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authorMarek Olšák <[email protected]>2014-07-24 20:32:08 +0200
committerMarek Olšák <[email protected]>2014-07-28 23:57:08 +0200
commit04f2c88f45e26d7050cc88aaaac8e8154d6018d0 (patch)
treef2c3713a675d01a3a44f90c01b69d44aecfdb7b5 /src/gallium/drivers/nouveau/nv30
parentd5bcb5e8dea3dc949ff6b093af7f46585b94b63e (diff)
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
This new name isn't so confusing. I also changed the gallivm limit, because it looked wrong. Reviewed-by: Brian Paul <[email protected]> v2: use sizeof(float[4])
Diffstat (limited to 'src/gallium/drivers/nouveau/nv30')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_screen.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index 32f55236c48..4fa34e372f7 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -198,8 +198,8 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_INPUTS:
return 16;
- case PIPE_SHADER_CAP_MAX_CONSTS:
- return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
@@ -235,8 +235,8 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_INPUTS:
return 8; /* should be possible to do 10 with nv4x */
- case PIPE_SHADER_CAP_MAX_CONSTS:
- return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS: