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authorAlyssa Rosenzweig <[email protected]>2019-07-09 11:16:57 -0700
committerAlyssa Rosenzweig <[email protected]>2019-07-10 06:45:20 -0700
commit2d739f6b59f5ee515c27a64a6a12d00dbb4bc715 (patch)
tree6b596f7d44e3d8dd5951d21f673ee4eae63a2db0 /src/gallium/drivers/nouveau/nouveau_debug.h
parent7ad6516f3b70e46683bedbe2dc22623d87e13525 (diff)
panfrost/midgard: Include shader size for shader-db
It's easy to forget about, but shader size does matter for things like i-cache, so let's include it in the analysis. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_debug.h')
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