diff options
author | José Fonseca <[email protected]> | 2009-08-19 17:58:04 +0100 |
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committer | José Fonseca <[email protected]> | 2009-08-29 09:21:35 +0100 |
commit | 7c2dc3faa8e8ba99e29fcc09e7db39fc49d73200 (patch) | |
tree | 14c5662eba762b72ab1e25227bf2e56a9ec3d15f /src/gallium/drivers/llvmpipe/lp_state_fs.c | |
parent | 6f5cd15f80d612e165078dfe2126cf44cf509d91 (diff) |
llvmpipe: Code generate the position interpolation.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 119 |
1 files changed, 90 insertions, 29 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 814ed0f1427..1c00c2c707e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -36,6 +36,7 @@ #include "tgsi/tgsi_parse.h" #include "lp_bld_type.h" #include "lp_bld_tgsi.h" +#include "lp_bld_swizzle.h" #include "lp_bld_debug.h" #include "lp_screen.h" #include "lp_context.h" @@ -43,6 +44,65 @@ #include "lp_quad.h" +static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; +static const unsigned char quad_offset_y[4] = {0, 0, 1, 1}; + + +static void +setup_pos_vector(LLVMBuilderRef builder, + LLVMValueRef x, + LLVMValueRef y, + LLVMValueRef a0_ptr, + LLVMValueRef dadx_ptr, + LLVMValueRef dady_ptr, + LLVMValueRef *pos) +{ + LLVMTypeRef int_elem_type = LLVMInt32Type(); + LLVMTypeRef int_vec_type = LLVMVectorType(int_elem_type, QUAD_SIZE); + LLVMTypeRef elem_type = LLVMFloatType(); + LLVMTypeRef vec_type = LLVMVectorType(elem_type, QUAD_SIZE); + LLVMValueRef x_offsets[QUAD_SIZE]; + LLVMValueRef y_offsets[QUAD_SIZE]; + unsigned chan; + unsigned i; + + x = lp_build_broadcast(builder, int_vec_type, x); + y = lp_build_broadcast(builder, int_vec_type, y); + + for(i = 0; i < QUAD_SIZE; ++i) { + x_offsets[i] = LLVMConstInt(int_elem_type, quad_offset_x[i], 0); + y_offsets[i] = LLVMConstInt(int_elem_type, quad_offset_y[i], 0); + } + + x = LLVMBuildAdd(builder, x, LLVMConstVector(x_offsets, QUAD_SIZE), ""); + y = LLVMBuildAdd(builder, y, LLVMConstVector(y_offsets, QUAD_SIZE), ""); + + x = LLVMBuildSIToFP(builder, x, vec_type, ""); + y = LLVMBuildSIToFP(builder, y, vec_type, ""); + + pos[0] = x; + pos[1] = y; + + for(chan = 2; chan < NUM_CHANNELS; ++chan) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); + LLVMValueRef a0 = LLVMBuildLoad(builder, LLVMBuildGEP(builder, a0_ptr, &index, 1, ""), ""); + LLVMValueRef dadx = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dadx_ptr, &index, 1, ""), ""); + LLVMValueRef dady = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dady_ptr, &index, 1, ""), ""); + LLVMValueRef res; + a0 = lp_build_broadcast(builder, vec_type, a0); + dadx = lp_build_broadcast(builder, vec_type, dadx); + dady = lp_build_broadcast(builder, vec_type, dady); + res = a0; + res = LLVMBuildAdd(builder, res, LLVMBuildMul(builder, dadx, x, ""), ""); + res = LLVMBuildAdd(builder, res, LLVMBuildMul(builder, dady, y, ""), ""); + pos[chan] = res; + } + + for(chan = 0; chan < NUM_CHANNELS; ++chan) + lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]); +} + + static void shader_generate(struct llvmpipe_screen *screen, struct lp_fragment_shader *shader) @@ -52,9 +112,10 @@ shader_generate(struct llvmpipe_screen *screen, LLVMTypeRef elem_type; LLVMTypeRef vec_type; LLVMTypeRef int_vec_type; - LLVMTypeRef arg_types[9]; + LLVMTypeRef arg_types[10]; LLVMTypeRef