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authorMarcin Slusarz <[email protected]>2009-12-29 00:36:17 +0100
committerMaarten Maathuis <[email protected]>2010-01-05 19:13:34 +0100
commit29d2ab37e65c9242d01f63cc5376cb6929f9285f (patch)
treed355837756d719e56aeb5ce32145a6eeefbe6828 /src/gallium/drivers/nv04
parentc306ef5e81da5456d39a6e98cfc1f5f00b9c77a7 (diff)
nouveau: kill nouveau_push.h and use libdrm versions of BEGIN_RINGs, etc
Diffstat (limited to 'src/gallium/drivers/nv04')
-rw-r--r--src/gallium/drivers/nv04/nv04_context.c44
-rw-r--r--src/gallium/drivers/nv04/nv04_context.h4
-rw-r--r--src/gallium/drivers/nv04/nv04_prim_vbuf.c84
-rw-r--r--src/gallium/drivers/nv04/nv04_state_emit.c72
4 files changed, 123 insertions, 81 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index 770733a4a17..edd96859cf8 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv04_context *nv04 = nv04_context(pipe);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv04->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -30,32 +34,36 @@ nv04_destroy(struct pipe_context *pipe)
static boolean
nv04_init_hwctx(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
// requires a valid handle
-// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
// OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
- OUT_RING(0);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
+ OUT_RING(chan, 0);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(0x40182800);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, 0x40182800);
// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
// OUT_RING(0x24|(1<<6)|(1<<8));
- OUT_RING(0x120001a4);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
- OUT_RING(0x332213a1);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
- OUT_RING(0x11001010);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
- OUT_RING(0x0);
-// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
+ OUT_RING(chan, 0x120001a4);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
+ OUT_RING(chan, 0x332213a1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
+ OUT_RING(chan, 0x11001010);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
+ OUT_RING(chan, 0x0);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
- OUT_RING(0xff000000);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ OUT_RING(chan, 0xff000000);
- FIRE_RING (NULL);
+ FIRE_RING (chan);
return TRUE;
}
diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h
index 59511152938..fe3b527423c 100644
--- a/src/gallium/drivers/nv04/nv04_context.h
+++ b/src/gallium/drivers/nv04/nv04_context.h
@@ -15,10 +15,6 @@
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv04_screen *ctx = nv04->screen
-#include "nouveau/nouveau_push.h"
-
#include "nv04_state.h"
#define NOUVEAU_ERR(fmt, args...) \
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
index 25395edfd71..0b795ea2430 100644
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
@@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render,
static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5)
{
- BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v4,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v5,8);
- OUT_RING(0xFEDCBA);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8);
+ OUT_RING(chan, 0xFEDCBA);
}
static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2)
{
- BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RING(0xFED);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RING(chan, 0xFED);
}
static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3)
{
- BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RING(0xFECEDC);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RING(chan, 0xFECEDC);
}
static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices)
@@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
{
const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
for(i = 0; i<nr_indices; i+=14)
@@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
if (numvert<3)
break;
- BEGIN_RING( fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 );
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8);
for(j = 0; j<numvert; j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 );
- BEGIN_RING_NI( fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
for(j = 0; j<numtri/2; j++ )
- OUT_RING(striptbl[j]);
+ OUT_RING(chan, striptbl[j]);
if (numtri%2)
- OUT_RING(striptbl[numtri/2]&0xFFF);
+ OUT_RING(chan, striptbl[numtri/2]&0xFFF);
}
}
@@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
{
const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
- OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8);
for(i = 1; i<nr_indices; i+=14)
{
@@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
if (numvert < 3)
break;
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
for(j=0;j<numvert;j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 );
- BEGIN_RING_NI(fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
for(j = 0; j<numtri/2; j++)
- OUT_RING(fantbl[j]);
+ OUT_RING(chan, fantbl[j]);
if (numtri%2)
- OUT_RING(fantbl[numtri/2]&0xFFF);
+ OUT_RING(chan, fantbl[numtri/2]&0xFFF);
}
}
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
index bd98ae091fd..b8d6dc560f0 100644
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ b/src/gallium/drivers/nv04/nv04_state_emit.c
@@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f)
static void nv04_emit_control(struct nv04_context* nv04)
{
uint32_t control = nv04->dsa->control;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, control);
}
static void nv04_emit_blend(struct nv04_context* nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
uint32_t blend;
blend=0x4; // texture MODULATE_ALPHA
@@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04)
blend|=(nv04_blend_func(nv04->blend->b_src)<<24);
blend|=(nv04_blend_func(nv04->blend->b_dst)<<28);
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
- OUT_RING(blend);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
+ OUT_RING(chan, blend);
}
static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
{
struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
struct pipe_texture *pt = &nv04mt->base;
-
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING(nv04->sampler[unit]->filter);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING(chan, nv04->sampler[unit]->filter);
}
static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
@@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv04_miptree *nv04mt = 0;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
+ struct nouveau_bo *bo;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
assert(0);
}
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
- OUT_RING(rt_format);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
+ OUT_RING(chan, rt_format);
nv04mt = (struct nv04_miptree *)rt->base.texture;
+ bo = nouveau_bo(nv04mt->buffer);
/* FIXME pitches have to be aligned ! */
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt->pitch|(zeta->pitch<<16));
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt->pitch|(zeta->pitch<<16));
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (fb->zsbuf) {
nv04mt = (struct nv04_miptree *)zeta->base.texture;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
}
void
nv04_emit_hw_state(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
int i;
if (nv04->dirty & NV04_NEW_VERTPROG) {
@@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (nv04->dirty & NV04_NEW_CONTROL) {
nv04->dirty &= ~NV04_NEW_CONTROL;
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(nv04->dsa->control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, nv04->dsa->control);
}
if (nv04->dirty & NV04_NEW_BLEND) {
@@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04)
unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch;
unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt_pitch|(zeta_pitch<<16));
- OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt_pitch|(zeta_pitch<<16));
+ OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv04->zeta) {
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
/* Texture images */
@@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (!(nv04->fp_samplers & (1 << i)))
continue;
struct nv04_miptree *nv04mt = nv04->tex_miptree[i];
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
}
}