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author | José Fonseca <[email protected]> | 2012-11-30 17:32:29 +0000 |
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committer | José Fonseca <[email protected]> | 2012-12-03 14:02:43 +0000 |
commit | 0bc6ec238bad7908b362355f668ea513e14a75b5 (patch) | |
tree | 0c0848bca3d44cae2fe78443b35bcbb02af34c1d /src/gallium/drivers/nouveau/nouveau_gldefs.h | |
parent | 54ff536823bf5a431efe1f2becdb21174c146948 (diff) |
llvmpipe: Recompute the fs shader key when framebuffer varies.
The fs shader now depends on the color buffer formats. The shader key was
extended to accommodate this, but llvmpipe_update_derived needs to be
updated to check the framebuffer dirty flag.
This fixes bug 57674.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_gldefs.h')
0 files changed, 0 insertions, 0 deletions