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authorIlia Mirkin <[email protected]>2015-11-09 12:39:05 -0500
committerIlia Mirkin <[email protected]>2015-11-11 19:20:41 -0500
commitc4182bb9b0897b4a4ac4f06b54fc7f6a2ddeb105 (patch)
tree6d5e91bf1d0851901a6ffb2c56642f9ab9beab25 /src/gallium/drivers/nouveau/nvc0
parentae39b0fda81ce592b8c965b715469650d35e5fef (diff)
nv50,nvc0: add ARB_clear_texture support
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nvc0')
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.c2
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_surface.c5
2 files changed, 6 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 4a4d7025fa6..461fcaaf677 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -182,6 +182,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_CLEAR_TEXTURE:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
@@ -204,7 +205,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_CLEAR_TEXTURE:
return 0;
case PIPE_CAP_VENDOR_ID:
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
index 5f47bad22f3..cdb1fc1145f 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
@@ -319,6 +319,7 @@ nvc0_clear_render_target(struct pipe_context *pipe,
PUSH_DATA(push, dst->u.tex.first_layer + sf->depth);
PUSH_DATA(push, mt->layer_stride >> 2);
PUSH_DATA(push, dst->u.tex.first_layer);
+ IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), mt->ms_mode);
} else {
if (res->base.target == PIPE_BUFFER) {
PUSH_DATA(push, 262144);
@@ -334,6 +335,7 @@ nvc0_clear_render_target(struct pipe_context *pipe,
PUSH_DATA(push, 0);
IMMED_NVC0(push, NVC0_3D(ZETA_ENABLE), 0);
+ IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 0);
/* tiled textures don't have to be fenced, they're not mapped directly */
nvc0_resource_fence(res, NOUVEAU_BO_WR);
@@ -466,6 +468,7 @@ nvc0_clear_buffer(struct pipe_context *pipe,
PUSH_DATA (push, 0);
IMMED_NVC0(push, NVC0_3D(ZETA_ENABLE), 0);
+ IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 0);
IMMED_NVC0(push, NVC0_3D(CLEAR_BUFFERS), 0x3c);
@@ -540,6 +543,7 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe,
PUSH_DATA (push, (unk << 16) | (dst->u.tex.first_layer + sf->depth));
BEGIN_NVC0(push, NVC0_3D(ZETA_BASE_LAYER), 1);
PUSH_DATA (push, dst->u.tex.first_layer);
+ IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), mt->ms_mode);
BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
@@ -1541,5 +1545,6 @@ nvc0_init_surface_functions(struct nvc0_context *nvc0)
pipe->flush_resource = nvc0_flush_resource;
pipe->clear_render_target = nvc0_clear_render_target;
pipe->clear_depth_stencil = nvc0_clear_depth_stencil;
+ pipe->clear_texture = nv50_clear_texture;
pipe->clear_buffer = nvc0_clear_buffer;
}