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authorZack Rusin <[email protected]>2013-05-24 16:17:26 -0400
committerZack Rusin <[email protected]>2013-05-25 09:49:20 -0400
commit7756aae815a26c533948081c2c319c20bcf5962c (patch)
tree36ca7a4f867101633387215925ce3e0d123f7e94 /src/gallium/drivers/llvmpipe/lp_state_clip.c
parenteaabb4ead07ae043ecc789024028e225ebd0f318 (diff)
draw: implement support for multiple viewports
This adds support for multiple viewports to the draw module. Multiple viewports depend on the presence of geometry shaders which can write the viewport index. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca<[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_clip.c')
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