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authorBrian Paul <[email protected]>2010-01-14 19:15:00 -0700
committerBrian Paul <[email protected]>2010-01-14 19:15:00 -0700
commit4461442849bfdb817334b38567136f7f9dabdf59 (patch)
tree2539c1448256f7c617e6b902deba793ca63a4959 /src/gallium/drivers/llvmpipe/lp_state.h
parentca12e30d97b83fb33e1f8f83da05b5ed2809b0af (diff)
llvmpipe: implement scissor testing
The scissor test is implemented as another per-quad operation in the JIT code. The four scissor box params are passed via the lp_jit_context. In the JIT code we compare the quad's x/y coords against the clip bounds and create a new in/out mask that's AND'd with the main quad mask. Note: we should also do scissor testing in the triangle setup code to improve efficiency. That's not done yet.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 4c6747bb2b6..ddb152c0740 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -72,6 +72,7 @@ struct lp_fragment_shader_variant_key
enum pipe_format zsbuf_format;
unsigned nr_cbufs:8;
unsigned flatshade:1;
+ unsigned scissor:1;
struct {
ubyte colormask;