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authorIlia Mirkin <[email protected]>2017-11-10 21:47:59 -0500
committerIlia Mirkin <[email protected]>2017-11-25 22:48:09 -0500
commit3079993727ddfe6b09e1f0ec8f834691fd654b46 (patch)
tree5a6505098aa3b56b7656b2d6b19f3be646f51b93 /src/gallium/drivers/nouveau/nouveau_heap.h
parent676761252b731a6bf408e4dca694c31d74a995fc (diff)
nv50/ir: optimize signed integer modulo by pow-of-2
It's common to use signed int modulo in GLSL. As it happens, the GLSL specs allow the result to be undefined, but that seems fairly surprising. It's not that much more effort to get it right, at least for positive modulo operators. Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_heap.h')
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