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author | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2017-01-27 10:35:13 +0100 |
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committer | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2017-02-02 16:53:42 +0100 |
commit | a020cb3a72019748fee1824fc542b3b8225226c9 (patch) | |
tree | 0d672109379cb159e7671c8b315815c6d8046f64 /src/gallium/drivers/nouveau/nv50 | |
parent | 96123dbad9f0de74e9b08d08df9e2e75cbfcd745 (diff) |
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Make the cap consistent with PIPE_CAP_INT64.
Aside from the hypothetical case of using draw for vertex shaders (and
actually caring about doubles...), every implementation supports doubles
either nowhere or everywhere.
Also, st/mesa didn't even check the cap correctly in all supported
shader stages.
While at it, add a missing LLVM version check for 64-bit integers in
radeonsi. This is conservative: judging by the log, LLVM 3.8 might be
sufficient, but there are probably bugs that have been fixed since then.
v2: fix clover (Marek)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50')
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c index cab0ce60293..32c3de32072 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c @@ -260,6 +260,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_NATIVE_FENCE_FD: case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: case PIPE_CAP_TGSI_FS_FBFETCH: + case PIPE_CAP_DOUBLES: case PIPE_CAP_INT64: return 0; @@ -343,7 +344,6 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, return PIPE_SHADER_IR_TGSI; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; - case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |