diff options
author | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
---|---|---|
committer | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
commit | 1218430e1200a08cd64b6555d3fd1fd0274ad9e5 (patch) | |
tree | e060fb27b8388a4bd237ca39fc20f1675c5e367c /src/gallium/drivers/llvmpipe/lp_setup_vbuf.c | |
parent | 63b1525cf0a50e3d31328c3b56355a86056e4c05 (diff) | |
parent | bf21b7006c63c3dc47045c22d4f372dfe6c7ce67 (diff) |
Merge branch 'master' into pipe-video
Conflicts:
configs/linux-dri
configure.ac
src/gallium/drivers/nvfx/Makefile
src/gallium/include/pipe/p_defines.h
src/gallium/include/pipe/p_screen.h
src/gallium/include/state_tracker/dri1_api.h
src/gallium/include/state_tracker/drm_api.h
src/gallium/tests/python/samples/tri.py
src/gallium/tests/trivial/Makefile
src/gallium/tests/unit/Makefile
src/gallium/tests/unit/SConscript
src/gallium/tests/unit/u_format_test.c
src/gallium/winsys/nouveau/drm/nouveau_drm_api.c
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup_vbuf.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_vbuf.c | 276 |
1 files changed, 179 insertions, 97 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c index 5d3122e8ba2..6308561f242 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c @@ -61,8 +61,10 @@ lp_setup_get_vertex_info(struct vbuf_render *vbr) { struct lp_setup_context *setup = lp_setup_context(vbr); - /* vertex size/info depends on the latest state */ - lp_setup_update_state(setup); + /* Vertex size/info depends on the latest state. + * The draw module may have issued additional state-change commands. + */ + lp_setup_update_state(setup, FALSE); return setup->vertex_info; } @@ -131,14 +133,15 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer, * draw elements / indexed primitives */ static void -lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) +lp_setup_draw_elements(struct vbuf_render *vbr, const ushort *indices, uint nr) { struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = setup->vertex_buffer; + const boolean flatshade_first = setup->flatshade_first; unsigned i; - lp_setup_update_state(setup); + lp_setup_update_state(setup, TRUE); switch (setup->prim) { case PIPE_PRIM_POINTS: @@ -178,35 +181,28 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_TRIANGLES: - if (setup->flatshade_first) { - for (i = 2; i < nr; i += 3) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[i-2], stride) ); - } - } - else { - for (i = 2; i < nr; i += 3) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); - } + for (i = 2; i < nr; i += 3) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_TRIANGLE_STRIP: - if (setup->flatshade_first) { + if (flatshade_first) { for (i = 2; i < nr; i += 1) { + /* emit first triangle vertex as first triangle vertex */ setup->triangle( setup, + get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i+(i&1)-1], stride), - get_vert(vertex_buffer, indices[i-(i&1)], stride), - get_vert(vertex_buffer, indices[i-2], stride) ); + get_vert(vertex_buffer, indices[i-(i&1)], stride) ); + } } else { for (i = 2; i < nr; i += 1) { + /* emit last triangle vertex as last triangle vertex */ setup->triangle( setup, get_vert(vertex_buffer, indices[i+(i&1)-2], stride), get_vert(vertex_buffer, indices[i-(i&1)-1], stride), @@ -216,16 +212,18 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_TRIANGLE_FAN: - if (setup->flatshade_first) { + if (flatshade_first) { for (i = 2; i < nr; i += 1) { + /* emit first non-spoke vertex as first vertex */ setup->triangle( setup, + get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[0], stride), - get_vert(vertex_buffer, indices[i-1], stride) ); + get_vert(vertex_buffer, indices[0], stride) ); } } else { for (i = 2; i < nr; i += 1) { + /* emit last non-spoke vertex as last vertex */ setup->triangle( setup, get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride), @@ -235,43 +233,88 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_QUADS: - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, + /* GL quads don't follow provoking vertex convention */ + if (flatshade_first) { + /* emit last quad vertex as first triangle vertex */ + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride) ); + } + } + else { + /* emit last quad vertex as last triangle vertex */ + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_QUAD_STRIP: - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); + /* GL quad strips don't follow provoking vertex convention */ + if (flatshade_first) { + /* emit last quad vertex as first triangle vertex */ + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + } + } + else { + /* emit last quad vertex as last triangle vertex */ + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_POLYGON: /* Almost same as tri fan but the _first_ vertex