diff options
author | Keith Whitwell <[email protected]> | 2010-03-13 15:06:35 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2010-03-13 15:06:35 +0000 |
commit | 47bfbd452c93e6a8db013fb90d9f42210cf24889 (patch) | |
tree | e3cebba97261f567f461769d891aa77707b57bd7 /src/gallium/drivers/llvmpipe | |
parent | faa14818856e1e9a4ee624c2bc04d7aecabd07ab (diff) | |
parent | a80e33f40731f07e8a39896bfdcd1b1504aedc1f (diff) |
Merge commit 'origin/master' into gallium-sampler-view
Conflicts:
src/gallium/auxiliary/util/u_tile.c
src/gallium/auxiliary/util/u_tile.h
src/gallium/drivers/identity/id_context.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup.h
src/gallium/drivers/softpipe/sp_tex_tile_cache.c
src/gallium/include/pipe/p_context.h
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_drawpixels.c
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
26 files changed, 177 insertions, 156 deletions
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 41ac1cee72d..89c06ea3ad7 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -55,7 +55,7 @@ testprogs := lp_test_format \ LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium -$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a - $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group +#$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a +# $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group -default: $(testprogs) +#default: $(testprogs) diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c index dab20cb6397..6e0f37393e9 100644 --- a/src/gallium/drivers/llvmpipe/lp_buffer.c +++ b/src/gallium/drivers/llvmpipe/lp_buffer.c @@ -33,7 +33,6 @@ #include "lp_screen.h" #include "lp_buffer.h" -#include "state_tracker/sw_winsys.h" static void * llvmpipe_buffer_map(struct pipe_screen *screen, diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index bf7ed118095..951a695f964 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -175,6 +175,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; llvmpipe_init_query_funcs( llvmpipe ); + llvmpipe_init_context_texture_funcs( &llvmpipe->pipe ); /* * Create drawing context and plug our rendering stage into it. diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index f83e5ffacf8..71f991049e5 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -45,7 +45,7 @@ struct draw_stage; struct lp_fragment_shader; struct lp_vertex_shader; struct lp_blend_state; -struct setup_context; +struct lp_setup_context; struct lp_velems_state; struct llvmpipe_context { @@ -98,7 +98,7 @@ struct llvmpipe_context { int psize_slot; /** The tiling engine */ - struct setup_context *setup; + struct lp_setup_context *setup; /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index bf832433be1..1b4e8899359 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -79,12 +79,12 @@ llvmpipe_flush( struct pipe_context *pipe, for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); - debug_dump_surface(filename, llvmpipe->framebuffer.cbufs[i]); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]); } if (0) { util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); - debug_dump_surface(filename, llvmpipe->framebuffer.zsbuf); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); } ++frame_no; diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index 08c8f93794d..5887613120d 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -57,7 +57,8 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type(); elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type(); - elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); + elem_types[LP_JIT_TEXTURE_ROW_STRIDE] = + LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_2D_LEVELS); elem_types[LP_JIT_TEXTURE_DATA] = LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0), LP_MAX_TEXTURE_2D_LEVELS); @@ -76,9 +77,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level, screen->target, texture_type, LP_JIT_TEXTURE_LAST_LEVEL); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride, + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride, screen->target, texture_type, - LP_JIT_TEXTURE_STRIDE); + LP_JIT_TEXTURE_ROW_STRIDE); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data, screen->target, texture_type, LP_JIT_TEXTURE_DATA); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 5cc7a12c03b..13167ae3bf4 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -51,7 +51,7 @@ struct lp_jit_texture uint32_t height; uint32_t depth; uint32_t last_level; - uint32_t stride; + uint32_t row_stride[LP_MAX_TEXTURE_2D_LEVELS]; const void *data[LP_MAX_TEXTURE_2D_LEVELS]; }; @@ -61,7 +61,7 @@ enum { LP_JIT_TEXTURE_HEIGHT, LP_JIT_TEXTURE_DEPTH, LP_JIT_TEXTURE_LAST_LEVEL, - LP_JIT_TEXTURE_STRIDE, + LP_JIT_TEXTURE_ROW_STRIDE, LP_JIT_TEXTURE_DATA }; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index dc5fc5fc7d6..303f6e3f7e4 