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authorSamuel Pitoiset <[email protected]>2016-03-15 14:24:49 +0100
committerSamuel Pitoiset <[email protected]>2016-03-19 00:08:56 +0100
commit9374fc1e67f524a27fa3f2eb8821be1af5ea9895 (patch)
tree394f7275655828c3864dc8daeda8cbafd5b02287 /src/gallium/drivers/nouveau/nv50
parente844aac40bbcbdfef373cc7cf720cc8b0552aff0 (diff)
nv50: rename 3d dirty flags to NV50_NEW_3D_XXX
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]> Tested-by: Pierre Moreau <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_compute.c2
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_context.c10
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_context.h44
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_shader_state.c10
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_state.c42
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_state_validate.c90
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_surface.c22
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_vbo.c4
8 files changed, 112 insertions, 112 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_compute.c b/src/gallium/drivers/nouveau/nv50/nv50_compute.c
index ac411ee0e31..da448c43e6c 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_compute.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_compute.c
@@ -314,5 +314,5 @@ nv50_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
PUSH_DATA (push, 0);
/* bind a compute shader clobbers fragment shader state */
- nv50->dirty_3d |= NV50_NEW_FRAGPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAGPROG;
}
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c b/src/gallium/drivers/nouveau/nv50/nv50_context.c
index 08981f5258b..18e2ab018dc 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.c
@@ -176,7 +176,7 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
for (i = 0; i < nv50->framebuffer.nr_cbufs; ++i) {
if (nv50->framebuffer.cbufs[i] &&
nv50->framebuffer.cbufs[i]->texture == res) {
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
if (!--ref)
return ref;
@@ -186,7 +186,7 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (nv50->framebuffer.zsbuf &&
nv50->framebuffer.zsbuf->texture == res) {
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
if (!--ref)
return ref;
@@ -202,7 +202,7 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
assert(nv50->num_vtxbufs <= PIPE_MAX_ATTRIBS);
for (i = 0; i < nv50->num_vtxbufs; ++i) {
if (nv50->vtxbuf[i].buffer == res) {
- nv50->dirty_3d |= NV50_NEW_ARRAYS;
+ nv50->dirty_3d |= NV50_NEW_3D_ARRAYS;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
if (!--ref)
return ref;
@@ -222,7 +222,7 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
for (i = 0; i < nv50->num_textures[s]; ++i) {
if (nv50->textures[s][i] &&
nv50->textures[s][i]->texture == res) {
- nv50->dirty_3d |= NV50_NEW_TEXTURES;
+ nv50->dirty_3d |= NV50_NEW_3D_TEXTURES;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
if (!--ref)
return ref;
@@ -236,7 +236,7 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
continue;
if (!nv50->constbuf[s][i].user &&
nv50->constbuf[s][i].u.buf == res) {
- nv50->dirty_3d |= NV50_NEW_CONSTBUF;
+ nv50->dirty_3d |= NV50_NEW_3D_CONSTBUF;
nv50->constbuf_dirty[s] |= 1 << i;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i));
if (!--ref)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.h b/src/gallium/drivers/nouveau/nv50/nv50_context.h
index dc82bdc4002..89a4da501c2 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.h
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.h
@@ -26,28 +26,28 @@
#include "nv50/nv50_3d.xml.h"
#include "nv50/nv50_2d.xml.h"
-#define NV50_NEW_BLEND (1 << 0)
-#define NV50_NEW_RASTERIZER (1 << 1)
-#define NV50_NEW_ZSA (1 << 2)
-#define NV50_NEW_VERTPROG (1 << 3)
-#define NV50_NEW_GMTYPROG (1 << 6)
-#define NV50_NEW_FRAGPROG (1 << 7)
-#define NV50_NEW_BLEND_COLOUR (1 << 8)
-#define NV50_NEW_STENCIL_REF (1 << 9)
-#define NV50_NEW_CLIP (1 << 10)
-#define NV50_NEW_SAMPLE_MASK (1 << 11)
-#define NV50_NEW_FRAMEBUFFER (1 << 12)
-#define NV50_NEW_STIPPLE (1 << 13)
-#define NV50_NEW_SCISSOR (1 << 14)
-#define NV50_NEW_VIEWPORT (1 << 15)
-#define NV50_NEW_ARRAYS (1 << 16)
-#define NV50_NEW_VERTEX (1 << 17)
-#define NV50_NEW_CONSTBUF (1 << 18)
-#define NV50_NEW_TEXTURES (1 << 19)
-#define NV50_NEW_SAMPLERS (1 << 20)
-#define NV50_NEW_STRMOUT (1 << 21)
-#define NV50_NEW_MIN_SAMPLES (1 << 22)
-#define NV50_NEW_CONTEXT (1 << 31)
+#define NV50_NEW_3D_BLEND (1 << 0)
+#define NV50_NEW_3D_RASTERIZER (1 << 1)
+#define NV50_NEW_3D_ZSA (1 << 2)
+#define NV50_NEW_3D_VERTPROG (1 << 3)
+#define NV50_NEW_3D_GMTYPROG (1 << 6)
+#define NV50_NEW_3D_FRAGPROG (1 << 7)
+#define NV50_NEW_3D_BLEND_COLOUR (1 << 8)
+#define NV50_NEW_3D_STENCIL_REF (1 << 9)
+#define NV50_NEW_3D_CLIP (1 << 10)
+#define NV50_NEW_3D_SAMPLE_MASK (1 << 11)
+#define NV50_NEW_3D_FRAMEBUFFER (1 << 12)
+#define NV50_NEW_3D_STIPPLE (1 << 13)
+#define NV50_NEW_3D_SCISSOR (1 << 14)
+#define NV50_NEW_3D_VIEWPORT (1 << 15)
+#define NV50_NEW_3D_ARRAYS (1 << 16)
+#define NV50_NEW_3D_VERTEX (1 << 17)
+#define NV50_NEW_3D_CONSTBUF (1 << 18)
+#define NV50_NEW_3D_TEXTURES (1 << 19)
+#define NV50_NEW_3D_SAMPLERS (1 << 20)
+#define NV50_NEW_3D_STRMOUT (1 << 21)
+#define NV50_NEW_3D_MIN_SAMPLES (1 << 22)
+#define NV50_NEW_3D_CONTEXT (1 << 31)
#define NV50_NEW_CP_PROGRAM (1 << 0)
#define NV50_NEW_CP_GLOBALS (1 << 1)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index 7e8acd290e8..134ad837fab 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -181,7 +181,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
fp->fp.force_persample_interp = rast->force_persample_interp;
}
- if (fp->mem && !(nv50->dirty_3d & (NV50_NEW_FRAGPROG | NV50_NEW_MIN_SAMPLES)))
+ if (fp->mem && !(nv50->dirty_3d & (NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_MIN_SAMPLES)))
return;
if (!nv50_program_validate(nv50, fp))
@@ -309,7 +309,7 @@ nv50_validate_derived_rs(struct nv50_context *nv50)
PUSH_DATA (push, !nv50->rast->pipe.rasterizer_discard);
}
- if (nv50->dirty_3d & NV50_NEW_FRAGPROG)
+ if (nv50->dirty_3d & NV50_NEW_3D_FRAGPROG)
return;
psize = nv50->state.semantic_psize & ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
color = nv50->state.semantic_color & ~NV50_3D_SEMANTIC_COLOR_CLMP_EN;
@@ -378,9 +378,9 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
uint8_t map[64];
uint8_t so_map[64];
- if (!(nv50->dirty_3d & (NV50_NEW_VERTPROG |
- NV50_NEW_FRAGPROG |
- NV50_NEW_GMTYPROG))) {
+ if (!(nv50->dirty_3d & (NV50_NEW_3D_VERTPROG |
+ NV50_NEW_3D_FRAGPROG |
+ NV50_NEW_3D_GMTYPROG))) {
uint8_t bfc, ffc;
ffc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK);
bfc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c b/src/gallium/drivers/nouveau/nv50/nv50_state.c
index cfbb0b3bde0..2e47df3b5b2 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c
@@ -200,7 +200,7 @@ nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->blend = hwcso;
- nv50->dirty_3d |= NV50_NEW_BLEND;
+ nv50->dirty_3d |= NV50_NEW_3D_BLEND;
}
static void
@@ -337,7 +337,7 @@ nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->rast = hwcso;
- nv50->dirty_3d |= NV50_NEW_RASTERIZER;
+ nv50->dirty_3d |= NV50_NEW_3D_RASTERIZER;
}
static void
@@ -426,7 +426,7 @@ nv50_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->zsa = hwcso;
- nv50->dirty_3d |= NV50_NEW_ZSA;
+ nv50->dirty_3d |= NV50_NEW_3D_ZSA;
}
static void
@@ -605,7 +605,7 @@ nv50_stage_sampler_states_bind(struct nv50_context *nv50, int s,
nv50->num_samplers[s] = nr;
- nv50->dirty_3d |= NV50_NEW_SAMPLERS;
+ nv50->dirty_3d |= NV50_NEW_3D_SAMPLERS;
}
static void
@@ -700,7 +700,7 @@ nv50_stage_set_sampler_views(struct nv50_context *nv50, int s,
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
- nv50->dirty_3d |= NV50_NEW_TEXTURES;
+ nv50->dirty_3d |= NV50_NEW_3D_TEXTURES;
}
static void
@@ -776,7 +776,7 @@ nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->vertprog = hwcso;
- nv50->dirty_3d |= NV50_NEW_VERTPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_VERTPROG;
}
static void *
@@ -792,7 +792,7 @@ nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->fragprog = hwcso;
- nv50->dirty_3d |= NV50_NEW_FRAGPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAGPROG;
}
static void *
@@ -808,7 +808,7 @@ nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->gmtyprog = hwcso;
- nv50->dirty_3d |= NV50_NEW_GMTYPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_GMTYPROG;
}
static void *
@@ -882,7 +882,7 @@ nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
}
nv50->constbuf_dirty[s] |= 1 << i;
- nv50->dirty_3d |= NV50_NEW_CONSTBUF;
+ nv50->dirty_3d |= NV50_NEW_3D_CONSTBUF;
}
/* =============================================================================
@@ -895,7 +895,7 @@ nv50_set_blend_color(struct pipe_context *pipe,
struct nv50_context *nv50 = nv50_context(pipe);
nv50->blend_colour = *bcol;
- nv50->dirty_3d |= NV50_NEW_BLEND_COLOUR;
+ nv50->dirty_3d |= NV50_NEW_3D_BLEND_COLOUR;
}
static void
@@ -905,7 +905,7 @@ nv50_set_stencil_ref(struct pipe_context *pipe,
struct nv50_context *nv50 = nv50_context(pipe);
nv50->stencil_ref = *sr;
