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authorSamuel Pitoiset <[email protected]>2016-02-08 18:19:47 +0100
committerSamuel Pitoiset <[email protected]>2016-04-01 22:26:24 +0200
commit60e1c6a7fce82e48a36e3a5605222009c47f59bb (patch)
tree8f9e8be287f046b2390bff0cd31f909df32787c1 /src/gallium/drivers/nouveau
parent71f327aa21d095f848c2162247476612eca1ed73 (diff)
nvc0: enable compute shaders on GK104 and GM107+
Compute support on GK110 is still unstable for weird reasons, but this can be fixed later as the NVF0_COMPUTE envvar prevent using compute. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index ac7f57bac08..590dac972a7 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -291,7 +291,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- if (class_3d >= NVE4_3D_CLASS)
+ if (class_3d == NVF0_3D_CLASS &&
+ !debug_get_bool_option("NVF0_COMPUTE", false))
return 0;
return 1 << PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: