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author | José Fonseca <[email protected]> | 2010-10-06 20:42:30 +0100 |
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committer | José Fonseca <[email protected]> | 2010-10-09 09:35:41 +0100 |
commit | d0bfb3c5144a9434efd4d53ced149d42016b5bdc (patch) | |
tree | 94c02d900972d2cfc10eed2e10f683124799ed13 /src/gallium/drivers/llvmpipe/lp_texture.h | |
parent | 34c11c87e4e3b5639764abee413c45e918749477 (diff) |
llvmpipe: Prevent z > 1.0
The current interpolation schemes causes precision loss.
Changing the operation order helps, but does not completely avoid the
problem.
The only short term solution is to clamp z to 1.0.
This is unfortunate, but probably unavoidable until interpolation is
improved.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.h')
0 files changed, 0 insertions, 0 deletions