diff options
author | Brian Paul <[email protected]> | 2010-04-16 09:10:54 -0600 |
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committer | Brian Paul <[email protected]> | 2010-04-16 09:25:44 -0600 |
commit | 0639765b2850739af1678f10fc0c5706d5827776 (patch) | |
tree | dd83a7abaeae23f39f780dad327840b0e12e297b /src/gallium/drivers/llvmpipe/lp_surface.c | |
parent | 97831efdb02ad68c70602a5b3a68c024e49e5715 (diff) |
Merge the lp-surface-tiling branch into master.
This branch implemented dual representations of texture/drawing surfaces:
one in the conventional linear layout and the other the tiled layout which
is used by the fragment shader pipe. Per-tile flags indicate the layout
of each image tile. In many situations this lets us avoid converting
image data between the two layouts.
Squashed commit of the following:
commit 563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 14:48:21 2010 -0600
llvmpipe: convert points/lines to triangles with draw module
This isn't the most efficient way to render points/lines but it allows us
to run more tests.
commit a8aa763e8a717533f2b13bb6ea53cbccbede68c9
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 14:47:28 2010 -0600
llvmpipe: call llvmpipe_get_texture_tile() for depth/stencil
The returned pointer isn't used, but the tile status/layout info
gets updated. Helps to fix glReadPixels(DEPTH / STENCIL).
commit 463bc64af266194acbea71cd52e26a79b8c8a260
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 10:58:48 2010 -0600
llvmpipe: add store_color to debug cmd_names list
commit 784cc73fb334a9d7b7c93cbd8a1445cdf742ff58
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 10:57:43 2010 -0600
llvmpipe: fix debug build
commit 792c93171ec075664f55720ffed397ac2834a4fc
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 10:49:01 2010 -0600
llvmpipe: fix cube mapping
commit 882b1035db88c3dd8aebe28dc971ac30a9ee39e3
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 09:53:30 2010 -0600
llvmpipe: remove some older/unused code
commit b807d32b23145301e8842824664d9f06b9c5502e
Author: Brian Paul <[email protected]>
Date: Thu Apr 8 09:29:50 2010 -0600
llvmpipe: silence warning
commit 7b337e64fec92836ccdf9d96216289dd58418e35
Author: Brian Paul <[email protected]>
Date: Wed Apr 7 17:06:08 2010 -0600
llvmpipe: clean-up, comments in lp_surface_copy()
commit c52fa36f249cc652fa8d5fdd94d6574127c08c41
Author: Brian Paul <[email protected]>
Date: Wed Apr 7 16:51:42 2010 -0600
llvmpipe: overhaul tiled/linear memory management
Now we keep per-tile layout info (linear vs. tiled (or neither or both)
and convert from one layout to the other on demand.
commit 4a50ccfd470547c9be0704005818a87014e9c0e9
Author: Brian Paul <[email protected]>
Date: Wed Apr 7 16:51:27 2010 -0600
llvmpipe: added tile read/write counters
commit b7d0ea9c687ac8773b083791623826fa604adf21
Author: Brian Paul <[email protected]>
Date: Mon Apr 5 14:54:04 2010 -0600
llvmpipe: rename some functions
commit ee45c6e5b95cbd3c8cccc9aa4d45d8aef11e20c4
Author: Brian Paul <[email protected]>
Date: Mon Apr 5 14:42:15 2010 -0600
llvmpipe: re-org some get block/tile pointer code
commit 26ce97c16c0b6520ff1538803baa772d8c3b1280
Author: Brian Paul <[email protected]>
Date: Mon Apr 5 14:34:13 2010 -0600
llvmpipe: disable bad assertions
commit 5c670481248c4d46f87f13bf3af5655925e7002d
Author: Brian Paul <[email protected]>
Date: Fri Apr 2 16:36:11 2010 -0600
llvmpipe: add a special-case optimization to lp_surface_copy()
Be more efficient when copying tiled image to linear image.
Before, the fallback path was always converting the whole source image
to linear. Now we can convert just a sub region.
commit faa684645e64d6024b3a11e4e08da825e8220b2e
Author: Brian Paul <[email protected]>
Date: Fri Apr 2 16:15:16 2010 -0600
llvmpipe: assorted texture and tile/line conversion code change s
The tiled/linear conversion functions take x/y positions now to
allow converting only sub-regions.
