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authorRoland Scheidegger <[email protected]>2013-11-26 02:30:41 +0100
committerRoland Scheidegger <[email protected]>2013-11-28 04:02:18 +0100
commit2983c039df630bb9bcb70c52219c631e27b0eae6 (patch)
treeb863fdab0fda57c03c1c5c3f00ff235c58cd6c99 /src/gallium/drivers/nouveau/nv30
parente4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc (diff)
gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv30')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_screen.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index 807100ee0d0..26ff6812e50 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -190,6 +190,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_TEMPS:
return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 0;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 2;
@@ -228,6 +229,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_ADDRS:
return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_MAX_PREDS:
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: