2008-11-08 18:04:33 +0200
commitb5a3c4272be1561646c8a104e4faae870f16ddee (patch)
tree3abefa1bbe1411102b9495d0e27e595ccc09e20d /src/gallium/drivers/nv20/nv20_state.c
parent83bb81856066101dff85fdebea32df55ed8de4c5 (diff)
Nouveau: name replace for nv20.
No functional changes, only changed function, struct, macro etc. names. nv10 -> nv20 nv30 -> nv20 celsius -> kelvin Did not touch fifo command macros. Don't try to build nv20_vertprog.c for now. Signed-off-by: Pekka Paalanen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv20/nv20_state.c')
-rw-r--r--src/gallium/drivers/nv20/nv20_state.c270
1 files changed, 135 insertions, 135 deletions
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index d2375aa2f64..c3b87230b71 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -5,16 +5,16 @@
#include "tgsi/tgsi_parse.h"
-#include "nv10_context.h"
-#include "nv10_state.h"
+#include "nv20_context.h"
+#include "nv20_state.h"
static void *
-nv10_blend_state_create(struct pipe_context *pipe,
+nv20_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
- struct nv10_blend_state *cb;
+ struct nv20_blend_state *cb;
- cb = MALLOC(sizeof(struct nv10_blend_state));
+ cb = MALLOC(sizeof(struct nv20_blend_state));
cb->b_enable = cso->blend_enable ? 1 : 0;
cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
@@ -33,17 +33,17 @@ nv10_blend_state_create(struct pipe_context *pipe,
}
static void
-nv10_blend_state_bind(struct pipe_context *pipe, void *blend)
+nv20_blend_state_bind(struct pipe_context *pipe, void *blend)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->blend = (struct nv10_blend_state*)blend;
+ nv20->blend = (struct nv20_blend_state*)blend;
- nv10->dirty |= NV10_NEW_BLEND;
+ nv20->dirty |= NV20_NEW_BLEND;
}
static void
-nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso)
+nv20_blend_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
@@ -82,13 +82,13 @@ wrap_mode(unsigned wrap) {
}
static void *
-nv10_sampler_state_create(struct pipe_context *pipe,
+nv20_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
- struct nv10_sampler_state *ps;
+ struct nv20_sampler_state *ps;
uint32_t filter = 0;
- ps = MALLOC(sizeof(struct nv10_sampler_state));
+ ps = MALLOC(sizeof(struct nv20_sampler_state));
ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) |
(wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT));
@@ -204,41 +204,41 @@ nv10_sampler_state_create(struct pipe_context *pipe,
}
static void
-nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+nv20_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
- nv10->tex_sampler[unit] = sampler[unit];
- nv10->dirty_samplers |= (1 << unit);
+ nv20->tex_sampler[unit] = sampler[unit];
+ nv20->dirty_samplers |= (1 << unit);
}
}
static void
-nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
+nv20_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void
-nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
+nv20_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
struct pipe_texture **miptree)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
- nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit];
- nv10->dirty_samplers |= (1 << unit);
+ nv20->tex_miptree[unit] = (struct nv20_miptree *)miptree[unit];
+ nv20->dirty_samplers |= (1 << unit);
}
}
static void *
-nv10_rasterizer_state_create(struct pipe_context *pipe,
+nv20_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
- struct nv10_rasterizer_state *rs;
+ struct nv20_rasterizer_state *rs;
int i;
/*XXX: ignored:
@@ -249,7 +249,7 @@ nv10_rasterizer_state_create(struct pipe_context *pipe,
* multisample
* offset_units / offset_scale
*/
- rs = MALLOC(sizeof(struct nv10_rasterizer_state));
+ rs = MALLOC(sizeof(struct nv20_rasterizer_state));
rs->templ = cso;
@@ -312,30 +312,30 @@ nv10_rasterizer_state_create(struct pipe_context *pipe,
}
static void
-nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
+nv20_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->rast = (struct nv10_rasterizer_state*)rast;
+ nv20->rast = (struct nv20_rasterizer_state*)rast;
- draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL));
+ draw_set_rasterizer_state(nv20->draw, (nv20->rast ? nv20->rast->templ : NULL));
- nv10->dirty |= NV10_NEW_RAST;
+ nv20->dirty |= NV20_NEW_RAST;
}
static void
-nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+nv20_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void *
-nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe,
+nv20_depth_stencil_alpha_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
- struct nv10_depth_stencil_alpha_state *hw;
+ struct nv20_depth_stencil_alpha_state *hw;
- hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state));
+ hw = MALLOC(sizeof(struct nv20_depth_stencil_alpha_state));
hw->depth.func = nvgl_comparison_op(cso->depth.func);
hw->depth.write_enable = cso->depth.writemask ? 1 : 0;