More texture-related helper functions.
commit baad81ec5318d44bfac1e37c7643afc0836607bb
Author: Brian Paul <[email protected]>
Date: Tue Mar 30 13:18:40 2010 -0600
llvmpipe: convert tiled->linear upon PIPE_FLUSH_SWAPBUFFERS
If we know we're about to do a swapbuffers we should immediately
convert the tiled color tiles to linear instead of later in
llvmpipe_texture_unmap() since we can take advantage of threading/
parallelism here.
commit 928dd41256811daeddb7506a49a34dbad04beaf8
Author: Brian Paul <[email protected]>
Date: Tue Mar 30 09:16:58 2010 -0600
llvmpipe: polish-up the llvmpipe_flush() code
commit dd6014abcf86c517d159b8175e0eaeb167ea2ef6
Author: Brian Paul <[email protected]>
Date: Tue Mar 30 09:15:17 2010 -0600
llvmpipe: SETUP_x enum clean-up
commit 0b1ce6da2b28a41f3389685ab93e10b43c950f5d
Author: Brian Paul <[email protected]>
Date: Fri Mar 26 10:43:37 2010 -0600
llvmpipe: remove unused vars
commit 4562663480f88162ed4452cb05569eecb67f9f39
Author: Brian Paul <[email protected]>
Date: Fri Mar 26 10:31:55 2010 -0600
llvmpipe: cope with non-existant color/depth buffers
The fragment jit functions always grab these pointers, even if they're
not used.
commit df4329edbaf204ed501f1eac0698b8198178f9af
Author: Brian Paul <[email protected]>
Date: Thu Mar 25 15:20:15 2010 -0600
llvmpipe: do all render target surface mapping/unmapping in the rast code
commit 3d0c25d5ba8b8f61e8366d4c97324e45d526ff41
Author: Brian Paul <[email protected]>
Date: Thu Mar 25 14:31:21 2010 -0600
llvmpipe: map z/stencil buffer on demand like color buffers
Plus lots of code clean-up and loose ends taken care of.
commit c3b6fddd788aef09b4b84b843b7b1272231151e8
Author: Brian Paul <[email protected]>
Date: Thu Mar 25 13:15:03 2010 -0600
llvmpipe: remove unused write_zstencil field
commit 63374d97836926a6357e9d6dd24a509a8e155c56
Author: Brian Paul <[email protected]>
Date: Thu Mar 25 09:45:59 2010 -0600
llvmpipe: add missing lp_rast_end() call
Fixes crash on window resize when LP_NUM_THREADS=0.
commit 92fe9952161cc06f6edc58778e9e5a8b9ea447dc
Author: Brian Paul <[email protected]>
Date: Wed Mar 24 10:15:19 2010 -0600
llvmpipe: add tiled/linear conversion for 16-bit Z images
commit 6605fa28c147f30df351da0e4413cab33e4db5da
Author: Brian Paul <[email protected]>
Date: Tue Mar 23 16:06:41 2010 -0600
llvmpipe: implement tiled/linear conversion for Z/stencil images
commit 804528d84ffa292ef9d49d3666cdd3fa099ff3ff
Author: Brian Paul <[email protected]>
Date: Tue Mar 23 16:05:45 2010 -0600
llvmpipe: added texture stride comment
commit 66a88c012edf670c4ac887a912f02dcff93266dd
Author: Brian Paul <[email protected]>
Date: Tue Mar 23 16:04:07 2010 -0600
llvmpipe: remove unused vars
commit e2ca8d1328316dc8b36d5f688c16d109e49a6870
Author: Brian Paul <[email protected]>
Date: Mon Mar 22 18:53:11 2010 -0600
llvmpipe: checkpoint WIP: overhaul texture/surface mapping
Conversion between tiled and linear surfaces is working everywhere now.
The LP_TEXTURE_READ/READ_WRITE/WRITE_ALL flags let us avoid unnecessary
image layout conversions.
Still some loose ends, temporary/debug code, etc.
Need to implement tiled/linear conversion for depth/stencil images.
commit f2730a03839ee8984c1f537b7cbebba24961397a
Author: Brian Paul <[email protected]>
Date: Mon Mar 22 14:41:58 2010 -0600
llvmpipe: rename/repurpose lp_rast_store_color()
commit e192a47552c5d20d2caef452ca7697e2cd852c9b
Author: Brian Paul <[email protected]>
Date: Mon Mar 22 14:38:51 2010 -0600
llvmpipe: remove lp_rast_load_color()
commit 3cff0bde4b4ab980e1c3e812700419091527c76b
Author: Brian Paul <[email protected]>
Date: Mon Mar 22 14:11:38 2010 -0600
llvmpipe: remove/consolidate texture image code
commit 3a2f08b6a550c69ef5e874f482be30252cbf8bfa
Author: Brian Paul <[email protected]>
Date: Fri Mar 19 17:03:14 2010 -0600
llvmpipe: checkpoint WIP: directly render to tiled texture buffers
We're now directly writing colors into the tiled texture image buffers.
This is a checkpoint commit with lots of dead code and temporary hacks.