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -95,7 +95,7 @@ struct lp_rast_shader_inputs { * Rasterization information for a triangle known to be in this bin, * plus inputs to run the shader: * These fields are tile- and bin-independent. - * Objects of this type are put into the setup_context::data buffer. + * Objects of this type are put into the lp_setup_context::data buffer. */ struct lp_rast_triangle { #ifdef DEBUG diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 72492c0f0ca..505cb21503a 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -397,7 +397,7 @@ end: static boolean lp_scene_map_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; + struct pipe_context *pipe = scene->pipe; struct pipe_surface *cbuf, *zsbuf; int i; @@ -409,7 +409,7 @@ lp_scene_map_buffers( struct lp_scene *scene ) for (i = 0; i < scene->fb.nr_cbufs; i++) { cbuf = scene->fb.cbufs[i]; if (cbuf) { - scene->cbuf_transfer[i] = screen->get_tex_transfer(screen, + scene->cbuf_transfer[i] = pipe->get_tex_transfer(pipe, cbuf->texture, cbuf->face, cbuf->level, @@ -421,7 +421,7 @@ lp_scene_map_buffers( struct lp_scene *scene ) if (!scene->cbuf_transfer[i]) goto fail; - scene->cbuf_map[i] = screen->transfer_map(screen, + scene->cbuf_map[i] = pipe->transfer_map(pipe, scene->cbuf_transfer[i]); if (!scene->cbuf_map[i]) goto fail; @@ -432,7 +432,7 @@ lp_scene_map_buffers( struct lp_scene *scene ) */ zsbuf = scene->fb.zsbuf; if (zsbuf) { - scene->zsbuf_transfer = screen->get_tex_transfer(screen, + scene->zsbuf_transfer = pipe->get_tex_transfer(pipe, zsbuf->texture, zsbuf->face, zsbuf->level, @@ -444,7 +444,7 @@ lp_scene_map_buffers( struct lp_scene *scene ) if (!scene->zsbuf_transfer) goto fail; - scene->zsbuf_map = screen->transfer_map(screen, + scene->zsbuf_map = pipe->transfer_map(pipe, scene->zsbuf_transfer); if (!scene->zsbuf_map) goto fail; @@ -469,25 +469,25 @@ fail: static void lp_scene_unmap_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; + struct pipe_context *pipe = scene->pipe; unsigned i; for (i = 0; i < scene->fb.nr_cbufs; i++) { if (scene->cbuf_map[i]) - screen->transfer_unmap(screen, scene->cbuf_transfer[i]); + pipe->transfer_unmap(pipe, scene->cbuf_transfer[i]); if (scene->cbuf_transfer[i]) - screen->tex_transfer_destroy(scene->cbuf_transfer[i]); + pipe->tex_transfer_destroy(pipe, scene->cbuf_transfer[i]); scene->cbuf_transfer[i] = NULL; scene->cbuf_map[i] = NULL; } if (scene->zsbuf_map) - screen->transfer_unmap(screen, scene->zsbuf_transfer); + pipe->transfer_unmap(pipe, scene->zsbuf_transfer); if (scene->zsbuf_transfer) - screen->tex_transfer_destroy(scene->zsbuf_transfer); + pipe->tex_transfer_destroy(pipe, scene->zsbuf_transfer); scene->zsbuf_transfer = NULL; scene->zsbuf_map = NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h index f4e62cbf08e..d977f98cfaa 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.h +++ b/src/gallium/drivers/llvmpipe/lp_screen.h @@ -34,9 +34,7 @@ #ifndef LP_SCREEN_H #define LP_SCREEN_H -#include <llvm-c/Core.h> -#include <llvm-c/Analysis.h> -#include <llvm-c/Target.h> +#include "os/os_llvm.h" #include <llvm-c/ExecutionEngine.h> #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 059584f2a77..cd16b6b2d38 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -52,11 +52,11 @@ #include "draw/draw_vbuf.h" -static void set_scene_state( struct setup_context *, unsigned ); +static void set_scene_state( struct lp_setup_context *, unsigned ); struct lp_scene * -lp_setup_get_current_scene(struct setup_context *setup) +lp_setup_get_current_scene(struct lp_setup_context *setup) { if (!setup->scene) { @@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup) static void -first_triangle( struct setup_context *setup, +first_triangle( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) @@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup, } static void -first_line( struct setup_context *setup, +first_line( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4]) { @@ -95,7 +95,7 @@ first_line( struct setup_context *setup, } static void -first_point( struct setup_context *setup, +first_point( struct lp_setup_context *setup, const float (*v0)[4]) { set_scene_state( setup, SETUP_ACTIVE ); @@ -103,7 +103,7 @@ first_point( struct setup_context *setup, setup->point( setup, v0 ); } -static void reset_context( struct setup_context *setup ) +static void reset_context( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup ) /** Rasterize all scene's bins */ static void -lp_setup_rasterize_scene( struct setup_context *setup, +lp_setup_rasterize_scene( struct lp_setup_context *setup, boolean write_depth ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup, static void -begin_binning( struct setup_context *setup ) +begin_binning( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup ) * TODO: fast path for fullscreen clears and no triangles. */ static void -execute_clears( struct setup_context *setup ) +execute_clears( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup ) static void -set_scene_state( struct setup_context *setup, +set_scene_state( struct lp_setup_context *setup, unsigned new_state ) { unsigned old_state = setup->state; @@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup, void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup, void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup, void -lp_setup_clear( struct setup_context *setup, +lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, @@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup, * Emit a fence. */ struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ) +lp_setup_fence( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */ @@ -334,10 +334,11 @@ lp_setup_fence( struct setup_context *setup ) void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cull_mode, boolean ccw_is_frontface, - boolean scissor ) + boolean scissor, + boolean gl_rasterization_rules) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -345,12 +346,13 @@ lp_setup_set_triangle_state( struct setup_context *setup, setup->cullmode = cull_mode; setup->triangle = first_triangle; setup->scissor_test = scissor; + setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f; } void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *input, unsigned nr ) { @@ -361,7 +363,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup, } void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ) @@ -376,7 +378,7 @@ lp_setup_set_fs_functions( struct setup_context *setup, } void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer) { LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer); @@ -388,7 +390,7 @@ lp_setup_set_fs_constants(struct setup_context *setup, void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ) { LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value); @@ -400,7 +402,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup, } void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -415,7 +417,7 @@ lp_setup_set_blend_color( struct setup_context *setup, void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -430,7 +432,7 @@ lp_setup_set_scissor( struct setup_context *setup, void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ) { setup->flatshade_first = flatshade_first; @@ -438,7 +440,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup, void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *vertex_info ) { /* XXX: just silently holding onto the pointer: @@ -451,7 +453,7 @@ lp_setup_set_vertex_info( struct setup_context *setup, * Called during state validation when LP_NEW_SAMPLER_VIEW is set. */ void -lp_setup_set_fragment_sampler_views(struct setup_context *setup, +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, unsigned num, struct pipe_sampler_view **views) { @@ -473,13 +475,13 @@ lp_setup_set_fragment_sampler_views(struct setup_context *setup, jit_tex->height = tex->height0; jit_tex->depth = tex->depth0; jit_tex->last_level = tex->last_level; - jit_tex->stride = lp_tex->stride[0]; if (!lp_tex->dt) { /* regular texture - setup array of mipmap level pointers */ int j; - for (j = 0; j < LP_MAX_TEXTURE_2D_LEVELS; j++) { + for (j = 0; j <= tex->last_level; j++) { jit_tex->data[j] = (ubyte *) lp_tex->data + lp_tex->level_offset[j]; + jit_tex->row_stride[j] = lp_tex->stride[j]; } } else { @@ -492,6 +494,7 @@ lp_setup_set_fragment_sampler_views(struct setup_context *setup, struct sw_winsys *winsys = screen->winsys; jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt, PIPE_BUFFER_USAGE_CPU_READ); + jit_tex->row_stride[0] = lp_tex->stride[0]; assert(jit_tex->data[0]); } @@ -513,7 +516,7 @@ lp_setup_set_fragment_sampler_views(struct setup_context *setup, * being rendered and the current scene being built. */ unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ) { unsigned i; @@ -542,7 +545,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup, * Called by vbuf code when we're about to draw something. */ void -lp_setup_update_state( struct setup_context *setup ) +lp_setup_update_state( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -660,7 +663,7 @@ lp_setup_update_state( struct setup_context *setup ) /* Only caller is lp_setup_vbuf_destroy() */ void -lp_setup_destroy( struct setup_context *setup ) +lp_setup_destroy( struct lp_setup_context *setup ) { reset_context( setup ); @@ -685,12 +688,12 @@ lp_setup_destroy( struct setup_context *setup ) * the draw module. Currently also creates a rasterizer to use with * it. */ -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ) { unsigned i; - struct setup_context *setup = CALLOC_STRUCT(setup_context); + struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context); if (!setup) return NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index 