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authorLuca Barbieri <[email protected]>2010-09-05 10:10:09 +0200
committerLuca Barbieri <[email protected]>2010-09-05 17:52:26 +0200
commitd46c5ce7b6a707b491a28345e3ee2adfce201632 (patch)
tree49bcdfa7790d50ec141e3b6c8dc42604fb3c8428 /src/gallium/drivers/nouveau
parent3bca263a92ab206d371e18ac65f6d36cadbc62a5 (diff)
nvfx: switch to rules-ng-ng register headers
This is the new register generation toolkit in use by nouveau. As far as I know, this is the best register description toolkit in existence, and you should use it too for your hardware :) Thanks to Marcin Koƛcielnicki for inventing it and performing invaluable reverse engineering work of nVidia chips.
Diffstat (limited to 'src/gallium/drivers/nouveau')
-rw-r--r--src/gallium/drivers/nouveau/nv_object.xml.h231
1 files changed, 231 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv_object.xml.h b/src/gallium/drivers/nouveau/nv_object.xml.h
new file mode 100644
index 00000000000..cb7653c3fe2
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nv_object.xml.h
@@ -0,0 +1,231 @@
+#ifndef NV_OBJECT_XML
+#define NV_OBJECT_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv30-40_3d.xml ( 31709 bytes, from 2010-09-05 07:53:14)
+- copyright.xml ( 6503 bytes, from 2010-04-10 23:15:50)
+- nv_3ddefs.xml ( 15193 bytes, from 2010-09-05 07:50:15)
+- nv_defs.xml ( 4437 bytes, from 2010-08-05 19:38:53)
+- nv_object.xml ( 10424 bytes, from 2010-08-05 19:38:53)
+- nvchipsets.xml ( 2824 bytes, from 2010-08-05 19:38:53)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <[email protected]> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <[email protected]> (koala_br)
+- Carlos Martin <[email protected]> (carlosmn)
+- Christoph Bumiller <[email protected]> (calim, chrisbmr)
+- Dawid Gajownik <[email protected]> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <[email protected]> (lumag)
+- EdB <[email protected]> (edb_)
+- Erik Waling <[email protected]> (erikwaling)
+- Francisco Jerez <[email protected]> (curro, curro_, currojerez)
+- imirkin <[email protected]> (imirkin)
+- jb17bsome <[email protected]> (jb17bsome)
+- Jeremy Kolb <[email protected]> (kjeremy)
+- Laurent Carlier <[email protected]> (lordheavy)
+- Luca Barbieri <[email protected]> (lb, lb1)
+- Maarten Maathuis <[email protected]> (stillunknown)
+- Marcin Koƛcielnicki <[email protected]> (mwk, koriakin)
+- Mark Carey <[email protected]> (careym)
+- Matthieu Castet <[email protected]> (mat-c)
+- nvidiaman <[email protected]> (nvidiaman)
+- Patrice Mandin <[email protected]> (pmandin, pmdata)
+- Pekka Paalanen <[email protected]> (pq, ppaalanen)
+- Peter Popov <[email protected]> (ironpeter)
+- Richard Hughes <[email protected]> (hughsient)
+- Rudi Cilibrasi <[email protected]> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <[email protected]> (leroutier)
+- Stephane Marchesin <[email protected]> (marcheu)
+- sturmflut <[email protected]> (sturmflut)
+- Sylvain Munaut <[email protected]>
+- Victor Stinner <[email protected]> (haypo)
+- Wladmir van der Laan <[email protected]> (miathan6)
+- Younes Manton <[email protected]> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV01_ROOT 0x00000001
+#define NV01_CONTEXT_DMA 0x00000002
+#define NV01_DEVICE 0x00000003
+#define NV01_TIMER 0x00000004
+#define NV01_NULL 0x00000030
+#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
+#define NV01_MAPPING_SYSTEM 0x0000003e
+#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
+#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
+#define NV01_MAPPING_LOCAL 0x00000041
+#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
+#define NV03_CHANNEL_PIO 0x0000006a
+#define NV03_CHANNEL_DMA 0x0000006b
+#define NV10_VIDEO_DISPLAY 0x0000007c
+#define NV01_CONTEXT_BETA1 0x00000012
+#define NV04_BETA_SOLID 0x00000072
+#define NV01_CONTEXT_COLOR_KEY 0x00000017
+#define NV04_CONTEXT_COLOR_KEY 0x00000057
+#define NV01_CONTEXT_PATTERN 0x00000018
+#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
+#define NV03_CONTEXT_ROP 0x00000043
+#define NV04_IMAGE_PATTERN 0x00000044
+#define NV01_RENDER_SOLID_LINE 0x0000001c
+#define NV04_RENDER_SOLID_LINE 0x0000005c
+#define NV30_RENDER_SOLID_LINE 0x0000035c
+#define NV40_RENDER_SOLID_LINE 0x0000305c
+#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
+#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