- nv50->dirty_3d |= NV50_NEW_STENCIL_REF;
+ nv50->dirty_3d |= NV50_NEW_3D_STENCIL_REF;
}
static void
@@ -916,7 +916,7 @@ nv50_set_clip_state(struct pipe_context *pipe,
memcpy(nv50->clip.ucp, clip->ucp, sizeof(clip->ucp));
- nv50->dirty_3d |= NV50_NEW_CLIP;
+ nv50->dirty_3d |= NV50_NEW_3D_CLIP;
}
static void
@@ -925,7 +925,7 @@ nv50_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->sample_mask = sample_mask;
- nv50->dirty_3d |= NV50_NEW_SAMPLE_MASK;
+ nv50->dirty_3d |= NV50_NEW_3D_SAMPLE_MASK;
}
static void
@@ -935,7 +935,7 @@ nv50_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
if (nv50->min_samples != min_samples) {
nv50->min_samples = min_samples;
- nv50->dirty_3d |= NV50_NEW_MIN_SAMPLES;
+ nv50->dirty_3d |= NV50_NEW_3D_MIN_SAMPLES;
}
}
@@ -949,7 +949,7 @@ nv50_set_framebuffer_state(struct pipe_context *pipe,
util_copy_framebuffer_state(&nv50->framebuffer, fb);
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
}
static void
@@ -959,7 +959,7 @@ nv50_set_polygon_stipple(struct pipe_context *pipe,
struct nv50_context *nv50 = nv50_context(pipe);
nv50->stipple = *stipple;
- nv50->dirty_3d |= NV50_NEW_STIPPLE;
+ nv50->dirty_3d |= NV50_NEW_3D_STIPPLE;
}
static void
@@ -977,7 +977,7 @@ nv50_set_scissor_states(struct pipe_context *pipe,
continue;
nv50->scissors[start_slot + i] = scissor[i];
nv50->scissors_dirty |= 1 << (start_slot + i);
- nv50->dirty_3d |= NV50_NEW_SCISSOR;
+ nv50->dirty_3d |= NV50_NEW_3D_SCISSOR;
}
}
@@ -996,7 +996,7 @@ nv50_set_viewport_states(struct pipe_context *pipe,
continue;
nv50->viewports[start_slot + i] = vpt[i];
nv50->viewports_dirty |= 1 << (start_slot + i);
- nv50->dirty_3d |= NV50_NEW_VIEWPORT;
+ nv50->dirty_3d |= NV50_NEW_3D_VIEWPORT;
}
}
@@ -1009,7 +1009,7 @@ nv50_set_vertex_buffers(struct pipe_context *pipe,
unsigned i;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
- nv50->dirty_3d |= NV50_NEW_ARRAYS;
+ nv50->dirty_3d |= NV50_NEW_3D_ARRAYS;
util_set_vertex_buffers_count(nv50->vtxbuf, &nv50->num_vtxbufs, vb,
start_slot, count);
@@ -1073,7 +1073,7 @@ nv50_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
struct nv50_context *nv50 = nv50_context(pipe);
nv50->vertex = hwcso;
- nv50->dirty_3d |= NV50_NEW_VERTEX;
+ nv50->dirty_3d |= NV50_NEW_3D_VERTEX;
}
static struct pipe_stream_output_target *
@@ -1181,7 +1181,7 @@ nv50_set_stream_output_targets(struct pipe_context *pipe,
nv50->num_so_targets = num_targets;
if (nv50->so_targets_dirty)
- nv50->dirty_3d |= NV50_NEW_STRMOUT;
+ nv50->dirty_3d |= NV50_NEW_3D_STRMOUT;
}
static void
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
index 601f9b1449d..c5decb0b3fd 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
@@ -188,7 +188,7 @@ nv50_validate_scissor(struct nv50_context *nv50)
int minx, maxx, miny, maxy, i;
if (!(nv50->dirty_3d &
- (NV50_NEW_SCISSOR | NV50_NEW_VIEWPORT | NV50_NEW_FRAMEBUFFER)) &&
+ (NV50_NEW_3D_SCISSOR | NV50_NEW_3D_VIEWPORT | NV50_NEW_3D_FRAMEBUFFER)) &&
nv50->state.scissor == nv50->rast->pipe.scissor)
return;
@@ -197,7 +197,7 @@ nv50_validate_scissor(struct nv50_context *nv50)
