diff options
author | Zack Rusin <[email protected]> | 2010-07-06 13:27:31 -0400 |
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committer | Zack Rusin <[email protected]> | 2010-07-06 13:29:04 -0400 |
commit | 99c8d9b6dac55263b3f0ddce939173ec9a16cf80 (patch) | |
tree | c107706b5ab90b0d7a06de125f7418ff6f10c85a /src/gallium/drivers/llvmpipe/lp_setup.h | |
parent | ca88683459016d2cdc82175c718ee429e9440cf0 (diff) |
llvmpipe: disconnect vertex texture sampling from the setup
it was wrong to put this in the fs paths, but it was easier to just
stuff it along the fragment texture sampling paths. the patch
disconnects vertex texture sampling and just maps the textures
before the draw itself and unmaps them after.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index fd2c927c2ea..6a0dc551290 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -133,11 +133,6 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, unsigned num, struct pipe_sampler_view **views); -void -lp_setup_set_vertex_sampler_views(struct lp_setup_context *setup, - unsigned num, - struct pipe_sampler_view **views); - unsigned lp_setup_is_resource_referenced( const struct lp_setup_context *setup, const struct pipe_resource *texture ); |