specifies the flat - * shading color. Note that the first polygon vertex is passed as - * the last triangle vertex here. - * flatshade_first state makes no difference. + * shading color. */ - for (i = 2; i < nr; i += 1) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[0], stride) ); + if (flatshade_first) { + /* emit first polygon vertex as first triangle vertex */ + for (i = 2; i < nr; i += 1) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } + } + else { + /* emit first polygon vertex as last triangle vertex */ + for (i = 2; i < nr; i += 1) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[0], stride) ); + } } break; @@ -292,9 +335,10 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = (void *) get_vert(setup->vertex_buffer, start, stride); + const boolean flatshade_first = setup->flatshade_first; unsigned i; - lp_setup_update_state(setup); + lp_setup_update_state(setup, TRUE); switch (setup->prim) { case PIPE_PRIM_POINTS: @@ -334,35 +378,27 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_TRIANGLES: - if (setup->flatshade_first) { - for (i = 2; i < nr; i += 3) { - setup->triangle( setup, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, i-2, stride) ); - } - } - else { - for (i = 2; i < nr; i += 3) { - setup->triangle( setup, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride) ); - } + for (i = 2; i < nr; i += 3) { + setup->triangle( setup, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_TRIANGLE_STRIP: - if (setup->flatshade_first) { + if (flatshade_first) { for (i = 2; i < nr; i++) { + /* emit first triangle vertex as first triangle vertex */ setup->triangle( setup, + get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i+(i&1)-1, stride), - get_vert(vertex_buffer, i-(i&1), stride), - get_vert(vertex_buffer, i-2, stride) ); + get_vert(vertex_buffer, i-(i&1), stride) ); } } else { for (i = 2; i < nr; i++) { + /* emit last triangle vertex as last triangle vertex */ setup->triangle( setup, get_vert(vertex_buffer, i+(i&1)-2, stride), get_vert(vertex_buffer, i-(i&1)-1, stride), @@ -372,16 +408,18 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_TRIANGLE_FAN: - if (setup->flatshade_first) { + if (flatshade_first) { for (i = 2; i < nr; i += 1) { + /* emit first non-spoke vertex as first vertex */ setup->triangle( setup, + get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, 0, stride), - get_vert(vertex_buffer, i-1, stride) ); + get_vert(vertex_buffer, 0, stride) ); } } else { for (i = 2; i < nr; i += 1) { + /* emit last non-spoke vertex as last vertex */ setup->triangle( setup, get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride), @@ -391,42 +429,86 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_QUADS: - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride) ); + /* GL quads don't follow provoking vertex convention */ + if (flatshade_first) { + /* emit last quad vertex as first triangle vertex */ + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride) ); + } + } + else { + /* emit last quad vertex as last triangle vertex */ + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_QUAD_STRIP: - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-0, stride) ); + /* GL quad strips don't follow provoking vertex convention */ + if (flatshade_first) { + /* emit last quad vertex as first triangle vertex */ + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride) ); + } + } + else { + /* emit last quad vertex as last triangle vertex */ + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_POLYGON: /* Almost same as tri fan but the _first_ vertex specifies the flat - * shading color. Note that the first polygon vertex is passed as - * the last triangle vertex here. - * flatshade_first state makes no difference. + * shading color. */ - for (i = 2; i < nr; i += 1) { - setup->triangle( setup, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, 0, stride) ); + if (flatshade_first) { + /* emit first polygon vertex as first triangle vertex */ + for (i = 2; i < nr; i += 1) { + setup->triangle( setup, + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } + } + else { + /* emit first polygon vertex as last triangle vertex */ + for (i = 2; i < nr; i += 1) { + setup->triangle( setup, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, 0, stride) ); + } } break; @@ -463,7 +545,7 @@ lp_setup_init_vbuf(struct lp_setup_context *setup) setup->base.map_vertices = lp_setup_map_vertices; setup->base.unmap_vertices = lp_setup_unmap_vertices; setup->base.set_primitive = lp_setup_set_primitive; - setup->base.draw = lp_setup_draw; + setup->base.draw_elements = lp_setup_draw_elements; setup->base.draw_arrays = lp_setup_draw_arrays; setup->base.release_vertices = lp_setup_release_vertices; setup->base.destroy = lp_setup_vbuf_destroy; |