nv50->state.scissor = nv50->rast->pipe.scissor;
- if ((nv50->dirty_3d & NV50_NEW_FRAMEBUFFER) && !nv50->state.scissor)
+ if ((nv50->dirty_3d & NV50_NEW_3D_FRAMEBUFFER) && !nv50->state.scissor)
nv50->scissors_dirty = (1 << NV50_MAX_VIEWPORTS) - 1;
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
@@ -290,10 +290,10 @@ nv50_check_program_ucps(struct nv50_context *nv50,
vp->vp.clpd_nr = n;
if (likely(vp == nv50->vertprog)) {
- nv50->dirty_3d |= NV50_NEW_VERTPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_VERTPROG;
nv50_vertprog_validate(nv50);
} else {
- nv50->dirty_3d |= NV50_NEW_GMTYPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_GMTYPROG;
nv50_gmtyprog_validate(nv50);
}
nv50_fp_linkage_validate(nv50);
@@ -342,7 +342,7 @@ nv50_validate_clip(struct nv50_context *nv50)
struct nv50_program *vp;
uint8_t clip_enable;
- if (nv50->dirty_3d & NV50_NEW_CLIP) {
+ if (nv50->dirty_3d & NV50_NEW_3D_CLIP) {
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, (NV50_CB_AUX_UCP_OFFSET << 8) | NV50_CB_AUX);
BEGIN_NI04(push, NV50_3D(CB_DATA(0)), PIPE_MAX_CLIP_PLANES * 4);
@@ -445,23 +445,23 @@ nv50_switch_pipe_context(struct nv50_context *ctx_to)
ctx_to->constbuf_dirty[2] = (1 << NV50_MAX_PIPE_CONSTBUFS) - 1;
if (!ctx_to->vertex)
- ctx_to->dirty_3d &= ~(NV50_NEW_VERTEX | NV50_NEW_ARRAYS);
+ ctx_to->dirty_3d &= ~(NV50_NEW_3D_VERTEX | NV50_NEW_3D_ARRAYS);
if (!ctx_to->vertprog)
- ctx_to->dirty_3d &= ~NV50_NEW_VERTPROG;
+ ctx_to->dirty_3d &= ~NV50_NEW_3D_VERTPROG;
if (!ctx_to->fragprog)
- ctx_to->dirty_3d &= ~NV50_NEW_FRAGPROG;
+ ctx_to->dirty_3d &= ~NV50_NEW_3D_FRAGPROG;
if (!ctx_to->blend)
- ctx_to->dirty_3d &= ~NV50_NEW_BLEND;
+ ctx_to->dirty_3d &= ~NV50_NEW_3D_BLEND;
if (!ctx_to->rast)
#ifdef NV50_SCISSORS_CLIPPING
- ctx_to->dirty_3d &= ~(NV50_NEW_RASTERIZER | NV50_NEW_SCISSOR);
+ ctx_to->dirty_3d &= ~(NV50_NEW_3D_RASTERIZER | NV50_NEW_3D_SCISSOR);
#else
- ctx_to->dirty_3d &= ~NV50_NEW_RASTERIZER;
+ ctx_to->dirty_3d &= ~NV50_NEW_3D_RASTERIZER;
#endif
if (!ctx_to->zsa)
- ctx_to->dirty_3d &= ~NV50_NEW_ZSA;
+ ctx_to->dirty_3d &= ~NV50_NEW_3D_ZSA;
ctx_to->screen->cur_ctx = ctx_to;
}
@@ -470,42 +470,42 @@ static struct state_validate {
void (*func)(struct nv50_context *);
uint32_t states;
} validate_list[] = {
- { nv50_validate_fb, NV50_NEW_FRAMEBUFFER },
- { nv50_validate_blend, NV50_NEW_BLEND },
- { nv50_validate_zsa, NV50_NEW_ZSA },
- { nv50_validate_sample_mask, NV50_NEW_SAMPLE_MASK },
- { nv50_validate_rasterizer, NV50_NEW_RASTERIZER },
- { nv50_validate_blend_colour, NV50_NEW_BLEND_COLOUR },
- { nv50_validate_stencil_ref, NV50_NEW_STENCIL_REF },
- { nv50_validate_stipple, NV50_NEW_STIPPLE },
+ { nv50_validate_fb, NV50_NEW_3D_FRAMEBUFFER },
+ { nv50_validate_blend, NV50_NEW_3D_BLEND },
+ { nv50_validate_zsa, NV50_NEW_3D_ZSA },
+ { nv50_validate_sample_mask, NV50_NEW_3D_SAMPLE_MASK },
+ { nv50_validate_rasterizer, NV50_NEW_3D_RASTERIZER },
+ { nv50_validate_blend_colour, NV50_NEW_3D_BLEND_COLOUR },
+ { nv50_validate_stencil_ref, NV50_NEW_3D_STENCIL_REF },
+ { nv50_validate_stipple, NV50_NEW_3D_STIPPLE },
