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authorJames Benton <[email protected]>2012-06-18 17:31:39 +0100
committerJosé Fonseca <[email protected]>2012-06-18 17:55:05 +0100
commitf34e2f484bb73bba79a5b3fa7cff2e79bc7f0cf9 (patch)
tree322eb51d897d002b28cf24dc0b5ca0dee8d0e783 /src/gallium/drivers/llvmpipe
parentd1acae2bdca85a6cfdddbf8410271f9d7469a221 (diff)
llvmpipe: Implement cylindrical wrapping.
Tested against mesa demos cylwrap and dx9 DCT address.exe which now passes 100%. Signed-off-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.h8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.c77
3 files changed, 82 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
index b0cbd9bdaec..6970a9b8c2c 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
@@ -67,9 +67,11 @@ enum lp_interp {
};
struct lp_shader_input {
- ushort interp:4; /* enum lp_interp */
- ushort usage_mask:4; /* bitmask of TGSI_WRITEMASK_x flags */
- ushort src_index:8; /* where to find values in incoming vertices */
+ uint interp:4; /* enum lp_interp */
+ uint usage_mask:4; /* bitmask of TGSI_WRITEMASK_x flags */
+ uint src_index:8; /* where to find values in incoming vertices */
+ uint cyl_wrap:4; /* TGSI_CYLINDRICAL_WRAP_x flags */
+ uint padding:12;
};
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 0bdc17fb3e1..7dd49691051 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -1014,6 +1014,7 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
for (i = 0; i < shader->info.base.num_inputs; i++) {
shader->inputs[i].usage_mask = shader->info.base.input_usage_mask[i];
+ shader->inputs[i].cyl_wrap = shader->info.base.input_cylindrical_wrap[i];
switch (shader->info.base.input_interpolate[i]) {
case TGSI_INTERPOLATE_CONSTANT:
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index 212bc1b9d05..299c1ef85dc 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -34,6 +34,7 @@
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_init.h"
+#include "gallivm/lp_bld_logic.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_type.h"
@@ -454,6 +455,78 @@ emit_position_coef( struct gallivm_state *gallivm,
}
+/**
+ * Applys cylindrical wrapping to vertex attributes if enabled.
+ * Input coordinates must be in [0, 1] range, otherwise results are undefined.
+ *
+ * @param cyl_wrap TGSI_CYLINDRICAL_WRAP_x flags
+ */
+static void
+emit_apply_cyl_wrap(struct gallivm_state *gallivm,
+ struct lp_setup_args *args,
+ uint cyl_wrap)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ struct lp_type type = lp_float32_vec4_type();
+ LLVMTypeRef float_vec_type = lp_build_vec_type(gallivm, type);
+ LLVMValueRef pos_half;
+ LLVMValueRef neg_half;
+ LLVMValueRef cyl_mask;
+ LLVMValueRef offset;
+ LLVMValueRef delta;
+ LLVMValueRef one;
+
+ if (!cyl_wrap)
+ return;
+
+ /* Constants */
+ pos_half = lp_build_const_vec(gallivm, type, +0.5f);
+ neg_half = lp_build_const_vec(gallivm, type, -0.5f);
+ cyl_mask = lp_build_const_mask_aos(gallivm, type, cyl_wrap);
+
+ one = lp_build_const_vec(gallivm, type, 1.0f);
+ one = LLVMBuildBitCast(builder, one, lp_build_int_vec_type(gallivm, type), "");
+ one = LLVMBuildAnd(builder, one, cyl_mask, "");
+
+ /* Edge v0 -> v1 */
+ delta = LLVMBuildFSub(builder, args->v1a, args->v0a, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_GREATER, delta, pos_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v0a = LLVMBuildFAdd(builder, args->v0a, offset, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_LESS, delta, neg_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v1a = LLVMBuildFAdd(builder, args->v1a, offset, "");
+
+ /* Edge v1 -> v2 */
+ delta = LLVMBuildFSub(builder, args->v2a, args->v1a, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_GREATER, delta, pos_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v1a = LLVMBuildFAdd(builder, args->v1a, offset, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_LESS, delta, neg_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v2a = LLVMBuildFAdd(builder, args->v2a, offset, "");
+
+ /* Edge v2 -> v0 */
+ delta = LLVMBuildFSub(builder, args->v0a, args->v2a, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_GREATER, delta, pos_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v2a = LLVMBuildFAdd(builder, args->v2a, offset, "");
+
+ offset = lp_build_compare(gallivm, type, PIPE_FUNC_LESS, delta, neg_half);
+ offset = LLVMBuildAnd(builder, offset, one, "");
+ offset = LLVMBuildBitCast(builder, offset, float_vec_type, "");
+ args->v0a = LLVMBuildFAdd(builder, args->v0a, offset, "");
+}
/**
@@ -491,10 +564,12 @@ emit_tri_coef( struct gallivm_state *gallivm,
break;
case LP_INTERP_LINEAR:
+ emit_apply_cyl_wrap(gallivm, args, key->inputs[slot].cyl_wrap);
emit_linear_coef(gallivm, args, slot+1);
break;
case LP_INTERP_PERSPECTIVE:
+ emit_apply_cyl_wrap(gallivm, args, key->inputs[slot].cyl_wrap);
emit_perspective_coef(gallivm, args, slot+1);
break;
@@ -763,7 +838,7 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
struct lp_fragment_shader *fs = lp->fs;
unsigned i;
- assert(sizeof key->inputs[0] == sizeof(ushort));
+ assert(sizeof key->inputs[0] == sizeof(uint));
key->num_inputs = fs->info.base.num_inputs;
key->flatshade_first = lp->rasterizer->flatshade_first;