72116b8c6c4..414eaec98d1 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -61,79 +61,80 @@ struct pipe_framebuffer_state; struct lp_fragment_shader; struct lp_jit_context; -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ); void -lp_setup_clear(struct setup_context *setup, +lp_setup_clear(struct lp_setup_context *setup, const float *clear_color, double clear_depth, unsigned clear_stencil, unsigned flags); struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ); +lp_setup_fence( struct lp_setup_context *setup ); void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ); void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ); void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cullmode, boolean front_is_ccw, - boolean scissor ); + boolean scissor, + boolean gl_rasterization_rules ); void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *interp, unsigned nr ); void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ); void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer); void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ); void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ); void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ); void -lp_setup_set_fragment_sampler_views(struct setup_context *setup, +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, unsigned num, struct pipe_sampler_view **views); unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ); void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ); void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *info ); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index a5fc34e54a2..464fb369840 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -65,7 +65,7 @@ struct lp_scene_queue; * Subclass of vbuf_render, plugged directly into the draw module as * the rendering backend. */ -struct setup_context +struct lp_setup_context { struct vbuf_render base; @@ -89,6 +89,7 @@ struct setup_context boolean ccw_is_frontface; boolean scissor_test; unsigned cullmode; + float pixel_offset; struct pipe_framebuffer_state fb; @@ -131,29 +132,29 @@ struct setup_context unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ - void (*point)( struct setup_context *, + void (*point)( struct lp_setup_context *, const float (*v0)[4]); - void (*line)( struct setup_context *, + void (*line)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4]); - void (*triangle)( struct setup_context *, + void (*triangle)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]); }; -void lp_setup_choose_triangle( struct setup_context *setup ); -void lp_setup_choose_line( struct setup_context *setup ); -void lp_setup_choose_point( struct setup_context *setup ); +void lp_setup_choose_triangle( struct lp_setup_context *setup ); +void lp_setup_choose_line( struct lp_setup_context *setup ); +void lp_setup_choose_point( struct lp_setup_context *setup ); -struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup); +struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup); -void lp_setup_init_vbuf(struct setup_context *setup); +void lp_setup_init_vbuf(struct lp_setup_context *setup); -void lp_setup_update_state( struct setup_context *setup ); +void lp_setup_update_state( struct lp_setup_context *setup ); -void lp_setup_destroy( struct setup_context *setup ); +void lp_setup_destroy( struct lp_setup_context *setup ); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index feea79d3943..be41c44e6f5 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -31,7 +31,7 @@ #include "lp_setup_context.h" -static void line_nop( struct setup_context *setup, +static void line_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4] ) { @@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup, void -lp_setup_choose_line( struct setup_context *setup ) +lp_setup_choose_line( struct lp_setup_context *setup ) { setup->line = line_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c index f03ca729b24..9f69e6c5ce2 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_point.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c @@ -31,14 +31,14 @@ #include "lp_setup_context.h" -static void point_nop( struct setup_context *setup, +static void point_nop( struct lp_setup_context *setup, const float (*v0)[4] ) { } void -lp_setup_choose_point( struct setup_context *setup ) +lp_setup_choose_point( struct lp_setup_context *setup ) { setup->point = point_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index e75412ac9aa..ac6264dc73e 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -41,7 +41,8 @@ /** * Compute a0 for a constant-valued coefficient (GL_FLAT shading). */ -static void constant_coef( struct lp_rast_triangle *tri, +static void constant_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, unsigned slot, const float value, unsigned i ) @@ -56,7 +57,8 @@ static void constant_coef( struct lp_rast_triangle *tri, * Compute a0, dadx and dady for a linearly interpolated coefficient, * for a triangle. */ -static void linear_coef( struct lp_rast_triangle *tri, +static void linear_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -90,8 +92,8 @@ static void linear_coef( struct lp_rast_triangle *tri, * instead - i'll switch to this later. */ tri->inputs.a0[slot][i] = (a1 - - (dadx * (v1[0][0] - 0.5f) + - dady * (v1[0][1] - 0.5f))); + (dadx * (v1[0][0] - setup->pixel_offset) + + dady * (v1[0][1] - setup->pixel_offset))); } @@ -103,7 +105,8 @@ static void linear_coef( struct lp_rast_triangle *tri, * Later, when we compute the value at a particular fragment position we'll * divide the interpolated value by the interpolated W at that fragment. */ -static void perspective_coef( struct lp_rast_triangle *tri, +static void perspective_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -125,8 +128,8 @@ static void perspective_coef( struct lp_rast_triangle *tri, tri->inputs.dadx[slot][i] = dadx; tri->inputs.dady[slot][i] = dady; tri->inputs.a0[slot][i] = (a1 - - (dadx * (v1[0][0] - 0.5f) + - dady * (v1[0][1] - 0.5f))); + (dadx * (v1[0][0] - setup->pixel_offset) + + dady * (v1[0][1] - setup->pixel_offset))); } @@ -137,7 +140,8 @@ static void perspective_coef( struct lp_rast_triangle *tri, * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask. */ static void -setup_fragcoord_coef(struct lp_rast_triangle *tri, +setup_fragcoord_coef(struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -153,27 +157,28 @@ setup_fragcoord_coef(struct lp_rast_triangle *tri, tri->inputs.dadx[slot][1] = 0.0; tri->inputs.dady[slot][1] = 1.0; /*Z*/ - linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 2); + linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 2); /*W*/ - linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 3); + linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 3); } -static void setup_facing_coef( struct lp_rast_triangle *tri, +static void setup_facing_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, unsigned slot, boolean frontface ) { - constant_coef( tri, slot, 1.0f - frontface, 0 ); - constant_coef( tri, slot, 0.0f, 1 ); /* wasted */ - constant_coef( tri, slot, 0.0f, 2 ); /* wasted */ - constant_coef( tri, slot, 0.0f, 3 ); /* wasted */ + constant_coef( setup, tri, slot, 1.0f - frontface, 0 ); + constant_coef( setup, tri, slot, 0.0f, 1 ); /* wasted */ + constant_coef( setup, tri, slot, 0.0f, 2 ); /* wasted */ + constant_coef( setup, tri, slot, 0.0f, 3 ); /* wasted */ } /** * Compute the tri->coef[] array dadx, dady, a0 values. */ -static void setup_tri_coefficients( struct setup_context *setup, +static void setup_tri_coefficients( struct lp_setup_context *setup, struct lp_rast_triangle *tri, float oneoverarea, const float (*v1)[4], @@ -185,7 +190,7 @@ static void setup_tri_coefficients( struct setup_context *setup, /* The internal position input is in slot zero: */ - setup_fragcoord_coef(tri, oneoverarea, 0, v1, v2, v3); + setup_fragcoord_coef(setup, tri, oneoverarea, 0, v1, v2, v3); /* setup interpolation for all the remaining attributes: */ @@ -196,27 +201,27 @@ static void setup_tri_coefficients( struct setup_context *setup, switch (setup->fs.input[slot].interp) { case LP_INTERP_CONSTANT: for (i = 0; i < NUM_CHANNELS; i++) - constant_coef(tri, slot+1, v3[vert_attr][i], i); + constant_coef(setup, tri, slot+1, v3[vert_attr][i], i); break; case LP_INTERP_LINEAR: for (i = 0; i < NUM_CHANNELS; i++) - linear_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); + linear_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); break; case LP_INTERP_PERSPECTIVE: for (i = 0; i < NUM_CHANNELS; i++) - perspective_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); + perspective_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); break; case LP_INTERP_POSITION: /* XXX: fix me - duplicates the values in slot zero. */ - setup_fragcoord_coef(tri, oneoverarea, slot+1, v1, v2, v3); + setup_fragcoord_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3); break; case LP_INTERP_FACING: - setup_facing_coef(tri, slot+1, frontface); + setup_facing_coef(setup, tri, slot+1, frontface); break; default: @@ -274,19 +279,19 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size) * bins for the tiles which we overlap. */ static void -do_triangle_ccw(struct setup_context *setup, +do_triangle_ccw(struct lp_setup_context *setup, const float (*v1)[4], const float (*v2)[4], const float (*v3)[4], boolean frontfacing ) { /* x/y positions in fixed point */ - const int x1 = subpixel_snap(v1[0][0]); - const int x2 = subpixel_snap(v2[0][0]); - const int x3 = subpixel_snap(v3[0][0]); - const int y1 = subpixel_snap(v1[0][1]); - const int y2 = subpixel_snap(v2[0][1]); - const int y3 = subpixel_snap(v3[0][1]); + const int x1 = subpixel_snap(v1[0][0] + 0.5 - setup->pixel_offset); + const int x2 = subpixel_snap(v2[0][0] + 0.5 - setup->pixel_offset); + const int x3 = subpixel_snap(v3[0][0] + 0.5 - setup->pixel_offset); + const int y1 = subpixel_snap(v1[0][1] + 0.5 - setup->pixel_offset); + const int y2 = subpixel_snap(v2[0][1] + 0.5 - setup->pixel_offset); + const int y3 = subpixel_snap(v3[0][1] + 0.5 - setup->pixel_offset); struct lp_scene *scene = lp_setup_get_current_scene(setup); struct lp_rast_triangle *tri; @@ -565,7 +570,7 @@ do_triangle_ccw(struct setup_context *setup, } -static void triangle_cw( struct setup_context *setup, +static void triangle_cw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -574,7 +579,7 @@ static void triangle_cw( struct setup_context *setup, } -static void triangle_ccw( struct setup_context *setup, +static void triangle_ccw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -583,7 +588,7 @@ static void triangle_ccw( struct setup_context *setup, } -static void triangle_both( struct setup_context *setup, +static void triangle_both( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -602,7 +607,7 @@ static void triangle_both( struct setup_context *setup, } -static void triangle_nop( struct setup_context *setup, +static void triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -611,7 +616,7 @@ static void triangle_nop( struct setup_context *setup, void -lp_setup_choose_triangle( struct setup_context *setup ) +lp_setup_choose_triangle( struct lp_setup_context *setup ) { switch (setup->cullmode) { case PIPE_WINDING_NONE: diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c index 671e74465c0..d7336d82b21 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c @@ -48,10 +48,10 @@ /** cast wrapper */ -static struct setup_context * -setup_context(struct vbuf_render *vbr) +static struct lp_setup_context * +lp_setup_context(struct vbuf_render *vbr) { - return (struct setup_context *) vbr; + return (struct lp_setup_context *) vbr; } @@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr) static const struct vertex_info * lp_setup_get_vertex_info(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_info; } @@ -68,7 +68,7 @@ static boolean lp_setup_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); unsigned size = vertex_size * nr_vertices; if (setup->vertex_buffer_size < size) { @@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr) static void * lp_setup_map_vertices(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_buffer; } @@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, ushort min_index, ushort max_index ) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size ); /* do nothing */ } @@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, static boolean lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim) { - setup_context(vbr)->prim = prim; + lp_setup_context(vbr)->prim = prim; return TRUE; } @@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer, static void lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = setup->vertex_buffer; unsigned i; @@ -284,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) static void lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = (void *) get_vert(setup->vertex_buffer, start, stride); @@ -436,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) static void lp_setup_vbuf_destroy(struct vbuf_render *vbr) { - lp_setup_destroy(setup_context(vbr)); + lp_setup_destroy(lp_setup_context(vbr)); } @@ -444,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr) * Create the post-transform vertex handler for the given context. */ void -lp_setup_init_vbuf(struct setup_context *setup) +lp_setup_init_vbuf(struct lp_setup_context *setup) { setup->base.max_indices = LP_MAX_VBUF_INDEXES; setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 9b87cd202e7..13cd934b13f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -31,7 +31,7 @@ #ifndef LP_STATE_H #define LP_STATE_H -#include <llvm-c/Core.h> +#include "os/os_llvm.h" #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 3e681b561aa..b75ca282067 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -40,7 +40,7 @@ * - depth/stencil test (stencil TBI) * - blending * - * This file has only the glue to assembly the fragment pipeline. The actual + * This file has only the glue to assemble the fragment pipeline. The actual * plumbing of converting Gallium state into LLVM IR is done elsewhere, in the * lp_bld_*.