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author | Ilia Mirkin <[email protected]> | 2015-05-10 01:57:56 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-05-12 18:47:17 -0400 |
commit | d06ce2f1df54edd234b1abde37bba524ed599acb (patch) | |
tree | dc86a2adad4bcc7e24522d07b26ad91868d31547 /src/gallium/drivers/nouveau/nouveau_heap.h | |
parent | 380f7611b5d23b72684ce1eb848f956945e4c39b (diff) |
nvc0: switch mechanism for shader eviction to be a while loop
This aligns it to work similarly to nv50. However there's no library
code there, so the whole thing can be freed. Here we end up with an
allocated node that's not attached to a specific program.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86792
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_heap.h')
0 files changed, 0 insertions, 0 deletions