#ifdef NV50_SCISSORS_CLIPPING
- { nv50_validate_scissor, NV50_NEW_SCISSOR | NV50_NEW_VIEWPORT |
- NV50_NEW_RASTERIZER |
- NV50_NEW_FRAMEBUFFER },
+ { nv50_validate_scissor, NV50_NEW_3D_SCISSOR | NV50_NEW_3D_VIEWPORT |
+ NV50_NEW_3D_RASTERIZER |
+ NV50_NEW_3D_FRAMEBUFFER },
#else
- { nv50_validate_scissor, NV50_NEW_SCISSOR },
+ { nv50_validate_scissor, NV50_NEW_3D_SCISSOR },
#endif
- { nv50_validate_viewport, NV50_NEW_VIEWPORT },
- { nv50_vertprog_validate, NV50_NEW_VERTPROG },
- { nv50_gmtyprog_validate, NV50_NEW_GMTYPROG },
- { nv50_fragprog_validate, NV50_NEW_FRAGPROG | NV50_NEW_RASTERIZER |
- NV50_NEW_MIN_SAMPLES },
- { nv50_fp_linkage_validate, NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
- NV50_NEW_GMTYPROG | NV50_NEW_RASTERIZER },
- { nv50_gp_linkage_validate, NV50_NEW_GMTYPROG | NV50_NEW_VERTPROG },
- { nv50_validate_derived_rs, NV50_NEW_FRAGPROG | NV50_NEW_RASTERIZER |
- NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG },
- { nv50_validate_derived_2, NV50_NEW_ZSA | NV50_NEW_FRAMEBUFFER },
- { nv50_validate_derived_3, NV50_NEW_BLEND | NV50_NEW_FRAMEBUFFER },
- { nv50_validate_clip, NV50_NEW_CLIP | NV50_NEW_RASTERIZER |
- NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG },
- { nv50_constbufs_validate, NV50_NEW_CONSTBUF },
- { nv50_validate_textures, NV50_NEW_TEXTURES },
- { nv50_validate_samplers, NV50_NEW_SAMPLERS },
- { nv50_stream_output_validate, NV50_NEW_STRMOUT |
- NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG },
- { nv50_vertex_arrays_validate, NV50_NEW_VERTEX | NV50_NEW_ARRAYS },
- { nv50_validate_min_samples, NV50_NEW_MIN_SAMPLES },
+ { nv50_validate_viewport, NV50_NEW_3D_VIEWPORT },
+ { nv50_vertprog_validate, NV50_NEW_3D_VERTPROG },
+ { nv50_gmtyprog_validate, NV50_NEW_3D_GMTYPROG },
+ { nv50_fragprog_validate, NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_RASTERIZER |
+ NV50_NEW_3D_MIN_SAMPLES },
+ { nv50_fp_linkage_validate, NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_VERTPROG |
+ NV50_NEW_3D_GMTYPROG | NV50_NEW_3D_RASTERIZER },
+ { nv50_gp_linkage_validate, NV50_NEW_3D_GMTYPROG | NV50_NEW_3D_VERTPROG },
+ { nv50_validate_derived_rs, NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_RASTERIZER |
+ NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
+ { nv50_validate_derived_2, NV50_NEW_3D_ZSA | NV50_NEW_3D_FRAMEBUFFER },
+ { nv50_validate_derived_3, NV50_NEW_3D_BLEND | NV50_NEW_3D_FRAMEBUFFER },
+ { nv50_validate_clip, NV50_NEW_3D_CLIP | NV50_NEW_3D_RASTERIZER |
+ NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
+ { nv50_constbufs_validate, NV50_NEW_3D_CONSTBUF },
+ { nv50_validate_textures, NV50_NEW_3D_TEXTURES },
+ { nv50_validate_samplers, NV50_NEW_3D_SAMPLERS },
+ { nv50_stream_output_validate, NV50_NEW_3D_STRMOUT |
+ NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
+ { nv50_vertex_arrays_validate, NV50_NEW_3D_VERTEX | NV50_NEW_3D_ARRAYS },
+ { nv50_validate_min_samples, NV50_NEW_3D_MIN_SAMPLES },
};
bool
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
