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authorJosé Fonseca <[email protected]>2010-03-13 10:45:52 +0000
committerJosé Fonseca <[email protected]>2010-03-13 11:23:52 +0000
commit3160cbabccf1f7d8bdf344242507b9c3082f15c6 (patch)
tree68594948373306db36cd062def473727f02d2ee2 /src/gallium/drivers/llvmpipe/lp_setup.c
parent83fe7149eaea7ca607a5aa74e092b9cf86f12b73 (diff)
llvmpipe: setup_context -> lp_setup_context
Otherwise IDEs and debuggers have trouble distinguishing from softpipe's setup_context.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index c870f89d01d..ba55daf78f9 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -52,11 +52,11 @@
#include "draw/draw_vbuf.h"
-static void set_scene_state( struct setup_context *, unsigned );
+static void set_scene_state( struct lp_setup_context *, unsigned );
struct lp_scene *
-lp_setup_get_current_scene(struct setup_context *setup)
+lp_setup_get_current_scene(struct lp_setup_context *setup)
{
if (!setup->scene) {
@@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup)
static void
-first_triangle( struct setup_context *setup,
+first_triangle( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4])
@@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup,
}
static void
-first_line( struct setup_context *setup,
+first_line( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4])
{
@@ -95,7 +95,7 @@ first_line( struct setup_context *setup,
}
static void
-first_point( struct setup_context *setup,
+first_point( struct lp_setup_context *setup,
const float (*v0)[4])
{
set_scene_state( setup, SETUP_ACTIVE );
@@ -103,7 +103,7 @@ first_point( struct setup_context *setup,
setup->point( setup, v0 );
}
-static void reset_context( struct setup_context *setup )
+static void reset_context( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup )
/** Rasterize all scene's bins */
static void
-lp_setup_rasterize_scene( struct setup_context *setup,
+lp_setup_rasterize_scene( struct lp_setup_context *setup,
boolean write_depth )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup,
static void
-begin_binning( struct setup_context *setup )
+begin_binning( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup )
* TODO: fast path for fullscreen clears and no triangles.
*/
static void
-execute_clears( struct setup_context *setup )
+execute_clears( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup )
static void
-set_scene_state( struct setup_context *setup,
+set_scene_state( struct lp_setup_context *setup,
unsigned new_state )
{
unsigned old_state = setup->state;
@@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup,
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup,
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
const struct pipe_framebuffer_state *fb )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
void
-lp_setup_clear( struct setup_context *setup,
+lp_setup_clear( struct lp_setup_context *setup,
const float *color,
double depth,
unsigned stencil,
@@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup,
* Emit a fence.
*/
struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup )
+lp_setup_fence( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
@@ -334,7 +334,7 @@ lp_setup_fence( struct setup_context *setup )
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cull_mode,
boolean ccw_is_frontface,
boolean scissor )
@@ -350,7 +350,7 @@ lp_setup_set_triangle_state( struct setup_context *setup,
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *input,
unsigned nr )
{
@@ -361,7 +361,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup,
}
void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
lp_jit_frag_func jit_function0,
lp_jit_frag_func jit_function1,
boolean opaque )
@@ -376,7 +376,7 @@ lp_setup_set_fs_functions( struct setup_context *setup,
}
void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
struct pipe_buffer *buffer)
{
LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
@@ -388,7 +388,7 @@ lp_setup_set_fs_constants(struct setup_context *setup,
void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
float alpha_ref_value )
{
LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
@@ -400,7 +400,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup,
}
void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -415,7 +415,7 @@ lp_setup_set_blend_color( struct setup_context *setup,
void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -430,7 +430,7 @@ lp_setup_set_scissor( struct setup_context *setup,
void
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
boolean flatshade_first )
{
setup->flatshade_first = flatshade_first;
@@ -438,7 +438,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup,
void
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
struct vertex_info *vertex_info )
{
/* XXX: just silently holding onto the pointer:
@@ -451,7 +451,7 @@ lp_setup_set_vertex_info( struct setup_context *setup,
* Called during state validation when LP_NEW_TEXTURE is set.
*/
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
+lp_setup_set_sampler_textures( struct lp_setup_context *setup,
unsigned num, struct pipe_texture **texture)
{
unsigned i;
@@ -512,7 +512,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
* being rendered and the current scene being built.
*/
unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture )
{
unsigned i;
@@ -541,7 +541,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,
* Called by vbuf code when we're about to draw something.
*/
void
-lp_setup_update_state( struct setup_context *setup )
+lp_setup_update_state( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -659,7 +659,7 @@ lp_setup_update_state( struct setup_context *setup )
/* Only caller is lp_setup_vbuf_destroy()
*/
void
-lp_setup_destroy( struct setup_context *setup )
+lp_setup_destroy( struct lp_setup_context *setup )
{
reset_context( setup );
@@ -684,12 +684,12 @@ lp_setup_destroy( struct setup_context *setup )
* the draw module. Currently also creates a rasterizer to use with
* it.
*/
-struct setup_context *
+struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw )
{
unsigned i;
- struct setup_context *setup = CALLOC_STRUCT(setup_context);
+ struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context);
if (!setup)
return NULL;