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authorIlia Mirkin <[email protected]>2015-05-25 14:06:01 -0400
committerIlia Mirkin <[email protected]>2015-05-25 14:11:16 -0400
commit147816375d22a653176ab28ed650fa811ceea83f (patch)
treeaef39e75e1958d0840328efd13db9748bfe2a112 /src/gallium/drivers/nouveau
parent89585edf3c01c94b62d163adf0209568efa68568 (diff)
nv30/draw: draw expects constbuf size in bytes, not vec4 units
This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch of other situations where we fall back to the swtnl path. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.5 10.6" <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
index 8db15c6c059..6a0d06f2ccf 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
@@ -399,7 +399,7 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (nv30->vertprog.constbuf) {
void *map = nv04_resource(nv30->vertprog.constbuf)->data;
draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
- map, nv30->vertprog.constbuf_nr);
+ map, nv30->vertprog.constbuf_nr * 16);
} else {
draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
}