index e595524dcc4..dd094d5c070 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
@@ -353,7 +353,7 @@ nv50_clear_render_target(struct pipe_context *pipe,
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, nv50->cond_condmode);
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR;
}
static void
@@ -436,7 +436,7 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, nv50->cond_condmode);
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR;
}
void
@@ -525,7 +525,7 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers,
uint32_t mode = 0;
/* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */
- if (!nv50_state_validate(nv50, NV50_NEW_FRAMEBUFFER))
+ if (!nv50_state_validate(nv50, NV50_NEW_3D_FRAMEBUFFER))
return;
/* We have to clear ALL of the layers, not up to the min number of layers
@@ -798,7 +798,7 @@ nv50_clear_buffer(struct pipe_context *pipe,
data, data_size);
}
- nv50->dirty_3d |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR;
}
/* =============================== BLIT CODE ===================================
@@ -1259,9 +1259,9 @@ nv50_blitctx_pre_blit(struct nv50_blitctx *ctx)
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
nv50->dirty_3d =
- NV50_NEW_FRAMEBUFFER | NV50_NEW_MIN_SAMPLES |
- NV50_NEW_VERTPROG | NV50_NEW_FRAGPROG | NV50_NEW_GMTYPROG |
- NV50_NEW_TEXTURES | NV50_NEW_SAMPLERS;
+ NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_MIN_SAMPLES |
+ NV50_NEW_3D_VERTPROG | NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_GMTYPROG |
+ NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS;
}
static void
@@ -1306,10 +1306,10 @@ nv50_blitctx_post_blit(struct nv50_blitctx *blit)
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
nv50->dirty_3d = blit->saved.dirty_3d |
- (NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR | NV50_NEW_SAMPLE_MASK |
- NV50_NEW_RASTERIZER | NV50_NEW_ZSA | NV50_NEW_BLEND |
- NV50_NEW_TEXTURES | NV50_NEW_SAMPLERS |
- NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG | NV50_NEW_FRAGPROG);
+ (NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR | NV50_NEW_3D_SAMPLE_MASK |
+ NV50_NEW_3D_RASTERIZER | NV50_NEW_3D_ZSA | NV50_NEW_3D_BLEND |
+ NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS |
+ NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG | NV50_NEW_3D_FRAGPROG);
nv50->scissors_dirty |= 1;
nv50->base.pipe.set_min_samples(&nv50->base.pipe, blit->saved.min_samples);
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
index 11f2471ed5b..06f8462b579 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
@@ -779,9 +779,9 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nv50->vbo_push_hint = /* the 64 is heuristic */
!(info->indexed && ((nv50->vb_elt_limit + 64) < info->count));
- if (nv50->vbo_user && !(nv50->dirty_3d & (NV50_NEW_ARRAYS | NV50_NEW_VERTEX))) {
+ if (nv50->vbo_user && !(nv50->dirty_3d & (NV50_NEW_3D_ARRAYS | NV50_NEW_3D_VERTEX))) {
if (!!nv50->vbo_fifo != nv50->vbo_push_hint)
- nv50->dirty_3d |= NV50_NEW_ARRAYS;
+ nv50->dirty_3d |= NV50_NEW_3D_ARRAYS;
else
if (!nv50->vbo_fifo)
nv50_update_user_vbufs(nv50);