[ch] files, and in a complete generic and reusable way. Here we * muster the LLVM JIT execution engine to create a function that follows an @@ -95,6 +95,9 @@ #include "lp_tex_sample.h" +#include <llvm-c/Analysis.h> + + static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; static const unsigned char quad_offset_y[4] = {0, 0, 1, 1}; diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index feb012816c9..6df3ef25b0e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -62,7 +62,8 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, lp_setup_set_triangle_state( llvmpipe->setup, llvmpipe->rasterizer->cull_mode, llvmpipe->rasterizer->front_winding == PIPE_WINDING_CCW, - llvmpipe->rasterizer->scissor); + llvmpipe->rasterizer->scissor, + llvmpipe->rasterizer->gl_rasterization_rules); } llvmpipe->dirty |= LP_NEW_RASTERIZER; diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h index a9b99945f92..1df98978988 100644 --- a/src/gallium/drivers/llvmpipe/lp_test.h +++ b/src/gallium/drivers/llvmpipe/lp_test.h @@ -41,7 +41,7 @@ #include <stdio.h> #include <float.h> -#include <llvm-c/Core.h> +#include "os/os_llvm.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index d05157991bb..2c4d7fb6e14 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <stdio.h> -#include <llvm-c/Core.h> +#include "os/os_llvm.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index cb59a94464a..799df182b6a 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -29,7 +29,7 @@ #define LP_TEX_SAMPLE_H -#include <llvm-c/Core.h> +#include "os/os_llvm.h" struct lp_sampler_static_state; diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c index 5a3cf37d6d8..662508af61a 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c @@ -147,7 +147,7 @@ LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE) LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE) LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE) LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE) -LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE, TRUE) +LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE) LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE) @@ -204,7 +204,7 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, sampler->dynamic_state.base.height = lp_llvm_texture_height; sampler->dynamic_state.base.depth = lp_llvm_texture_depth; sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level; - sampler->dynamic_state.base.stride = lp_llvm_texture_stride; + sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride; sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr; sampler->dynamic_state.static_state = static_state; sampler->dynamic_state.context_ptr = context_ptr; diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 74b7b4ec5e1..f2c6dbd088a 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -243,7 +243,7 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf) static struct pipe_transfer * -llvmpipe_get_tex_transfer(struct pipe_screen *screen, +llvmpipe_get_tex_transfer(struct pipe_context *pipe, struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, @@ -294,7 +294,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, static void -llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +llvmpipe_tex_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) { /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is @@ -307,10 +308,10 @@ llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) static void * -llvmpipe_transfer_map( struct pipe_screen *_screen, +llvmpipe_transfer_map( struct pipe_context *pipe, struct pipe_transfer *transfer ) { - struct llvmpipe_screen *screen = llvmpipe_screen(_screen); + struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); ubyte *map, *xfer_map; struct llvmpipe_texture *lpt; enum pipe_format format; @@ -351,10 +352,10 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, static void -llvmpipe_transfer_unmap(struct pipe_screen *screen, - struct pipe_transfer *transfer) +llvmpipe_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) { - struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen); + struct llvmpipe_screen *lp_screen = llvmpipe_screen(pipe->screen); struct llvmpipe_texture *lpt; assert(transfer->texture); @@ -376,9 +377,14 @@ llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) screen->get_tex_surface = llvmpipe_get_tex_surface; screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; +} + - screen->get_tex_transfer = llvmpipe_get_tex_transfer; - screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; - screen->transfer_map = llvmpipe_transfer_map; - screen->transfer_unmap = llvmpipe_transfer_unmap; +void +llvmpipe_init_context_texture_funcs(struct pipe_context *pipe) +{ + pipe->get_tex_transfer = llvmpipe_get_tex_transfer; + pipe->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; + pipe->transfer_map = llvmpipe_transfer_map; + pipe->transfer_unmap = llvmpipe_transfer_unmap; } diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h index b23f929b167..94b667abf31 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.h +++ b/src/gallium/drivers/llvmpipe/lp_texture.h @@ -98,5 +98,7 @@ llvmpipe_transfer(struct pipe_transfer *pt) extern void llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); +extern void +llvmpipe_init_context_texture_funcs(struct pipe_context *pipe); #endif /* LP_TEXTURE_H */ |