Everything will get cleaned up eventually.
commit c5ca987e03870849514d4e3c99af143722a09695
Author: Brian Paul <[email protected]>
Date: Fri Mar 19 16:41:14 2010 -0600
llvmpipe: refactor code, create tile_pixel_offset()
commit 2133e8273e937cbac09cd7264d6ce53af9764ddb
Author: Brian Paul <[email protected]>
Date: Fri Mar 19 14:55:11 2010 -0600
llvmpipe: pass LP_TEXTURE_LINEAR/TILED flags around
commit b9b9d4b82b01f4588721fdc8444740f859b4a021
Author: Brian Paul <[email protected]>
Date: Fri Mar 19 14:51:05 2010 -0600
llvmpipe: checkpoint WIP: hanlde co-existing tiled/linear texture data
Cube maps are temporarily broken, maybe other things.
commit 4cd322e6889940b5f155fcb69041b685b9ef9273
Author: Brian Paul <[email protected]>
Date: Fri Mar 19 11:34:43 2010 -0600
progs/demos: add other modes/patterns to dissolve demo
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_surface.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_surface.c | 104 |
1 files changed, 101 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c index ca3d62c3613..381c58ecee5 100644 --- a/src/gallium/drivers/llvmpipe/lp_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_surface.c @@ -29,16 +29,35 @@ #include "lp_context.h" #include "lp_flush.h" #include "lp_surface.h" +#include "lp_texture.h" +#include "lp_tile_image.h" +#include "lp_tile_size.h" + + +/** + * Adjust x, y, width, height to lie on tile bounds. + */ +static void +adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height, + unsigned *x_tile, unsigned *y_tile, + unsigned *w_tile, unsigned *h_tile) +{ + *x_tile = x & ~(TILE_SIZE - 1); + *y_tile = y & ~(TILE_SIZE - 1); + *w_tile = ((x + width + TILE_SIZE - 1) & ~(TILE_SIZE - 1)) - *x_tile; + *h_tile = ((y + height + TILE_SIZE - 1) & ~(TILE_SIZE - 1)) - *y_tile; +} + static void lp_surface_copy(struct pipe_context *pipe, - struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { llvmpipe_flush_texture(pipe, - dest->texture, dest->face, dest->level, + dst->texture, dst->face, dst->level, 0, /* flush_flags */ FALSE, /* read_only */ FALSE, /* cpu_access */ @@ -51,8 +70,87 @@ lp_surface_copy(struct pipe_context *pipe, FALSE, /* cpu_access */ FALSE); /* do_not_flush */ + /* Look for special case in which we're copying from a tiled image + * to a linear image. + */ + { + struct llvmpipe_resource *src_tex = llvmpipe_resource(src->texture); + struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst->texture); + enum pipe_format format = src_tex->base.format; + + /* + printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n", + src_tex->id, dst_tex->id, + srcx, srcy, dstx, dsty, width, height); + */ + + /* set src tiles to linear layout */ + { + unsigned tx, ty, tw, th; + unsigned x, y; + + adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th); + + for (y = 0; y < th; y += TILE_SIZE) { + for (x = 0; x < tw; x += TILE_SIZE) { + (void) llvmpipe_get_texture_tile_linear(src_tex, + src->face, src->level, + LP_TEX_USAGE_READ, + tx + x, ty + y); + } + } + } + + /* set dst tiles to linear layout */ + { + unsigned tx, ty, tw, th; + unsigned x, y; + enum lp_texture_usage usage; + + /* XXX for the tiles which are completely contained by the + * dest rectangle, we could set the usage mode to WRITE_ALL. + * Just test for the case of replacing the whole dest region for now. + */ + if (width == dst_tex->base.width0 && height == dst_tex->base.height0) + usage = LP_TEX_USAGE_WRITE_ALL; + else + usage = LP_TEX_USAGE_READ_WRITE; + + adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th); + + for (y = 0; y < th; y += TILE_SIZE) { + for (x = 0; x < tw; x += TILE_SIZE) { + (void) llvmpipe_get_texture_tile_linear(dst_tex, + dst->face, dst->level, + usage, + tx + x, ty + y); + } + } + } + + /* copy */ + { + const ubyte *src_linear_ptr + = llvmpipe_get_texture_image_address(src_tex, src->face, + src->level, + LP_TEX_LAYOUT_LINEAR); + ubyte *dst_linear_ptr + = llvmpipe_get_texture_image_address(dst_tex, dst->face, + dst->level, + LP_TEX_LAYOUT_LINEAR); + + util_copy_rect(dst_linear_ptr, format, + dst_tex->stride[dst->level], + dstx, dsty, + width, height, + src_linear_ptr, src_tex->stride[src->level], + srcx, srcy); + } + return; + } + util_surface_copy(pipe, FALSE, - dest, destx, desty, + dst, dstx, dsty, src, srcx, srcy, width, height); } |