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authorMarcos Paulo de Souza <[email protected]>2015-08-16 13:31:57 -0300
committerIlia Mirkin <[email protected]>2015-08-17 23:05:00 -0400
commit723a5a2e6881e55b50b23c470d7591360f061dba (patch)
treef620bdaf4705a85d27ca2b335b2affab4612993b /src/gallium/drivers/nouveau
parenta37fa7653bead4985668c359391bdf01dec8b084 (diff)
tgsi: fix parsing of tessellation shader inputs/outputs
Tessellation control shaders write to outputs as OUT[ADDR[0].x][0], make sure to parse the indirect dimension on outputs. Also tess control inputs/outputs and tess eval input declarations need to receive the same treatment as geometry shader inputs. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
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