@@ -358,55 +358,55 @@ nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe,
}
static void
-nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa)
+nv20_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa;
+ nv20->dsa = (struct nv20_depth_stencil_alpha_state*)dsa;
- nv10->dirty |= NV10_NEW_DSA;
+ nv20->dirty |= NV20_NEW_DSA;
}
static void
-nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
+nv20_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void *
-nv10_vp_state_create(struct pipe_context *pipe,
+nv20_vp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- return draw_create_vertex_shader(nv10->draw, templ);
+ return draw_create_vertex_shader(nv20->draw, templ);
}
static void
-nv10_vp_state_bind(struct pipe_context *pipe, void *shader)
+nv20_vp_state_bind(struct pipe_context *pipe, void *shader)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
+ draw_bind_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader);
- nv10->dirty |= NV10_NEW_VERTPROG;
+ nv20->dirty |= NV20_NEW_VERTPROG;
}
static void
-nv10_vp_state_delete(struct pipe_context *pipe, void *shader)
+nv20_vp_state_delete(struct pipe_context *pipe, void *shader)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
+ draw_delete_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader);
}
static void *
-nv10_fp_state_create(struct pipe_context *pipe,
+nv20_fp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
- struct nv10_fragment_program *fp;
+ struct nv20_fragment_program *fp;
- fp = CALLOC(1, sizeof(struct nv10_fragment_program));
+ fp = CALLOC(1, sizeof(struct nv20_fragment_program));
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
tgsi_scan_shader(cso->tokens, &fp->info);
@@ -415,51 +415,51 @@ nv10_fp_state_create(struct pipe_context *pipe,
}
static void
-nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+nv20_fp_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv10_context *nv10 = nv10_context(pipe);
- struct nv10_fragment_program *fp = hwcso;
+ struct nv20_context *nv20 = nv20_context(pipe);
+ struct nv20_fragment_program *fp = hwcso;
- nv10->fragprog.current = fp;
- nv10->dirty |= NV10_NEW_FRAGPROG;
+ nv20->fragprog.current = fp;
+ nv20->dirty |= NV20_NEW_FRAGPROG;
}
static void
-nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso)
+nv20_fp_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv10_context *nv10 = nv10_context(pipe);
- struct nv10_fragment_program *fp = hwcso;
+ struct nv20_context *nv20 = nv20_context(pipe);
+ struct nv20_fragment_program *fp = hwcso;
- nv10_fragprog_destroy(nv10, fp);
+ nv20_fragprog_destroy(nv20, fp);
FREE((void*)fp->pipe.tokens);
FREE(fp);
}
static void
-nv10_set_blend_color(struct pipe_context *pipe,
+nv20_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *bcol)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->blend_color = (struct pipe_blend_color*)bcol;
+ nv20->blend_color = (struct pipe_blend_color*)bcol;
- nv10->dirty |= NV10_NEW_BLENDCOL;
+ nv20->dirty |= NV20_NEW_BLENDCOL;
}
static void
-nv10_set_clip_state(struct pipe_context *pipe,
+nv20_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- draw_set_clip_state(nv10->draw, clip);
+ draw_set_clip_state(nv20->draw, clip);
}
static void
-nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
struct pipe_winsys *ws = pipe->winsys;
assert(shader < PIPE_SHADER_TYPES);
@@ -469,8 +469,8 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
void *mapped;
if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
- memcpy(nv10->constbuf[shader], mapped, buf->size);
- nv10->constbuf_nr[shader] =
+ memcpy(nv20->constbuf[shader], mapped, buf->size);
+ nv20->constbuf_nr[shader] =
buf->size / (4 * sizeof(float));
ws->buffer_unmap(ws, buf->buffer);
}
@@ -478,111 +478,111 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
}
static void
-nv10_set_framebuffer_state(struct pipe_context *pipe,
+nv20_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->framebuffer = (struct pipe_framebuffer_state*)fb;
+ nv20->framebuffer = (struct pipe_framebuffer_state*)fb;
- nv10->dirty |= NV10_NEW_FRAMEBUFFER;
+ nv20->dirty |= NV20_NEW_FRAMEBUFFER;
}
static void
-nv10_set_polygon_stipple(struct pipe_context *pipe,
+nv20_set_polygon_stipple(struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple)
{
NOUVEAU_ERR("line stipple hahaha\n");
}
static void
-nv10_set_scissor_state(struct pipe_context *pipe,
+nv20_set_scissor_state(struct pipe_context *pipe,
const struct pipe_scissor_state *s)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->scissor = (struct pipe_scissor_state*)s;
+ nv20->scissor = (struct pipe_scissor_state*)s;
- nv10->dirty |= NV10_NEW_SCISSOR;
+ nv20->dirty |= NV20_NEW_SCISSOR;
}
static void
-nv10_set_viewport_state(struct pipe_context *pipe,
+nv20_set_viewport_state(struct pipe_context *pipe,
