diff options
author | Roland Scheidegger <[email protected]> | 2009-12-02 02:08:26 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2009-12-02 02:08:26 +0100 |
commit | c78748a5274e58bcbb122923edf81065be9bbe16 (patch) | |
tree | 9b22e49cfb1a1edb1a1acfd086245fbd8ac83b2b /src/gallium/drivers/llvmpipe/lp_texture.c | |
parent | decf6ed810eae473d043a4a399a5a84f1378a725 (diff) |
gallium: adapt drivers to interface cleanups
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 48 |
1 files changed, 23 insertions, 25 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 65d62fd0723..f099f903bd7 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -48,7 +48,6 @@ /* Simple, maximally packed layout. */ - /* Conventional allocation path for non-display textures: */ static boolean @@ -63,20 +62,15 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, unsigned buffer_size = 0; - pf_get_block(lpt->base.format, &lpt->base.block); - for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - /* Allocate storage for whole quads. This is particularly important * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = pf_get_nblocksx(&pt->block, align(width, 2)); - nblocksy = pf_get_nblocksy(&pt->block, align(height, 2)); + nblocksx = pf_get_nblocksx(pt->format, align(width, 2)); + nblocksy = pf_get_nblocksy(pt->format, align(height, 2)); - lpt->stride[level] = align(nblocksx*pt->block.size, 16); + lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; @@ -100,10 +94,6 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, { struct llvmpipe_winsys *winsys = screen->winsys; - pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); - lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, lpt->base.width0, @@ -180,8 +170,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -255,11 +243,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->level = level; ps->zslice = zslice; + /* XXX shouldn't that rather be + tex_height = align(ps->height, 2); + to account for alignment done in llvmpipe_texture_layout ? + */ if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else { assert(face == 0); @@ -300,14 +294,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, if (lpt) { struct pipe_transfer *pt = &lpt->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; @@ -316,11 +306,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, lpt->offset = lptex->level_offset[level]; + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ if (texture->target == PIPE_TEXTURE_CUBE) { - lpt->offset += face * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - lpt->offset += zslice * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride; } else { assert(face == 0); @@ -352,9 +348,11 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, struct llvmpipe_screen *screen = llvmpipe_screen(_screen); ubyte *map, *xfer_map; struct llvmpipe_texture *lpt; + enum pipe_format format; assert(transfer->texture); lpt = llvmpipe_texture(transfer->texture); + format = lpt->base.format; if(lpt->dt) { struct llvmpipe_winsys *winsys = screen->winsys; @@ -379,8 +377,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, } xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / pf_get_blockheight(format) * transfer->stride + + transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } |