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authorStephane Marchesin <[email protected]>2008-04-03 04:07:16 +0200
committerStephane Marchesin <[email protected]>2008-04-03 04:07:16 +0200
commit7f21b63a988a041bca120751c795f6f6abf0f2bd (patch)
tree151e6b311d7ef6f1219264abbd8ca391b9eb4c3f /src/gallium/drivers/nv10/nv10_vbo.c
parentd3340cda9c2ee7165961517494f636e3fa361d5f (diff)
nv10: fix more vertex stuff
Diffstat (limited to 'src/gallium/drivers/nv10/nv10_vbo.c')
-rw-r--r--src/gallium/drivers/nv10/nv10_vbo.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index 0f5902602f6..3a4f49e1564 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -44,6 +44,8 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
+ draw_set_mapped_constant_buffer(draw, nv10->constbuf[PIPE_SHADER_VERTEX]);
+
/* draw! */
draw_arrays(nv10->draw, prim, start, count);