func_type; - LLVMValueRef pos_ptr; + LLVMValueRef x; + LLVMValueRef y; LLVMValueRef a0_ptr; LLVMValueRef dadx_ptr; LLVMValueRef dady_ptr; @@ -83,34 +144,38 @@ shader_generate(struct llvmpipe_screen *screen, vec_type = lp_build_vec_type(type); int_vec_type = lp_build_int_vec_type(type); - arg_types[0] = LLVMPointerType(vec_type, 0); /* pos */ - arg_types[1] = LLVMPointerType(elem_type, 0); /* a0 */ - arg_types[2] = LLVMPointerType(elem_type, 0); /* dadx */ - arg_types[3] = LLVMPointerType(elem_type, 0); /* dady */ - arg_types[4] = LLVMPointerType(elem_type, 0); /* consts */ - arg_types[5] = LLVMPointerType(int_vec_type, 0); /* mask */ - arg_types[6] = LLVMPointerType(vec_type, 0); /* color */ - arg_types[7] = LLVMPointerType(vec_type, 0); /* depth */ - arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ + arg_types[0] = LLVMInt32Type(); /* x */ + arg_types[1] = LLVMInt32Type(); /* y */ + arg_types[2] = LLVMPointerType(elem_type, 0); /* a0 */ + arg_types[3] = LLVMPointerType(elem_type, 0); /* dadx */ + arg_types[4] = LLVMPointerType(elem_type, 0); /* dady */ + arg_types[5] = LLVMPointerType(elem_type, 0); /* consts */ + arg_types[6] = LLVMPointerType(int_vec_type, 0); /* mask */ + arg_types[7] = LLVMPointerType(vec_type, 0); /* color */ + arg_types[8] = LLVMPointerType(vec_type, 0); /* depth */ + arg_types[9] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); shader->function = LLVMAddFunction(screen->module, "shader", func_type); LLVMSetFunctionCallConv(shader->function, LLVMCCallConv); for(i = 0; i < Elements(arg_types); ++i) - LLVMAddAttribute(LLVMGetParam(shader->function, i), LLVMNoAliasAttribute); - - pos_ptr = LLVMGetParam(shader->function, 0); - a0_ptr = LLVMGetParam(shader->function, 1); - dadx_ptr = LLVMGetParam(shader->function, 2); - dady_ptr = LLVMGetParam(shader->function, 3); - consts_ptr = LLVMGetParam(shader->function, 4); - mask_ptr = LLVMGetParam(shader->function, 5); - color_ptr = LLVMGetParam(shader->function, 6); - depth_ptr = LLVMGetParam(shader->function, 7); - samplers_ptr = LLVMGetParam(shader->function, 8); - - lp_build_name(pos_ptr, "pos"); + if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) + LLVMAddAttribute(LLVMGetParam(shader->function, i), LLVMNoAliasAttribute); + + x = LLVMGetParam(shader->function, 0); + y = LLVMGetParam(shader->function, 1); + a0_ptr = LLVMGetParam(shader->function, 2); + dadx_ptr = LLVMGetParam(shader->function, 3); + dady_ptr = LLVMGetParam(shader->function, 4); + consts_ptr = LLVMGetParam(shader->function, 5); + mask_ptr = LLVMGetParam(shader->function, 6); + color_ptr = LLVMGetParam(shader->function, 7); + depth_ptr = LLVMGetParam(shader->function, 8); + samplers_ptr = LLVMGetParam(shader->function, 9); + + lp_build_name(x, "x"); + lp_build_name(y, "y"); lp_build_name(a0_ptr, "a0"); lp_build_name(dadx_ptr, "dadx"); lp_build_name(dady_ptr, "dady"); @@ -124,11 +189,7 @@ shader_generate(struct llvmpipe_screen *screen, builder = LLVMCreateBuilder(); LLVMPositionBuilderAtEnd(builder, block); - for(chan = 0; chan < NUM_CHANNELS; ++chan) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0); - pos[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), ""); - lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]); - } + setup_pos_vector(builder, x, y, a0_ptr, dadx_ptr, dady_ptr, pos); memset(outputs, 0, sizeof outputs); |