+#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
+#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
+#define NV01_IMAGE_BLIT 0x0000001f
+#define NV04_IMAGE_BLIT 0x0000005f
+#define NV11_IMAGE_BLIT 0x0000009f
+#define NV01_IMAGE_FROM_CPU 0x00000021
+#define NV04_IMAGE_FROM_CPU 0x00000061
+#define NV05_IMAGE_FROM_CPU 0x00000065
+#define NV10_IMAGE_FROM_CPU 0x0000008a
+#define NV30_IMAGE_FROM_CPU 0x0000038a
+#define NV40_IMAGE_FROM_CPU 0x0000308a
+#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
+#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
+#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
+#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
+#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
+#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
+#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
+#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
+#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
+#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
+#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
+#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089
+#define NV04_DVD_SUBPICTURE 0x00000038
+#define NV10_DVD_SUBPICTURE 0x00000088
+#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
+#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
+#define NV04_SWIZZLED_SURFACE 0x00000052
+#define NV11_SWIZZLED_SURFACE 0x0000009e
+#define NV30_SWIZZLED_SURFACE 0x0000039e
+#define NV40_SWIZZLED_SURFACE 0x0000309e
+#define NV03_CONTEXT_SURFACE_DST 0x00000058
+#define NV03_CONTEXT_SURFACE_SRC 0x00000059
+#define NV04_CONTEXT_SURFACES_2D 0x00000042
+#define NV10_CONTEXT_SURFACES_2D 0x00000062
+#define NV30_CONTEXT_SURFACES_2D 0x00000362
+#define NV40_CONTEXT_SURFACES_2D 0x00003062
+#define NV50_CONTEXT_SURFACES_2D 0x00005062
+#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
+#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
+#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364
+#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064
+#define NV10_TEXTURE_FROM_CPU 0x0000007b
+#define NV30_TEXTURE_FROM_CPU 0x0000037b
+#define NV40_TEXTURE_FROM_CPU 0x0000307b
+#define NV04_M2MF 0x00000039
+#define NV50_M2MF 0x00005039
+#define NVC0_M2MF 0x00009039
+#define NV03_TEXTURED_TRIANGLE 0x00000048
+#define NV04_TEXTURED_TRIANGLE 0x00000054
+#define NV10_TEXTURED_TRIANGLE 0x00000094
+#define NV04_MULTITEX_TRIANGLE 0x00000055
+#define NV10_MULTITEX_TRIANGLE 0x00000095
+#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a
+#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b
+#define NV04_CONTEXT_SURFACES_3D 0x00000053
+#define NV10_CONTEXT_SURFACES_3D 0x00000093
+#define NV10_3D 0x00000056
+#define NV11_3D 0x00000096
+#define NV17_3D 0x00000099
+#define NV20_3D 0x00000097
+#define NV25_3D 0x00000597
+#define NV30_3D 0x00000397
+#define NV35_3D 0x00000497
+#define NV34_3D 0x00000697
+#define NV40_3D 0x00004097
+#define NV44_3D 0x00004497
+#define NV50_3D 0x00005097
+#define NV84_3D 0x00008297
+#define NVA0_3D 0x00008397
+#define NVA3_3D 0x00008597
+#define NVAF_3D 0x00008697
+#define NVC0_3D 0x00009097
+#define NV50_2D 0x0000502d
+#define NVC0_2D 0x0000902d
+#define NV50_COMPUTE 0x000050c0
+#define NVA3_COMPUTE 0x000085c0
+#define NVC0_COMPUTE 0x000090c0
+#define NV01_SUBCHAN__SIZE 0x00002000
+#define NV01_SUBCHAN 0x00000000
+
+#define NV01_SUBCHAN_OBJECT 0x00000000
+
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NV84_SUBCHAN_QUERY_COUNTER 0x00000018
+
+#define NV84_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NV84_SUBCHAN_UNK20 0x00000020
+
+#define NV84_SUBCHAN_UNK24 0x00000024
+
+#define NV10_SUBCHAN_REF_CNT 0x00000050
+
+
+#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060
+
+#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064
+
+#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068
+
+#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
+
+#define NV50_SUBCHAN_UNK80 0x00000080
+
+#define NV01_GRAPH 0x00000000
+
+#define NV04_GRAPH_NOP 0x00000100
+
+#define NV01_GRAPH_NOTIFY 0x00000104
+#define NV01_GRAPH_NOTIFY_WRITE 0x00000000
+#define NV01_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110
+
+#define NVA3_GRAPH_UNK0120 0x00000120
+
+#define NVA3_GRAPH_UNK0124 0x00000124
+
+#define NV40_GRAPH_PM_TRIGGER 0x00000140
+
+
+#endif /* NV_OBJECT_XML */