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authorMaarten Lankhorst <[email protected]>2014-02-12 14:56:53 +0100
committerMaarten Lankhorst <[email protected]>2014-02-12 14:57:25 +0100
commitfee0686c21c631d96d6042741267a3c218c23ffc (patch)
tree96cb24b8377f9e0058d1786d24885b078bb9af63 /src/gallium/drivers/nouveau/nv30
parent572a8345bfd1d6289a91b64eef92565ef9b3ee55 (diff)
nouveau: create only 1 shared screen between vdpau and opengl
This fixes bug 73200 "vdpau-GL interop fails due to different screen objects" in the same way radeon does. Signed-off-by: Maarten Lankhorst <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv30')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_screen.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index c027a5f3130..9854708b371 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -302,6 +302,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
+ if (!nouveau_drm_screen_unref(&screen->base))
+ return;
+
if (screen->base.fence.current &&
screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
nouveau_fence_wait(screen->base.fence.current);