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authorErik Faye-Lund <[email protected]>2018-06-25 21:10:31 +0100
committerErik Faye-Lund <[email protected]>2018-07-02 10:51:29 +0200
commit4c8770570549e5093dddb568cdaf168821179451 (patch)
tree87888ef4f5dab0aa12f1b6a902a962c9fc53e2d6 /src/gallium/drivers/nouveau
parent02db2363f0f9174ecd8b3484c186b250c2a1259a (diff)
gallium/u_vbuf: drop min/max-scanning for empty indirect draws
When building with asserts enabled, we'll end up triggering an assert in pipe_buffer_map_range down this code-path, due to trying to map an empty range. Even if we avoid that, we'll trigger another assert a bit later, because u_vbuf_get_minmax_index returns a min-index of -1 here, which gets promoted to an unsigned value, and gives us an out-of-bounds buffer-mapping offset. Since we can't really have a well-defined min/max range here when the range is empty anyway, we should just drop this dance in the first place. After all, no rendering is going to be produced. This fixes a crash in dEQP-GLES31.functional.draw_indirect.random.0 on VirGL for me. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
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