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authorKeith Whitwell <[email protected]>2010-08-22 11:43:01 +0100
committerKeith Whitwell <[email protected]>2010-08-22 14:49:17 +0100
commit0ad82b8d28cbb8d7224bf96c43c80fed45321597 (patch)
tree4990edaf6b07eb99ee739b1c2c5f27536368eb0d /src/gallium/drivers/llvmpipe
parenta1de6f48c3fa79bbc8f2514da19b3e01138e7093 (diff)
llvmpipe: don't clear unused bins
If bins outside the current scene bounds are being corrupted, we'll need to fix that separately. Currently seems ok though.
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index f88a759fe70..15a09b71006 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -163,12 +163,15 @@ lp_scene_reset(struct lp_scene *scene )
/* Free all but last binner command lists:
*/
- for (i = 0; i < TILES_X; i++) {
- for (j = 0; j < TILES_Y; j++) {
+ for (i = 0; i < scene->tiles_x; i++) {
+ for (j = 0; j < scene->tiles_y; j++) {
lp_scene_bin_reset(scene, i, j);
}
}
+ /* If there are any bins which weren't cleared by the loop above,
+ * they will be caught (on debug builds at least) by this assert:
+ */
assert(lp_scene_is_empty(scene));
/* Free all but last binned data block: