diff options
author | Ben Skeggs <[email protected]> | 2011-03-01 10:27:45 +1000 |
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committer | Ben Skeggs <[email protected]> | 2011-03-01 14:44:42 +1000 |
commit | 2f30a5bdaad480118e23ac4243de3b4a11ba62a8 (patch) | |
tree | 19bacb87c4bad3e5e4e6e5c846f16d62f5a9226d /src/gallium/drivers/nouveau/nouveau_mm.c | |
parent | 7a8ee058a83f1eda2c783d83fc5967fd9ef75660 (diff) |
nv50: make mm available as common code
Signed-off-by: Ben Skeggs <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_mm.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nouveau_mm.c | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nouveau_mm.c b/src/gallium/drivers/nouveau/nouveau_mm.c new file mode 100644 index 00000000000..1c4bb61af88 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_mm.c @@ -0,0 +1,280 @@ + +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "util/u_double_list.h" + +#include "nouveau_screen.h" +#include "nouveau_mm.h" + +#include "nouveau/nouveau_bo.h" + +#define MM_MIN_ORDER 7 +#define MM_MAX_ORDER 20 + +#define MM_NUM_BUCKETS (MM_MAX_ORDER - MM_MIN_ORDER + 1) + +#define MM_MIN_SIZE (1 << MM_MIN_ORDER) +#define MM_MAX_SIZE (1 << MM_MAX_ORDER) + +struct mm_bucket { + struct list_head free; + struct list_head used; + struct list_head full; + int num_free; +}; + +struct nouveau_mman { + struct nouveau_device *dev; + struct mm_bucket bucket[MM_NUM_BUCKETS]; + uint32_t storage_type; + uint32_t domain; + uint64_t allocated; +}; + +struct mm_slab { + struct list_head head; + struct nouveau_bo *bo; + struct nouveau_mman *cache; + int order; + int count; + int free; + uint32_t bits[0]; +}; + +static int +mm_slab_alloc(struct mm_slab *slab) +{ + int i, n, b; + + if (slab->free == 0) + return -1; + + for (i = 0; i < (slab->count + 31) / 32; ++i) { + b = ffs(slab->bits[i]) - 1; + if (b >= 0) { + n = i * 32 + b; + assert(n < slab->count); + slab->free--; + slab->bits[i] &= ~(1 << b); + return n; + } + } + return -1; +} + +static INLINE void +mm_slab_free(struct mm_slab *slab, int i) +{ + assert(i < slab->count); + slab->bits[i / 32] |= 1 << (i % 32); + slab->free++; + assert(slab->free <= slab->count); +} + +static INLINE int +mm_get_order(uint32_t size) +{ + int s = __builtin_clz(size) ^ 31; + + if (size > (1 << s)) + s += 1; + return s; +} + +static struct mm_bucket * +mm_bucket_by_order(struct nouveau_mman *cache, int order) +{ + if (order > MM_MAX_ORDER) + return NULL; + return &cache->bucket[MAX2(order, MM_MIN_ORDER) - MM_MIN_ORDER]; +} + +static struct mm_bucket * +mm_bucket_by_size(struct nouveau_mman *cache, unsigned size) +{ + return mm_bucket_by_order(cache, mm_get_order(size)); +} + +/* size of bo allocation for slab with chunks of (1 << chunk_order) bytes */ +static INLINE uint32_t +mm_default_slab_size(unsigned chunk_order) +{ + static const int8_t slab_order[MM_MAX_ORDER - MM_MIN_ORDER + 1] = + { + 12, 12, 13, 14, 14, 17, 17, 17, 17, 19, 19, 20, 21, 22 + }; + + assert(chunk_order <= MM_MAX_ORDER && chunk_order >= MM_MIN_ORDER); + + return 1 << slab_order[chunk_order - MM_MIN_ORDER]; +} + +static int +mm_slab_new(struct nouveau_mman *cache, int chunk_order) +{ + struct mm_slab *slab; + int words, ret; + const uint32_t size = mm_default_slab_size(chunk_order); + + words = ((size >> chunk_order) + 31) / 32; + assert(words); + + slab = MALLOC(sizeof(struct mm_slab) + words * 4); + if (!slab) + return PIPE_ERROR_OUT_OF_MEMORY; + + memset(&slab->bits[0], ~0, words * 4); + + slab->bo = NULL; + ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size, + 0, cache->storage_type, &slab->bo); + if (ret) { + FREE(slab); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + LIST_INITHEAD(&slab->head); + + slab->cache = cache; + slab->order = chunk_order; + slab->count = slab->free = size >> chunk_order; + + LIST_ADD(&slab->head, &mm_bucket_by_order(cache, chunk_order)->free); + + cache->allocated += size; + + debug_printf("MM: new slab, total memory = %lu KiB\n", + cache->allocated / 1024); + + return PIPE_OK; +} + +/* @return token to identify slab or NULL if we just allocated a new bo */ +struct nouveau_mm_allocation * +nouveau_mm_allocate(struct nouveau_mman *cache, + uint32_t size, struct nouveau_bo **bo, uint32_t *offset) +{ + struct mm_bucket *bucket; + struct mm_slab *slab; + struct nouveau_mm_allocation *alloc; + int ret; + + bucket = mm_bucket_by_size(cache, size); + if (!bucket) { + ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size, + 0, cache->storage_type, bo); + if (ret) + debug_printf("bo_new(%x, %x): %i\n", size, cache->storage_type, ret); + + *offset = 0; + return NULL; + } + + if (!LIST_IS_EMPTY(&bucket->used)) { + slab = LIST_ENTRY(struct mm_slab, bucket->used.next, head); + } else { + if (LIST_IS_EMPTY(&bucket->free)) { + mm_slab_new(cache, MAX2(mm_get_order(size), MM_MIN_ORDER)); + } + slab = LIST_ENTRY(struct mm_slab, bucket->free.next, head); + + LIST_DEL(&slab->head); + LIST_ADD(&slab->head, &bucket->used); + } + + *offset = mm_slab_alloc(slab) << slab->order; + + alloc = MALLOC_STRUCT(nouveau_mm_allocation); + if (!alloc) + return NULL; + + nouveau_bo_ref(slab->bo, bo); + + if (slab->free == 0) { + LIST_DEL(&slab->head); + LIST_ADD(&slab->head, &bucket->full); + } + + alloc->next = NULL; + alloc->offset = *offset; + alloc->priv = (void *)slab; + + return alloc; +} + +void +nouveau_mm_free(struct nouveau_mm_allocation *alloc) +{ + struct mm_slab *slab = (struct mm_slab *)alloc->priv; + struct mm_bucket *bucket = mm_bucket_by_order(slab->cache, slab->order); + + mm_slab_free(slab, alloc->offset >> slab->order); + + if (slab->free == 1) { + LIST_DEL(&slab->head); + + if (slab->count > 1) + LIST_ADDTAIL(&slab->head, &bucket->used); + else + LIST_ADDTAIL(&slab->head, &bucket->free); + } + + FREE(alloc); +} + +struct nouveau_mman * +nouveau_mm_create(struct nouveau_device *dev, uint32_t domain, + uint32_t storage_type) +{ + struct nouveau_mman *cache = MALLOC_STRUCT(nouveau_mman); + int i; + + if (!cache) + return NULL; + + cache->dev = dev; + cache->domain = domain; + cache->storage_type = storage_type; + cache->allocated = 0; + + for (i = 0; i < MM_NUM_BUCKETS; ++i) { + LIST_INITHEAD(&cache->bucket[i].free); + LIST_INITHEAD(&cache->bucket[i].used); + LIST_INITHEAD(&cache->bucket[i].full); + } + + return cache; +} + +static INLINE void +nouveau_mm_free_slabs(struct list_head *head) +{ + struct mm_slab *slab, *next; + + LIST_FOR_EACH_ENTRY_SAFE(slab, next, head, head) { + LIST_DEL(&slab->head); + nouveau_bo_ref(NULL, &slab->bo); + FREE(slab); + } +} + +void +nouveau_mm_destroy(struct nouveau_mman *cache) +{ + int i; + + if (!cache) + return; + + for (i = 0; i < MM_NUM_BUCKETS; ++i) { + if (!LIST_IS_EMPTY(&cache->bucket[i].used) || + !LIST_IS_EMPTY(&cache->bucket[i].full)) + debug_printf("WARNING: destroying GPU memory cache " + "with some buffers still in use\n"); + + nouveau_mm_free_slabs(&cache->bucket[i].free); + nouveau_mm_free_slabs(&cache->bucket[i].used); + nouveau_mm_free_slabs(&cache->bucket[i].full); + } +} + |