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author | Nicolai Hähnle <[email protected]> | 2019-05-07 23:00:43 +0200 |
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committer | Marek Olšák <[email protected]> | 2019-07-03 15:51:12 -0400 |
commit | b45c3debe845a6832d9b6cfec6184b933754f6e9 (patch) | |
tree | 27e843d17b583d82a91e196c642ebb501af2ffac /src/gallium/drivers/nouveau/nouveau_gldefs.h | |
parent | 226f650d9222a191130ee673d2cb4405da972c4a (diff) |
radeonsi/gfx10: keep track of whether NGG is used
We always use NGG by default, except when tessellation is enabled with
extreme geometry shader amplification.
Acked-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_gldefs.h')
0 files changed, 0 insertions, 0 deletions