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author | Zack Rusin <[email protected]> | 2013-05-24 16:17:26 -0400 |
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committer | Zack Rusin <[email protected]> | 2013-05-25 09:49:20 -0400 |
commit | 7756aae815a26c533948081c2c319c20bcf5962c (patch) | |
tree | 36ca7a4f867101633387215925ce3e0d123f7e94 /src/gallium/drivers/llvmpipe/lp_state_clip.c | |
parent | eaabb4ead07ae043ecc789024028e225ebd0f318 (diff) |
draw: implement support for multiple viewports
This adds support for multiple viewports to the draw module.
Multiple viewports depend on the presence of geometry shaders
which can write the viewport index.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: José Fonseca<[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_clip.c')
0 files changed, 0 insertions, 0 deletions