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author | Marcos Paulo de Souza <[email protected]> | 2015-08-16 13:31:57 -0300 |
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committer | Ilia Mirkin <[email protected]> | 2015-08-17 23:05:00 -0400 |
commit | 723a5a2e6881e55b50b23c470d7591360f061dba (patch) | |
tree | f620bdaf4705a85d27ca2b335b2affab4612993b /src/gallium/drivers/nouveau | |
parent | a37fa7653bead4985668c359391bdf01dec8b084 (diff) |
tgsi: fix parsing of tessellation shader inputs/outputs
Tessellation control shaders write to outputs as OUT[ADDR[0].x][0], make
sure to parse the indirect dimension on outputs.
Also tess control inputs/outputs and tess eval input declarations need
to receive the same treatment as geometry shader inputs.
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
0 files changed, 0 insertions, 0 deletions