const struct pipe_viewport_state *vpt)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- nv10->viewport = (struct pipe_viewport_state*)vpt;
+ nv20->viewport = (struct pipe_viewport_state*)vpt;
- draw_set_viewport_state(nv10->draw, nv10->viewport);
+ draw_set_viewport_state(nv20->draw, nv20->viewport);
- nv10->dirty |= NV10_NEW_VIEWPORT;
+ nv20->dirty |= NV20_NEW_VIEWPORT;
}
static void
-nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
+nv20_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
const struct pipe_vertex_buffer *vb)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count);
- nv10->dirty |= NV10_NEW_VTXARRAYS;
+ memcpy(nv20->vtxbuf, vb, sizeof(*vb) * count);
+ nv20->dirty |= NV20_NEW_VTXARRAYS;
- draw_set_vertex_buffers(nv10->draw, count, vb);
+ draw_set_vertex_buffers(nv20->draw, count, vb);
}
static void
-nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count,
+nv20_set_vertex_elements(struct pipe_context *pipe, unsigned count,
const struct pipe_vertex_element *ve)
{
- struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv20_context *nv20 = nv20_context(pipe);
- memcpy(nv10->vtxelt, ve, sizeof(*ve) * count);
- nv10->dirty |= NV10_NEW_VTXARRAYS;
+ memcpy(nv20->vtxelt, ve, sizeof(*ve) * count);
+ nv20->dirty |= NV20_NEW_VTXARRAYS;
- draw_set_vertex_elements(nv10->draw, count, ve);
+ draw_set_vertex_elements(nv20->draw, count, ve);
}
void
-nv10_init_state_functions(struct nv10_context *nv10)
+nv20_init_state_functions(struct nv20_context *nv20)
{
- nv10->pipe.create_blend_state = nv10_blend_state_create;
- nv10->pipe.bind_blend_state = nv10_blend_state_bind;
- nv10->pipe.delete_blend_state = nv10_blend_state_delete;
-
- nv10->pipe.create_sampler_state = nv10_sampler_state_create;
- nv10->pipe.bind_sampler_states = nv10_sampler_state_bind;
- nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
- nv10->pipe.set_sampler_textures = nv10_set_sampler_texture;
-
- nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
- nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
- nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete;
-
- nv10->pipe.create_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_create;
- nv10->pipe.bind_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_bind;
- nv10->pipe.delete_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_delete;
-
- nv10->pipe.create_vs_state = nv10_vp_state_create;
- nv10->pipe.bind_vs_state = nv10_vp_state_bind;
- nv10->pipe.delete_vs_state = nv10_vp_state_delete;
-
- nv10->pipe.create_fs_state = nv10_fp_state_create;
- nv10->pipe.bind_fs_state = nv10_fp_state_bind;
- nv10->pipe.delete_fs_state = nv10_fp_state_delete;
-
- nv10->pipe.set_blend_color = nv10_set_blend_color;
- nv10->pipe.set_clip_state = nv10_set_clip_state;
- nv10->pipe.set_constant_buffer = nv10_set_constant_buffer;
- nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state;
- nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple;
- nv10->pipe.set_scissor_state = nv10_set_scissor_state;
- nv10->pipe.set_viewport_state = nv10_set_viewport_state;
-
- nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers;
- nv10->pipe.set_vertex_elements = nv10_set_vertex_elements;
+ nv20->pipe.create_blend_state = nv20_blend_state_create;
+ nv20->pipe.bind_blend_state = nv20_blend_state_bind;
+ nv20->pipe.delete_blend_state = nv20_blend_state_delete;
+
+ nv20->pipe.create_sampler_state = nv20_sampler_state_create;
+ nv20->pipe.bind_sampler_states = nv20_sampler_state_bind;
+ nv20->pipe.delete_sampler_state = nv20_sampler_state_delete;
+ nv20->pipe.set_sampler_textures = nv20_set_sampler_texture;
+
+ nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create;
+ nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind;
+ nv20->pipe.delete_rasterizer_state = nv20_rasterizer_state_delete;
+
+ nv20->pipe.create_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_create;
+ nv20->pipe.bind_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_bind;
+ nv20->pipe.delete_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_delete;
+
+ nv20->pipe.create_vs_state = nv20_vp_state_create;
+ nv20->pipe.bind_vs_state = nv20_vp_state_bind;
+ nv20->pipe.delete_vs_state = nv20_vp_state_delete;
+
+ nv20->pipe.create_fs_state = nv20_fp_state_create;
+ nv20->pipe.bind_fs_state = nv20_fp_state_bind;
+ nv20->pipe.delete_fs_state = nv20_fp_state_delete;
+
+ nv20->pipe.set_blend_color = nv20_set_blend_color;
+ nv20->pipe.set_clip_state = nv20_set_clip_state;
+ nv20->pipe.set_constant_buffer = nv20_set_constant_buffer;
+ nv20->pipe.set_framebuffer_state = nv20_set_framebuffer_state;
+ nv20->pipe.set_polygon_stipple = nv20_set_polygon_stipple;
+ nv20->pipe.set_scissor_state = nv20_set_scissor_state;
+ nv20->pipe.set_viewport_state = nv20_set_viewport_state;
+
+ nv20->pipe.set_vertex_buffers = nv20_set_vertex_buffers;
+ nv20->pipe.set_vertex_elements = nv20_set_vertex_elements;
}