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authorMarek Olšák <[email protected]>2014-09-30 15:48:22 +0200
committerMarek Olšák <[email protected]>2014-10-04 15:16:14 +0200
commit8908fae243cb4c15a675006a1cc472f6c59b0d43 (patch)
tree144042cc0d57a340427827836ae245a89fa0249c /src/gallium/drivers/llvmpipe/lp_state_fs.c
parent5233568861b082ee288d845f447012fa47e8bd1e (diff)
tgsi: simplify shader properties in tgsi_shader_info
Use an array of properties indexed by TGSI_PROPERTY_* definitions.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index ff2939d4db4..431f31efaf7 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -2212,14 +2212,8 @@ generate_fragment(struct llvmpipe_context *lp,
}
/* check if writes to cbuf[0] are to be copied to all cbufs */
- cbuf0_write_all = FALSE;
- for (i = 0;i < shader->info.base.num_properties; i++) {
- if (shader->info.base.properties[i].name ==
- TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS) {
- cbuf0_write_all = TRUE;
- break;
- }
- }
+ cbuf0_write_all =
+ shader->info.base.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0];
/* TODO: actually pick these based on the fs and color buffer
* characteristics. */