diff options
author | Brian Paul <[email protected]> | 2009-12-04 11:50:40 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-12-04 11:50:43 -0700 |
commit | b1659b9213f3eeee440590dfe379f0d193948307 (patch) | |
tree | 7aa9c3419c3debad517a3d9b33ff21989f9396b2 /src/gallium/drivers/llvmpipe/lp_setup.c | |
parent | 9dca0100489c7a7c02af77da42a39dbe1560d7e2 (diff) |
llvmpipe: bin state-change commands
Previously, each triangle had a pointer to the state to use for shading.
Now we insert state-change commands into the bins. When we execute one
of those commands we just update a 'current state' pointer and use that
pointer when calling the jit shader.
When inserting state-change commands into a bin we check if the previous
command was also a state-change command and simply replace it. This
avoids accumulating useless/redundant state-change commands.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 113 |
1 files changed, 83 insertions, 30 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index fc7f4f6778e..11a9fd2637c 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -155,6 +155,34 @@ static void reset_context( struct setup_context *setup ) } +/** + * Return last command in the bin + */ +static lp_rast_cmd +lp_get_last_command( const struct cmd_bin *bin ) +{ + const struct cmd_block *tail = bin->commands.tail; + const unsigned i = tail->count; + if (i > 0) + return tail->cmd[i - 1]; + else + return NULL; +} + + +/** + * Replace the arg of the last command in the bin. + */ +static void +lp_replace_last_command_arg( struct cmd_bin *bin, + const union lp_rast_cmd_arg arg ) +{ + struct cmd_block *tail = bin->commands.tail; + const unsigned i = tail->count; + assert(i > 0); + tail->arg[i - 1] = arg; +} + /* Add a command to all active bins. @@ -170,6 +198,32 @@ static void bin_everywhere( struct setup_context *setup, } +/** + * Put a state-change command into all bins. + * If we find that the last command in a bin was also a state-change + * command, we can simply replace that one with the new one. + */ +static void +bin_state_command( struct setup_context *setup, + lp_rast_cmd cmd, + const union lp_rast_cmd_arg arg ) +{ + unsigned i, j; + for (i = 0; i < setup->tiles_x; i++) { + for (j = 0; j < setup->tiles_y; j++) { + struct cmd_bin *bin = &setup->tile[i][j]; + lp_rast_cmd last_cmd = lp_get_last_command(bin); + if (last_cmd == cmd) { + lp_replace_last_command_arg(bin, arg); + } + else { + bin_command( bin, cmd, arg ); + } + } + } +} + + /** Rasterize commands for a single bin */ static void rasterize_bin( struct lp_rasterizer *rast, @@ -234,31 +288,6 @@ begin_binning( struct setup_context *setup ) { SETUP_DEBUG("%s\n", __FUNCTION__); - if (!setup->fb.cbuf && !setup->fb.zsbuf) { - setup->fb.width = 0; - setup->fb.height = 0; - } - else if (!setup->fb.zsbuf) { - setup->fb.width = setup->fb.cbuf->width; - setup->fb.height = setup->fb.cbuf->height; - } - else if (!setup->fb.cbuf) { - setup->fb.width = setup->fb.zsbuf->width; - setup->fb.height = setup->fb.zsbuf->height; - } - else { - /* XXX: not sure what we're really supposed to do for - * mis-matched color & depth buffer sizes. - */ - setup->fb.width = MIN2(setup->fb.cbuf->width, - setup->fb.zsbuf->width); - setup->fb.height = MIN2(setup->fb.cbuf->height, - setup->fb.zsbuf->height); - } - - setup->tiles_x = align(setup->fb.width, TILE_SIZE) / TILE_SIZE; - setup->tiles_y = align(setup->fb.height, TILE_SIZE) / TILE_SIZE; - if (setup->fb.cbuf) { if (setup->clear.flags & PIPE_CLEAR_COLOR) bin_everywhere( setup, @@ -352,8 +381,34 @@ lp_setup_bind_framebuffer( struct setup_context *setup, pipe_surface_reference( &setup->fb.cbuf, color ); pipe_surface_reference( &setup->fb.zsbuf, zstencil ); + + if (!setup->fb.cbuf && !setup->fb.zsbuf) { + setup->fb.width = 0; + setup->fb.height = 0; + } + else if (!setup->fb.zsbuf) { + setup->fb.width = setup->fb.cbuf->width; + setup->fb.height = setup->fb.cbuf->height; + } + else if (!setup->fb.cbuf) { + setup->fb.width = setup->fb.zsbuf->width; + setup->fb.height = setup->fb.zsbuf->height; + } + else { + /* XXX: not sure what we're really supposed to do for + * mis-matched color & depth buffer sizes. + */ + setup->fb.width = MIN2(setup->fb.cbuf->width, + setup->fb.zsbuf->width); + setup->fb.height = MIN2(setup->fb.cbuf->height, + setup->fb.zsbuf->height); + } + + setup->tiles_x = align(setup->fb.width, TILE_SIZE) / TILE_SIZE; + setup->tiles_y = align(setup->fb.height, TILE_SIZE) / TILE_SIZE; } + void lp_setup_clear( struct setup_context *setup, const float *color, @@ -608,12 +663,10 @@ lp_setup_update_shader_state( struct setup_context *setup ) sizeof setup->fs.current); setup->fs.stored = stored; -#if 0 /* put the state-set command into all bins */ - bin_everywhere( setup, - lp_rast_set_state, - *setup->fs.stored ); -#endif + bin_state_command( setup, + lp_rast_set_state, + lp_rast_arg_state(setup->fs.stored) ); } } } |