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authorRoland Scheidegger <[email protected]>2013-02-28 01:25:24 +0100
committerRoland Scheidegger <[email protected]>2013-02-28 03:39:54 +0100
commitc8eb2d0e829d0d2aea6a982620da0d3cfb5982e2 (patch)
tree8ed27e8c5f72175689c56730bf5d80dd9eaa859e /src/gallium/drivers/llvmpipe/lp_texture.c
parent686f6c69bd36c537573f6e8095aaf24ec0ae4047 (diff)
llvmpipe: check buffers in llvmpipe_is_resource_referenced.
Now that buffers can be used as textures or render targets make sure they aren't skipped. Fix suggested by Jose Fonseca. v2: added a couple of assertions so we can actually guarantee we check the resources and don't skip them. Also added some comments that this is actually a lie due to the way the opengl buffer api works.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index a64139f1d91..e4ae3c1b65f 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -577,6 +577,7 @@ llvmpipe_create_surface(struct pipe_context *pipe,
struct pipe_surface *ps;
assert(surf_tmpl->u.tex.level <= pt->last_level);
+ assert(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET));
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
@@ -755,7 +756,15 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
- if (presource->target == PIPE_BUFFER)
+ /*
+ * XXX checking only resources with the right bind flags
+ * is unsafe since with opengl state tracker we can end up
+ * with resources bound to places they weren't supposed to be
+ * (buffers bound as sampler views is one possibility here).
+ */
+ if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_SAMPLER_VIEW)))
return LP_UNREFERENCED;
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);