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authorMarek Olšák <[email protected]>2014-08-06 23:58:10 +0200
committerMarek Olšák <[email protected]>2014-08-11 21:53:57 +0200
commitc10332bbb8889d733bdaa729ef23cbd90176b55d (patch)
tree3ffd8ddb9bcc10daae13c081c5e8bbc5ac052150 /src/gallium/drivers/nouveau/nvc0
parent718d4b97efc5792c09b824c909d1ec2998738c02 (diff)
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
This limit is fixed in Mesa core and cannot be changed. It only affects ARB_vertex_program and ARB_fragment_program. The minimum value for ARB_vertex_program is 1 according to the spec. The maximum value for ARB_vertex_program is limited to 1 by Mesa core. The value should be zero for ARB_fragment_program, because it doesn't support ARL. Finally, drivers shouldn't mess with these values arbitrarily. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nvc0')
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 24aee6b5ab7..686da329869 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -244,8 +244,6 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
return NVC0_MAX_PIPE_CONSTBUFS;
- case PIPE_SHADER_CAP_MAX_ADDRS:
- return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;